**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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“ For the first week Mastery Loadouts are available (from April 1st through April 8th) they will have free mastery costs, as well as no associated Mastery Loadout costs.”
Mark a checkbox, it aplies that loadout and dont have to pay the 35units every time. It will actually be 70 units because invariably you'll need to switch back for AW attack, WoW fights, EQ, AQ, whatever.
I know at this point I'm nitpicking, I'm very happy with this. I just hope there will be further improvements along the way.
Warlock fight in EoP (for CCP Carina).
Loadout 1 with Willpower, Loadout 2 does not have Willpower.
To take that fight, one switch from 1 to 2, before the fight and one swith from 2 to 1, total 70 units.
Does anyone happen to know if it would be cheaper (roughly) to do this instead.
Before the fight to reset Def Masteries, not put point on Willpower, then add Willpower in after fight?
Sounds like the AW-D build might be the only one you can setup and just leave be without ever really needing to mess with again.
(Quote from Announcement…)
To change any of the masteries of a specific Loadout, you just need to switch to that particular Loadout and make any changes you want.
(end quote)
So question is whether you have 3 *SAVED* Loadouts, in addition to a *CURRENT* and potentially different Loadout ??
From “quote”, seems like you can NOT have a different/current loadout.
Sounds like your Current one is exactly what you have selected as your *Active Saved Loadout” one.
Any changes made to Current setup gets applied to that Active Loadout (because they are one and the same).
*Basing this from Announcement quote.
If you could potentially have a 4th (ie, Current, different from either of the 3 Saved ones), then Announcement probably would have included following at the end of quote above…
… “and then RE-SAVE that back to your saved Loadout”
For your primary, day to day loadout, save it with everything you would normally use EXCEPT willpower. Just leave those points unspent and save the loadout. I’d say leave dexterity of too, but that means missing an entire tree and that defeats the purpose.
After saving, then put your willpower points in. That way when you have to fight a beefy Warlock or some other fight where you need to turn willpower off, you just swap to the loadout and don’t need to redo the entire defense tree. And when you’re done with that fight, you only need to spend the handful of units for willpower and not the ones you’d need for every other defensive mastery.
What this change brings is for one, we will have dedicated AW defense masteries. Set it once and it's done. (sort of like we had before). And second, if we need to fully overhaul our masteries, all 3 trees, for like arena grinding, or even a specific fight that requires suicides, we just switch to the Slot (loadout) that has those masteries. It will save time and units. But that Slot might not have the exact masteries you want, so you might still need to tinker with it a bit.
Anyway, this is my understanding and expectation of how it will work. (if there are no bugs)
This is a dumb stupid thing.
It is just a disguised way to let us use more units. The barrier to use units is a lot less, so if you switch to often you probably lose more units. Think about that
Good change for some. Doesn't impact me
Means you set and forget and don't have to make any changes or 35 unit swaps.