Well Kabam, you have definitely created an utterly abysmal game mode with the introduction of this Magic Global Tactic. Some defender combinations on certain war nodes, with this global tactic on top, has created some of the most dreadful experiences I’ve had with this game. It feels like minimal testing and thought went into this tactic. You guys have destroyed the war game mode with this. I mean there have been some awful experiences with war over the years with some of the changes you guys made… but this one tops it I think. There are so many situations where you are left with minimal counters to some of these nasty ass defenders , coupled with these node and tactic combinations. A horrific and unbelievably frustrating game that should be fun to play. Not leaving you with wanting to smash your phone!! I don’t think I’ve plundered soooo many revives into a war matches this season, as I have ever done so before. I know revives are 1 loyalty… but even if the revives were free, I’d rather never ever play war again if this tactic is going to remain as it is!!
You guys HAVE to do better than this. Clearly the huge number of comments and views on this thread must have sent alarm bells ringing to your game designers and your quality of testing.
my concern is they added the ELITE map and an entire economy based around sagas so any changes will be very slow.
if the global is too oppressive, they can't just add more champs to the list without thinking hard about which ones they can and can't do, since we have 7* sig stones from the monthly sidequests tied to SAGA champs and kabam might want a tight restriction on who can and can't get them, which is why i'm surprised they added sunspot to the tag, as he's a common 7* r3 and high prestige.
i'm guessing SAGA rank up materials are mainly there to pump up 6*s and not meant for the great 7*s.
i'm not sure if they had featured decay/sugar pill crystals for sale, i think they did, but we got the xmagica featured crystals so deals are also being based around this...it's a slow moving rock and who knows if they'll ever backtrack.
This game mode is abysmal now. Players leaving during season, some just uninstalling the app all together. I’ve never seen anything like this. Kabam, is this your plan? For the life of me I can’t understand why you have decided to introduce a tactic so bad as to force people to leave the game mode or game altogether. War, particularly in the elite map is just flat out disgusting.
I just hope they’re talking to the content creators and others and having an actual dialogue about it behind the scenes.
I think the best course of action is transparency. And the lack of transparency makes me think that they don’t even know what to do at this point.
I think Sagas are backfiring on them as it kind of locks them in for a few months, and they feel they can’t just cancel the season. I know there’s probably many other reasons as to why the tactic is so difficult, the bugs aren’t fixed like the placement and double medium, and various other things. But whatever those reasons they need to come out and say them. And maybe they will.
The issue is so much more than not liking the tactic.
The fact that Bullseye, Serpent, and Killmonger alone are in this defense tactic is heinous. Everyone is just maximizing these champs because it’s an automatic loss of attack bonus wherever they appear. War used to be my favorite tactic. I have spent countless hours developing a huge defense planning spreadsheet, and right now I can barely get people to join without threatening to leave the alliance
Alliance war went from favorite game mode to quit threatening mode in fastest way possible. Even with the last light rewards tuneup (more like a hughe letdown for below p2 alliances), aw never felt worse in view of the work u need to put in for the rewards you achieve. Kabam did a perfect speedrun, ruining a whole game mode for a hughe amount of players.
The fact that Bullseye, Serpent, and Killmonger alone are in this defense tactic is heinous. Everyone is just maximizing these champs because it’s an automatic loss of attack bonus wherever they appear. War used to be my favorite tactic. I have spent countless hours developing a huge defense planning spreadsheet, and right now I can barely get people to join without threatening to leave the alliance
I wouldn't say automatic, I've solo'd plenty of Bullseyes and Killmongers. Haven't actually faced a serpent on my path or mini yet.
The fact that Bullseye, Serpent, and Killmonger alone are in this defense tactic is heinous. Everyone is just maximizing these champs because it’s an automatic loss of attack bonus wherever they appear. War used to be my favorite tactic. I have spent countless hours developing a huge defense planning spreadsheet, and right now I can barely get people to join without threatening to leave the alliance
I wouldn't say automatic, I've solo'd plenty of Bullseyes and Killmongers. Haven't actually faced a serpent on my path or mini yet.
Unfortunately, it's not just about you, it's about another 29 players in your alliance. If handful of them can't do this kind of fight anymore, your alliance is in trouble, alliance is built based on human relationship, you can't just run it like recruiting a bunch of mercenaries.
I do believe there are very good players in all war tiers, but when the game content is too difficult, some of them can't follow up and quit, this will destabilise alliance, which is foundation of the game.
