Opinion - I've never enjoyed MCOC more
Masquirade
Member Posts: 204 ★★
This is going to be controversial... but I don't believe this game has ever been as fun to play as it is at this moment in time.
Perspective - I'm a TB player that has returned to and played the game daily since June 2023 - I've had fleeting interactions with the game since initially quitting not long after 6 stars were introduced, but since June, I haven't been able to keep away.
I've got a different perspective than a lot might have, but back in 2017/8, I hit uncollected and I became very frustrated by how slowly 4 and 5 star crystals were flowing into my account, wars weren't enjoyable as it was either a high pressure Deathless run or spend units, AQ took resources out of your inventory and away from your roster to buy into maps, and EQ dropped an insignificant amount of shards my way to keep me interested, as such I quit the game having never pulled a 6 star, 450k Uncollected.
I re-download the game 5 years later (after the YouTube algorithm randomly throws up a Seatin video) and find out all of the above issues I had have almost completely disappeared? AQ Map 6, free! War team revives costing 1 loyalty?! New game modes (I believe Incursions was around in some form when I quit), and it felt like almost everything I did was throwing crystal shards at me?! F'ing phenomenal! In June I had 0 6 stars, I've very recently broken the 100 champion mark at that rarity, have 3 7 star champions too, and have an account rating of nearly 1.4m. Battlegrounds have been a hell of a lot of fun and the addition of raids today is really a cherry on the cake - the music is absolutely awesome and I feel like the effort of co-ordinating with my ally is really worthwhile here.
I understand the frustrations that those at the top of the game feel, but in my (long) experience of live service games, the top 1% invest the most, financially, emotionally and/or physically. When you expect more from the game, you are the most likely to feel let down (I do hope y'all war issues are sorted soon though). For the more humble majority, I think the game is widely set up to succeed and the returning player could be a great demographic to target for Kabam.
Last note, I'm no boot licker, quite the opposite, but if I'm happy to criticise then I have to be prepared to praise a job well done too - most of us really don't know how good we have it, thanks for the entertainment, Kabam.
Perspective - I'm a TB player that has returned to and played the game daily since June 2023 - I've had fleeting interactions with the game since initially quitting not long after 6 stars were introduced, but since June, I haven't been able to keep away.
I've got a different perspective than a lot might have, but back in 2017/8, I hit uncollected and I became very frustrated by how slowly 4 and 5 star crystals were flowing into my account, wars weren't enjoyable as it was either a high pressure Deathless run or spend units, AQ took resources out of your inventory and away from your roster to buy into maps, and EQ dropped an insignificant amount of shards my way to keep me interested, as such I quit the game having never pulled a 6 star, 450k Uncollected.
I re-download the game 5 years later (after the YouTube algorithm randomly throws up a Seatin video) and find out all of the above issues I had have almost completely disappeared? AQ Map 6, free! War team revives costing 1 loyalty?! New game modes (I believe Incursions was around in some form when I quit), and it felt like almost everything I did was throwing crystal shards at me?! F'ing phenomenal! In June I had 0 6 stars, I've very recently broken the 100 champion mark at that rarity, have 3 7 star champions too, and have an account rating of nearly 1.4m. Battlegrounds have been a hell of a lot of fun and the addition of raids today is really a cherry on the cake - the music is absolutely awesome and I feel like the effort of co-ordinating with my ally is really worthwhile here.
I understand the frustrations that those at the top of the game feel, but in my (long) experience of live service games, the top 1% invest the most, financially, emotionally and/or physically. When you expect more from the game, you are the most likely to feel let down (I do hope y'all war issues are sorted soon though). For the more humble majority, I think the game is widely set up to succeed and the returning player could be a great demographic to target for Kabam.
Last note, I'm no boot licker, quite the opposite, but if I'm happy to criticise then I have to be prepared to praise a job well done too - most of us really don't know how good we have it, thanks for the entertainment, Kabam.
26
Comments
I have insanely high hopes for 2024
https://forums.playcontestofchampions.com/en/discussion/303034/alliance-war-season-34-loyalty-updates-and-40-revives/p1
I think the most amazing thing about this idea is that to this day new players join the game, look at that revive, and try to report it as a bug.
If the AI went back to not consistently "rolling the dice" on the same action over and over we'd be chilling.
I completed Act 7 yesterday, waiting for next week to utilize the glory bug to get 3rd R4 to become a paragon. I can now play more relaxed and improve roster for Battleground.