Hulk (Immortal) is too gimped. Pick any one of his things that suck and address them. Self-damage is too high, terrible crit rating, charges expiring all at once too quickly.
1. 1doom-Stackable armors and/or immuniy to nullify and fateseal 2. Omega Sentinel-sp1 debuff refresh 3. BWCV should have pre-fights for each of her immunities 4. Replace OGSW's poison with degen and add a synergy that increases her crit rate on basic attacks
Juggs cannot lose cyttorack gem against cosmics except by stun
Seriously tho. The amount of cosmics shut him down with armor breaks are insane. Especially knull, juggs is supposed to be counter to him with reverse controls but he often shut his gem
I like the variety to be honest....only thing that really bugs me is my rank 1 7 stars pi are higher than my rank 2 juggs lol.....but then again he NEVER gets banned in bgs because he's hiding three rows down lol
iDoom - Being able to remove all form of Prowess, single, multi, passive, just remove it all instead of what he currently have.
By making is one simple change it would make iDoom so much more versatile to so many more matches/Nodes.
Doesn't make him OP just much more useful.
If wanted to go an extra miles, when facing Mutant apply Rupture instead of Shock (with the same affect).
It is a real shame really, iDoom was doom from the start of his design process because of....Dr Doom. Too fearful of making a Tech Dr Doom that his overall design & power is too tamed and niche.
Maybe one day (in a few year time) he might get a turn up.
I've always wished this....if he had an ability pre fight like scorpion to apply ruptures he'd be a top tech in the game
Guillotine 99 - allow her to carry some hit points to next fight
Angela - basic sword attack should cause bleed
Agreed about Apoc. That one confused me lol. The Mutant of all mutants, the first born, the ancient one...can gain 3 different immunities, but he ain't poison immune. π π
Mojo: At 5 million or more Subscribers? Followers? I forget which is which.
during Anti-Life Field, all hits have a chance to replace one of his opponent's Buffs with a Hater Buff
idk, I just feel like he needs a way to deal with indefinite buffs outside of his singular Nullify on SP1
I would make his sp1 100% chance to nullify buff on first the hit and the other 5 hits have a 10% chance per subscriber to nullify a buff. That way heβs not crazy op, still a bit of Rng, and if he get him fully ramped then thereβs almost a 100% chance.
Comments
Self-damage is too high, terrible crit rating, charges expiring all at once too quickly.
2. Omega Sentinel-sp1 debuff refresh
3. BWCV should have pre-fights for each of her immunities
4. Replace OGSW's poison with degen and add a synergy that increases her crit rate on basic attacks
Thats all i can think of right now
Guillotine 99 - allow her to carry some hit points to next fight
Angela - basic sword attack should cause bleed
It would make him better offensively. He's got pretty good damage honestly but just needs to be a little easier to play.
during Anti-Life Field, all hits have a chance to replace one of his opponent's Buffs with a Hater Buff
idk, I just feel like he needs a way to deal with indefinite buffs outside of his singular Nullify on SP1
Not really minor, change her sp2 burst damage to be per shock on the opponent.