I can see the alliance I am in coming to an end after this meta, war one of the most existing if not the most, now the concept is destroyed with very limited loyalty currency and people just not willing to spend units and thus become a hack (chipping down the defender a few hps per life) fest. With 17 pages of mostly dissapointed thread contributors and nothing I have seen from kabam. These sorts of meta's like the last 2 are complex and difficult leading to the 1 loyalty revive which I hate with a passion. Kabam tell the community you have a plan to bring fun back to the game
My whole ally agrees…. We had 200 deaths because of this ridiculous node. Never in our alliance history have we had that many deaths before. The node it’s wouldn’t be that bad if they gave us a better counter to it. Very poorly created on who thought of it.
We have a number of players who played war 5 & are blocked from playing war 6 .. player joined after quest started .. a miserable awful experience with everything else .. only reason we are keeping players is we have a do your best attitude .. Kabam with their Saga BS will not change .. we don’t care at this stage .. have been a loyal player from start & leader of alliance since 2017 .. too much stress for me now
The issue is that the pool is so limited and you HAVE to use someone from the pool for a tactic defender else you'll be in a world of pain. This results in being very champ locked, and to add to that, some defenders, even without tactics, have a very niche pool of counters.
The fact that Bullseye, Serpent, and Killmonger alone are in this defense tactic is heinous. Everyone is just maximizing these champs because it’s an automatic loss of attack bonus wherever they appear. War used to be my favorite tactic. I have spent countless hours developing a huge defense planning spreadsheet, and right now I can barely get people to join without threatening to leave the alliance
I wouldn't say automatic, I've solo'd plenty of Bullseyes and Killmongers. Haven't actually faced a serpent on my path or mini yet.
Unfortunately, it's not just about you, it's about another 29 players in your alliance. If handful of them can't do this kind of fight anymore, your alliance is in trouble, alliance is built based on human relationship, you can't just run it like recruiting a bunch of mercenaries.
I do believe there are very good players in all war tiers, but when the game content is too difficult, some of them can't follow up and quit, this will destabilise alliance, which is foundation of the game.
No the node is overtuned I've said this from the start that it's going to drive players away and it should never have been put out. Especially since they ban iceman and that's a big part of the hazard shift side gone.
I was just replying to the guy that said any Bullseyes or Killmongers are instant attack bonuses lost. I'm sure most players can at least salvage some attack bonus on bullseye now, and killmonger is very easily manageable when is isn't on one eye open hazard shift.
The fact that Bullseye, Serpent, and Killmonger alone are in this defense tactic is heinous. Everyone is just maximizing these champs because it’s an automatic loss of attack bonus wherever they appear. War used to be my favorite tactic. I have spent countless hours developing a huge defense planning spreadsheet, and right now I can barely get people to join without threatening to leave the alliance
I wouldn't say automatic, I've solo'd plenty of Bullseyes and Killmongers. Haven't actually faced a serpent on my path or mini yet.
Unfortunately, it's not just about you, it's about another 29 players in your alliance. If handful of them can't do this kind of fight anymore, your alliance is in trouble, alliance is built based on human relationship, you can't just run it like recruiting a bunch of mercenaries.
I do believe there are very good players in all war tiers, but when the game content is too difficult, some of them can't follow up and quit, this will destabilise alliance, which is foundation of the game.
No the node is overtuned I've said this from the start that it's going to drive players away and it should never have been put out. Especially since they ban iceman and that's a big part of the hazard shift side gone.
I was just replying to the guy that said any Bullseyes or Killmongers are instant attack bonuses lost. I'm sure most players can at least salvage some attack bonus on bullseye now, and killmonger is very easily manageable when is isn't on one eye open hazard shift.
I mean…. Have you gotten to fight a 7* R3 duped champ on stun reflect? You need incin/poison to be able to parry him as a way to remove invul passives. You need DOT to gain power, which makes KM gain power faster. If he launches an sp1, you can’t hit into his block to remove invul passives, but he’ll just go unstoppable and kill you. Even with a fully ranked up counter, full boosts, and a cooperative AI, your margin for error is so thin that even more skilled players have a hard time getting a solo. You shouldn’t need to rely on the stars aligning for something to have a minimal chance of soloing a fight in Alliance War. That’s Winter of Woe level of nonsense, but at least WOW pays out individuals for getting through that.
Honestly getting sick of war. New war mode is basically screw diversity, let's throw KM/Serpent/Gorr/Adam/Photon/Onslaught on all the tough nodes. It's becoming a mode of cash even at P2 etc because you're facing whales who are just forcing you to item out with zero diversity.
Crush started it, this tactic made it worse. Kabam really wants to kill the mode. If this is being made by anyone who has played the game in a top tier alliance, then either they're forced by Kabam to make such **** tactics which totally ignores the 'involvement of high tier player opinions' or that person is just someone who wants to tailor war to his/her own needs and doesn't care about the community. If that's the case, war is doomed. My Alt is in T5 and no one wants to do this meta.
