so they fix the AI from re-parry to more parry?
Ngoalong711
Member Posts: 314 ★★
i've heard about kabam admit they change the AI because of the reparry thing. is that the reason why i got parried 3 times in a BGs fight?
i mean that's my record today. i think i got parried about 10 times today
i mean that's my record today. i think i got parried about 10 times today
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Comments
People say all kinds of crazy things on these forums. I didn't say it wasn't happening. I didn't say it should be happening. I didn't say anything but ask a question whether they think they shouldn't be getting parried in BGs.
It's not like OP provided screenshots, videos or any other context to their post. It's not like they wrote a cohesive post that explained what they were experiencing. They mentioned re-parry once and continued to talk about parry. They are 2 different things
I know all 3 of you, especially Hippo boy, hate me. I get it. I'll be your villain but this isn't anything you're making it out to be.
This all started last year when they introduced 7* and throughout the year I can tell when this stuff was being added because if you have been playing the game for years and play the game actively you can tell when the defender is doing things they never did before.
According to the announcement, they fixed it, but then defenders really didn't want to throw their specials so they reverted it and are looking to see how they can fix it without other huge problems.
On topic: the announcement seems to say the reparry issue is specific to attacker’s with double hits on their medium, with the first hit getting blocked normally and the second getting reparried. If you getting parried wasn’t off a two-hit medium, odds are this wasn’t why you got parried.
have you ever think of the way they will fix it?
what if they change the timing of parry of defenders so that they no longer can reparry 2 hits medium but that change bring in another issue is that they now can parry 1 hit medium . i'm not saying that they can do that all the time but who know if i'm correct or not.
While I would love mcoc to just work, I have high doubts of that happening anytime in the next year at least.
But I don‘t think getting parried or even re-parried by the AI is an issue at all… As in: If you can parry and re-parry, then the opponent should be able to do the same…
Imagine playing a „real“ fighting game like Street fighter, and the complaining that the AI does a shimmy or cancel a light attack into a special…
Now the throwing specials thing is another story… Since you cannot block or evade SP3, there needs to be a mechanism to keep the opponent from reaching that SP3… But if baiting specials doesn’t work, then you’re done.
So in essence: Fix baiting specials, I don’t care about parry or re-parry by AI…
and 1 more thing. we are fighting the nodes+ champions abilities. if they can parry or reparry or intercept, then no reason to give them nodes