**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The problem I have is when a champion shuts down a lot of other ways to tackle their dex-cancelling. If you take Photon, she also can't miss while in her pure light form, which cancels out a huge swathe of the champions who should be able to tackle undexable special attacks. I remember being really annoyed by that when she first arrived to the game since miss and evade were the two solutions I could think of right then and there. It bothers me less nowadays since I now know other ways to deal with it, but it was super annoying at the time.
* I should clarify that I find it annoying when they release several of these types of annoying defenders in close proximity to one another. It makes it very hard to learn how to fight them since you're overwhelmed most of the time.
Undexable (dex failed) specials: Serpent with True Focus, Photon in Pure Light form, Jabari Panther when the hunt is active, Domino if the opponent is Unlucky
Once upon a time the game had many opportunities to perform 100% perfect blocks. A lot of players thought this was just the way the game should work, and felt it was "bad design" to eliminate that, because how else were players going to be able to play? If we always had to take damage, that was unfair (those exact words were used at the time). By todays standards, that's a silly complaint, although it mutated several times to talk about "unavoidable damage."
The idea that if dash back and dexterity exist, it must always work or that's "bad design" is just another one of those notions that some players get stuck in their head because they accept that all these other things sometimes work and sometimes don't work, but their own sacred cows are not arbitrary but some cosmic truth of game design.
And yeah, I'm sure someone is warming up to say "that's not the same" or "I didn't say X" and hopefully they'll say it late enough that I'll miss it before signing off for the weekend.
When it is an SP1 or SP2, that's of course even harder to manage, but if we're being objective here, is it 100% fair for SP3 to be undexable and unblockable (and unmissable and unevadeable) and 100% unfair for SP2 to be undexable and unblockable? Or is this just a question of degree, something that we will have to get used to over time.
I'm not saying that there is no end to the difficulty ramp, because ultimately humans have to play the game. But I am honestly less worried about unblockable undexable special attacks, and more worried about information overload. It doesn't matter if a champion uses dexable specials, if you have to keep track of twelve different timers to find out when it is safe to attack them.
To me, that's the overwhelmingly largest threat to difficulty management right now. Unstoppable is not a problem if you can work around it. Unblockable is not a problem if you can work around it. Undexable specials are not a problem if there exists a tactic to work around them. But if you have to keep track of more things than your brain can keep track of, you can't do any of those things properly and while most people can learn to dex and learn to block and learn to use the right champion to power control a defender, most people cannot easily learn how to keep track of twice as many things in their head than they do normally.
Some champions have very small dex windows, so it seems like their specials can't be avoided. Fury, Punisher, P2099, Cable, Mangog, War Machine... it's possible, but very difficult to get down consistently or without using a specific workaround (looking at Kitty phase).
Heimdall however, that SP2 is just truly unavoidable damage. Can't dex, can't block. If you push him to SP2 and you're not a phased Kitty or a phased Ghost with a synergy, you're taking damage, that's just a fact. But no-one really complains about him. I know he's been mentioned in this thread, and even hinted at as being an example of bad design, but he's never really complained about and he's the one that's truly unavoidable.
Red Guardian can block unblockable special, correct?