Crush started it, this tactic made it worse. Kabam really wants to kill the mode. If this is being made by anyone who has played the game in a top tier alliance, then either they're forced by Kabam to make such **** tactics which totally ignores the 'involvement of high tier player opinions' or that person is just someone who wants to tailor war to his/her own needs and doesn't care about the community. If that's the case, war is doomed. My Alt is in T5 and no one wants to do this meta.
i think whoever is doing this is either being forced to by the money guys, or has let things get to their head and refuses to think about the players, and the most cynic in me thinks it's something else but i don't want to say it.
Crush started it, this tactic made it worse. Kabam really wants to kill the mode. If this is being made by anyone who has played the game in a top tier alliance, then either they're forced by Kabam to make such **** tactics which totally ignores the 'involvement of high tier player opinions' or that person is just someone who wants to tailor war to his/her own needs and doesn't care about the community. If that's the case, war is doomed. My Alt is in T5 and no one wants to do this meta.
and the most cynic in me thinks it's something else but i don't want to say it.
If you're thinking what I think you're thinking, then someone didn't give Kabam the rulebook on how you're supposed to break bad news. In my Navy days, they'd at least give you steak and lobster first before sending the word out "Guess what?! You guessed it. Deployment extension for 2 more months!"
Crush started it, this tactic made it worse. Kabam really wants to kill the mode. If this is being made by anyone who has played the game in a top tier alliance, then either they're forced by Kabam to make such **** tactics which totally ignores the 'involvement of high tier player opinions' or that person is just someone who wants to tailor war to his/her own needs and doesn't care about the community. If that's the case, war is doomed. My Alt is in T5 and no one wants to do this meta.
i think whoever is doing this is either being forced to by the money guys, or has let things get to their head and refuses to think about the players, and the most cynic in me thinks it's something else but i don't want to say it.
I don't think it was the money guys, I think it was a genuine attempt to make T1/2 wars more difficult to split the alliances out more at that level. Unfortunately they applied to change to T4/5 alliances when there was never really a problem.
Crush started it, this tactic made it worse. Kabam really wants to kill the mode. If this is being made by anyone who has played the game in a top tier alliance, then either they're forced by Kabam to make such **** tactics which totally ignores the 'involvement of high tier player opinions' or that person is just someone who wants to tailor war to his/her own needs and doesn't care about the community. If that's the case, war is doomed. My Alt is in T5 and no one wants to do this meta.
i think whoever is doing this is either being forced to by the money guys, or has let things get to their head and refuses to think about the players, and the most cynic in me thinks it's something else but i don't want to say it.
I don't think it was the money guys, I think it was a genuine attempt to make T1/2 wars more difficult to split the alliances out more at that level. Unfortunately they applied to change to T4/5 alliances when there was never really a problem.
The way they have done it, even T1 players want to quit. There is a difference between making war difficult and this. And a lot of these T1 guys have been at the top for seasons, so I'd say they definitely have been on the end of having stressful wars due to so called easy tactics. Kabam may have wanted to increase death count to alleviate the low death war stress, but they have done so in probably one of the worst ways because this has added stress and made people want to quit.
Crush started it, this tactic made it worse. Kabam really wants to kill the mode. If this is being made by anyone who has played the game in a top tier alliance, then either they're forced by Kabam to make such **** tactics which totally ignores the 'involvement of high tier player opinions' or that person is just someone who wants to tailor war to his/her own needs and doesn't care about the community. If that's the case, war is doomed. My Alt is in T5 and no one wants to do this meta.
i think whoever is doing this is either being forced to by the money guys, or has let things get to their head and refuses to think about the players, and the most cynic in me thinks it's something else but i don't want to say it.
I think it was a genuine attempt to make T1/2 wars more difficult
i really hope they put a stop to it because t1 isn't anything special and they're not immune to the problems being talked about. a handful of teams at the top can maybe handle it, but most can't. the ELITE map agenda needs to go.
It is wild that this thread is still going without some version of Kabam response. I've seen Jax edited someone's post, which means they are definitely watching it...so why no word? Not even a 'we will open discussions with the community' or something?
At this point I’m having a hard time justifying the use of 1 loyalty revives.
Zero chance I’m playing aw next season if they continue doubling down on these bs metas.
Just came here to say this. I can't believe they are persisting here. Our entire alliance hates this...
They probably just don't know what to do IMO, damage of this tactic is still increasing day by day, I'm sick of trying to convince alliance members that things will be better soon.
