Maximizing suicide healing with willpower. Does the suicide damage only calc off unmodded health? I am wondering about 1 in glass canon and 6 in greater vitality to get better healing.
Maximizing suicide healing with willpower. Does the suicide damage only calc off unmodded health? I am wondering about 1 in glass canon and 6 in greater vitality to get better healing.
it has been a while since I worked with these calculations, but my recollection is that suicide healing (like most healing) works off of base health but suicide damage works off of modified health. I seem to recall an issue with things like champion boosts interacting with suicides in an unfriendly way because of this. It has been a while, so I could be misremembering or things may have changed since then.
Saw a question on Placebo node on AW. If the defender is Domino, will her sig ability kicks in and prevents the Placebo buff?
I've never tested that interaction before. Presumably, it should reduce the chance for the placebo buff to trigger, but there are some nodes that are unaffected by ability accuracy modification. I'm not sure if the nodes that apply placebo buffs are among them.
Saw a question on Placebo node on AW. If the defender is Domino, will her sig ability kicks in and prevents the Placebo buff?
I've never tested that interaction before. Presumably, it should reduce the chance for the placebo buff to trigger, but there are some nodes that are unaffected by ability accuracy modification. I'm not sure if the nodes that apply placebo buffs are among them.
Why would that happen? If Domino is the defender and the Placebo Node is on the defender?
Saw a question on Placebo node on AW. If the defender is Domino, will her sig ability kicks in and prevents the Placebo buff?
I've never tested that interaction before. Presumably, it should reduce the chance for the placebo buff to trigger, but there are some nodes that are unaffected by ability accuracy modification. I'm not sure if the nodes that apply placebo buffs are among them.
Why would that happen? If Domino is the defender and the Placebo Node is on the defender?
Is the Placebo node on the defender?
If the node in question is one of the nodes that applies a Placebo buff to the attacker, which from the context of the question I was assuming, then the Placebo effect might be triggering on the attacker. Nodes aren't "on" the attacker or defender, nodes define effects that affect attackers and defenders, and sometimes these effects trigger on the attacker and sometimes they trigger on the defender (and sometimes both). Where the triggering takes place depends on the effects, and how the designer created them. It is possible for a defender to trigger an effect that then places a buff on the attacker; that's more or less what Dr. Voodoo's Loas are. But nodes can simply directly affect the attacker; Starburst for example (I believe) simply applies its effects on the attacker and aren't triggered by the defender to be placed on the attacker.
Because the precise mechanics of node effects is a bit opaque, I can't say for certain how any one particular node effect works without direct testing. But I do know that there's no specific rule that says all node effects trigger on the defender regardless of what they affect.
Who should i use for 5.2.6 My roaster is For 6 stars annihilus, killmonger, hulk(immortal) all r1 For 5 stars vox r4, titania, r4 mr sinister, r3 kate bishop, r2 white tiger, r2 medusa, r2 bishop, R1 zemo, sandman, iceman, vision( aarkus), venom, anti venom, silver sable, longshot, spiderman 2099, spiderman(skill), rouge, gamora, dormamu, black widow(skill), iron patriot.
Who should i use for 5.2.6 My roaster is For 6 stars annihilus, killmonger, hulk(immortal) all r1 For 5 stars vox r4, titania, r4 mr sinister, r3 kate bishop, r2 white tiger, r2 medusa, r2 bishop, R1 zemo, sandman, iceman, vision( aarkus), venom, anti venom, silver sable, longshot, spiderman 2099, spiderman(skill), rouge, gamora, dormamu, black widow(skill), iron patriot.
5.2.6 is not particularly difficult, it’s mostly just about the Collector and picking the right team for the right path. It is important to use preview and read the nodes. You don’t want to go to the Tyranny path with a team of heroes, for example.
The easiest path might be path B which goes through Karnak, Cable, and so on and mostly just has strike back to deal with, but it’s been a while for me. There are guides to fighting the Collector out there: I would recommend searching those out.
Comments
Does the suicide damage only calc off unmodded health?
I am wondering about 1 in glass canon and 6 in greater vitality to get better healing.
If the node in question is one of the nodes that applies a Placebo buff to the attacker, which from the context of the question I was assuming, then the Placebo effect might be triggering on the attacker. Nodes aren't "on" the attacker or defender, nodes define effects that affect attackers and defenders, and sometimes these effects trigger on the attacker and sometimes they trigger on the defender (and sometimes both). Where the triggering takes place depends on the effects, and how the designer created them. It is possible for a defender to trigger an effect that then places a buff on the attacker; that's more or less what Dr. Voodoo's Loas are. But nodes can simply directly affect the attacker; Starburst for example (I believe) simply applies its effects on the attacker and aren't triggered by the defender to be placed on the attacker.
Because the precise mechanics of node effects is a bit opaque, I can't say for certain how any one particular node effect works without direct testing. But I do know that there's no specific rule that says all node effects trigger on the defender regardless of what they affect.
My roaster is
For 6 stars annihilus, killmonger, hulk(immortal) all r1
For 5 stars vox r4, titania, r4 mr sinister, r3 kate bishop, r2 white tiger, r2 medusa, r2 bishop,
R1 zemo, sandman, iceman, vision( aarkus), venom, anti venom, silver sable, longshot, spiderman 2099, spiderman(skill), rouge, gamora, dormamu, black widow(skill), iron patriot.
The easiest path might be path B which goes through Karnak, Cable, and so on and mostly just has strike back to deal with, but it’s been a while for me. There are guides to fighting the Collector out there: I would recommend searching those out.