**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Just let him evade and take specials on the face, and you'll heal back to 100% health with 11 regen buffs.
Also, some of the counters you mentioned like Iceman (mine's r4 sig 200 yes I have tested it already) Voodoo and Dormammu are waaay too slow to be viable for BGs.
Again, I’m not here arguing that Bullseye is balanced. But several of the champs I mentioned are viable counters because of their power control which prevents Bullseye from ever throwing that special that you’re worried about.
What do I mean by that?
If we look at how things were a year ago, there was basically just one way to acquire a new champion quickly, and that was via the featured 6* crystal when it came along. (I'm disregarding people whaling out on cav crystals here since that wasn't a relatively reliable way to aquire them.)
Today, we instead have three ways to aquire a new champion. The first one is through the release bundles where Valiant players can get a hold of a 6*. We're not yet at a point where 6*s have been phased out, so getting a meta defender as a 6* on day 1 is definitely a good thing. Compared to how things were a year ago, there's also no chance involved. You pay for the bundle, you get the 6* guaranteed.
Meanwhile, the chance to get those new shiny champions from the featured 6* crystal is the same as it was a year ago.
However, now we also have the 7* versions to contend with. Unlike a year ago, where the 5 and 6*s were not comparable, the 6 and 7*s very much are. It's something that'll eventually be phased out whenever Kabam decides to release more r3 materials into the Contest, but for now, 7r2s and ascended 6r5s are roughly the same.
The result is that players can now aquire them as both 6 and 7*s as well as outright buy a 6* of every champion with no RNG involved, which at least in my experience has led to a feeling that everyone has every champion. It's of course not entirely true and the more accurate picture is that a lot more people have at least one or a couple of these new super tough defenders, but that's bad enough. Where you were previously kind of slowly introduced to new champions and had time to find coping strategies, you now have to face them immediately and relentlessly. This makes it tough to learn how to counter them properly.
I think the game is in kind of a rough spot at the moment due to this. It's something that's going to become less and less of a problem as 6*s starts getting phased out eventually, but for now, it's a bit of a problem.
They're not viable counters if they either take loads of chip damage or go over a minute, they may be outside of BGs but no good enough for BGs. If you play in the higher leagues in GC (which I assume you do) you'll understand why full health bar and sub 60 secs fights matter, if an attacker can't do both at the same time you will most likely lose unless you trapped your opponent with a nasty defender too which doesn't happen that often. I'm all for tough defenders like Photon Serpent and Onslaught but Bullseye is just too much, he's on a whole new level compared to those two.
Also, you claim you aren't arguing the fact that he's busted on defense but then proceed to also say there are loads of viable counters. If there are so many viable counters why are people struggling so much against him? More importantly, how could he be busted if there are so many viable counters? I'm willing to bet at least 75% of the "viable" counters you mentioned, won't get you a win in BGs, if they did people wouldn't be struggling this much.
Although I do actually really like the idea of Punisher2099 for him. Might make him my next tech rank up project. If I do, I’ll check back in with a big Bullseye matchup and we’ll see how he did (I could be so wrong but P2099 is fun so I’m willing to risk it).
Really hope they tune it down and instead give him more damage offensively cause he feels like a wet noodle sometimes.
even after Kabam admitted they are doing something wrong,
Nerf em cause I dont have them...
Of course this also raises the issue of the gap between whales who purchase every Valiant early preview bundle vs. F2P and those that spend, but not excessively. Because spenders have greater guaranteed access to a competitive form of the newest champ as soon as it's released, naturally they develop a leg up on countering that champ. That's not an indictment of spending, but more about how spending creates yet another advantage in the current system of allowing Valiant early access to 6* champs that they can immediately ascend for a somewhat high, but not excessive, price.
Sometimes you take damage. If you could safely and easily smack up anyone with any of your favorite dozen champs, would that be better? Defender champs get on my nerves because I think Kabam should focus more on champs you play and not as many champs that are placed. If I have trouble with them as defenders, that's usually down to unfamiliarity and not unfairness. Sometimes wins aren't clean. That's not super awesome for BGs, but BGs isn't the entire game. If you have a tough time in AW and have to take some deaths to clear a node, it is what it is. Kabam has said for years that alliances crushing the entire map wasn't to their liking.
Going to try to make a positive contribution rather than just vent.
Reduce/eliminate passive damage and keep willpower if you have class advantage on attack.
https://youtu.be/-NXSV6iZsog