Crush started it, this tactic made it worse. Kabam really wants to kill the mode. If this is being made by anyone who has played the game in a top tier alliance, then either they're forced by Kabam to make such **** tactics which totally ignores the 'involvement of high tier player opinions' or that person is just someone who wants to tailor war to his/her own needs and doesn't care about the community. If that's the case, war is doomed. My Alt is in T5 and no one wants to do this meta.
i think whoever is doing this is either being forced to by the money guys, or has let things get to their head and refuses to think about the players, and the most cynic in me thinks it's something else but i don't want to say it.
I don't think it was the money guys, I think it was a genuine attempt to make T1/2 wars more difficult to split the alliances out more at that level. Unfortunately they applied to change to T4/5 alliances when there was never really a problem.
Don't think it was directly money, but it is likely they aren't happy with the trend in consumables post the 1 loyalty revive change. Effectively it took out AW revives as a unit sink, with the expectation that increased participation will lead to increased health potion usage. That probably did not pan out. So now we have tactics which recreate the earlier issue of completely blocking off progression on some paths for less skilled players. Theoretically, you can chip out the defender with multiple revives, but for the first time since the 1 loyalty revive I have seen maps not fully explored in lower platinum leagues. People are just giving up, I believe that is the desired intent. The target is either to reduce the infrastructure load from AW by reducing participation or eventually tune it to a point where health potion and boosts usage goes up enough to justify the game mode.
It is wild that this thread is still going without some version of Kabam response. I've seen Jax edited someone's post, which means they are definitely watching it...so why no word? Not even a 'we will open discussions with the community' or something?
Just bring it up during the live stream on the 28th. It would be difficult for them to ignore if enough of the community is voicing the same concerns.
Comments
if the global is too oppressive, they can't just add more champs to the list without thinking hard about which ones they can and can't do, since we have 7* sig stones from the monthly sidequests tied to SAGA champs and kabam might want a tight restriction on who can and can't get them, which is why i'm surprised they added sunspot to the tag, as he's a common 7* r3 and high prestige.
i'm guessing SAGA rank up materials are mainly there to pump up 6*s and not meant for the great 7*s.
i'm not sure if they had featured decay/sugar pill crystals for sale, i think they did, but we got the xmagica featured crystals so deals are also being based around this...it's a slow moving rock and who knows if they'll ever backtrack.
I think the best course of action is transparency. And the lack of transparency makes me think that they don’t even know what to do at this point.
I think Sagas are backfiring on them as it kind of locks them in for a few months, and they feel they can’t just cancel the season. I know there’s probably many other reasons as to why the tactic is so difficult, the bugs aren’t fixed like the placement and double medium, and various other things. But whatever those reasons they need to come out and say them. And maybe they will.
The issue is so much more than not liking the tactic.
Even with the last light rewards tuneup (more like a hughe letdown for below p2 alliances), aw never felt worse in view of the work u need to put in for the rewards you achieve.
Kabam did a perfect speedrun, ruining a whole game mode for a hughe amount of players.
I do believe there are very good players in all war tiers, but when the game content is too difficult, some of them can't follow up and quit, this will destabilise alliance, which is foundation of the game.
With 17 pages of mostly dissapointed thread contributors and nothing I have seen from kabam.
These sorts of meta's like the last 2 are complex and difficult leading to the 1 loyalty revive which I hate with a passion.
Kabam tell the community you have a plan to bring fun back to the game
start & leader of alliance since 2017 .. too much stress for me now
No the node is overtuned I've said this from the start that it's going to drive players away and it should never have been put out. Especially since they ban iceman and that's a big part of the hazard shift side gone.
I was just replying to the guy that said any Bullseyes or Killmongers are instant attack bonuses lost. I'm sure most players can at least salvage some attack bonus on bullseye now, and killmonger is very easily manageable when is isn't on one eye open hazard shift.
Crush started it, this tactic made it worse. Kabam really wants to kill the mode. If this is being made by anyone who has played the game in a top tier alliance, then either they're forced by Kabam to make such **** tactics which totally ignores the 'involvement of high tier player opinions' or that person is just someone who wants to tailor war to his/her own needs and doesn't care about the community. If that's the case, war is doomed. My Alt is in T5 and no one wants to do this meta.
Unfortunately they applied to change to T4/5 alliances when there was never really a problem.
And a lot of these T1 guys have been at the top for seasons, so I'd say they definitely have been on the end of having stressful wars due to so called easy tactics.
Kabam may have wanted to increase death count to alleviate the low death war stress, but they have done so in probably one of the worst ways because this has added stress and made people want to quit.
This is the least fun I’ve ever had in this game by so so far
Zero chance I’m playing aw next season if they continue doubling down on these bs metas.
IMO, damage of this tactic is still increasing day by day, I'm sick of trying to convince alliance members that things will be better soon.