Can we be really honest?

13

Comments

  • World EaterWorld Eater Member Posts: 3,810 ★★★★★
    edited February 6
    Kingpin, Aegon, Titania, ghost, surfer , etc… not being able to connect with a heavy or phase attack at the start of the fight because the enemy is somehow able to hit you and then magically dex or evade at the same time .

    Only been going on since last March 2024. 11 months and zero action from Kabam .

    https://forums.playcontestofchampions.com/en/discussion/383764/bug-ignored-for-months-with-unstoppable-and-phase-champs-at-the-start-of-the-fight#latest

    You can see it in action in seatins vid yesterday when he uses Silver Surfer. 7:30 into the vid.
    https://youtu.be/Oi5tfz9kPTI?si=zKZ9FoLNwxQ2XSiB
  • ContestOfNoobsContestOfNoobs Member Posts: 2,015 ★★★★★

    Kabam should give everyone compensation except Demonzfyre 😄


    Dude has 40 disagree’s on his comment here 😂

    Yet the other day someone argued with me disagree ment nothing lol.

    Demonzfyre must have record for the lost disagree on forum, maybe they can compensate a disagree compensation for him.


    Thanks for kabam pinwheel for monitoring and watching the thread and seeing the majority of the people concerns for the game.




    Crazy how they're arguing against it as always, knowing damn well if Kabam issued comp, they're going to claim it just like everybody else 😂

    Exactly, and incursions was bugged yesterday aswel.

    Arnim early access bundle isn’t showing up on webstore aswel for today.

    If anything I’m going to call out and predict when epoch comes out something will go wrong.
  • TheUglyone123TheUglyone123 Member Posts: 163 ★★★

    Kabam should give everyone compensation except Demonzfyre 😄


    Dude has 40 disagree’s on his comment here 😂

    Yet the other day someone argued with me disagree ment nothing lol.

    Demonzfyre must have record for the lost disagree on forum, maybe they can compensate a disagree compensation for him.


    Thanks for kabam pinwheel for monitoring and watching the thread and seeing the majority of the people concerns for the game.




    Crazy how they're arguing against it as always, knowing damn well if Kabam issued comp, they're going to claim it just like everybody else 😂

    Exactly, and incursions was bugged yesterday aswel.

    Arnim early access bundle isn’t showing up on webstore aswel for today.

    If anything I’m going to call out and predict when epoch comes out something will go wrong.
    Another day…another bug. This is would be comical if wasn’t so frustrating.
  • EdisonLawEdisonLaw Member Posts: 9,285 ★★★★★
    We demand compensation for all of fhis
  • GroundedWisdomGroundedWisdom Member Posts: 36,863 ★★★★★

    Bugs are part of the game. Just like Battlegrounds or Alliance War or Arena only being a team of 3 or autoplay function or the sound effects, etc. It would not be MCOC without the bugs.

    Well, they're an unfortunate part of any live game such as this, and it's compounded by the fact that this game is an integration of a number of moving parts. I wouldn't necessarily say they're a part of the game mechanics or that they're always a given. It's just that there's a high likelihood for them.
    As for compensation, there's a difference between compensation for the effects of an issue, and a "Thank you for bearing with us." gesture. The first needs to be appropriate to the effects of the bugs, and not all bugs have a significant effect. Unfortunately, piling bugs up in a list does not increase their effects. As for the latter, no harm in asking.
    A "thank you for bearing with us"...(key word BEARING) is indicative of issue after issue after issue after issue after issue.

    The fact that there is even a list of bugs is very telling. While it doesn't increase their effect, it IS an increasing problem.
    Behind the scenes of every game, there is likely a list of bugs. It's not as telling as you think.
  • This content has been removed.
  • DNA3000DNA3000 Member, Guardian Posts: 20,322 Guardian

    Kabam should give everyone compensation except Demonzfyre 😄


    Dude has 40 disagree’s on his comment here 😂

    Yet the other day someone argued with me disagree ment nothing lol.

    Demonzfyre must have record for the lost disagree on forum, maybe they can compensate a disagree compensation for him.


    Thanks for kabam pinwheel for monitoring and watching the thread and seeing the majority of the people concerns for the game.




    Crazy how they're arguing against it as always, knowing damn well if Kabam issued comp, they're going to claim it just like everybody else 😂
    I don't have a specific opinion on whether the accumulated issues that have plagued the game recently warrant compensation of some kind (if you put a gun to my head, I would probably say "probably yes, with caveats") but speaking only for myself and no one else, the reason why I tend to be far more conservative about compensation in general is because I see rewards in general differently than I think most players do. Most players probably see compensation packages as analogous to a teacher deliberately putting an easy question on the final exam that everyone can get correct. They see it as a net benefit, and a benefit to all players. However, having seen how the sausage is made in more than one game, I see it differently because I know the final is not graded on a scale, it is graded on a curve. Giving everyone an easy question doesn't mean everyone has a better chance of getting an A. It probably means unbeknownst to the students, all the other questions are harder than originally intended.

    A reward you give everyone is not really a reward, and while I'll certainly take them, I don't have as positive an opinion of them as most players do, because they only see the (visible) present, and not the (invisible) cost we'll all be paying to get them. It is a curious thing to wrap one's head around, that people think Kabam is "greedy" when they refuse to give us higher rewards, when in fact the only people who pay for rewards are the players. Kabam pays nothing to add a reward to the game. Players do, just in subtle (and sometimes not so subtle) ways.
  • TheUglyone123TheUglyone123 Member Posts: 163 ★★★
    Since this post has been made there have been numerous scenarios of either new bugs (ex: herc whiffing his heavy and the continued lighting issues) and Kabam saying one thing then doing another (ex: saga vs deathless sig stones). This is starting to get ridiculous.
  • TerminatrixTerminatrix Member Posts: 3,520 ★★★★★
    DrZola said:

    DNA3000 said:

    Kabam should give everyone compensation except Demonzfyre 😄


    Dude has 40 disagree’s on his comment here 😂

    Yet the other day someone argued with me disagree ment nothing lol.

    Demonzfyre must have record for the lost disagree on forum, maybe they can compensate a disagree compensation for him.


    Thanks for kabam pinwheel for monitoring and watching the thread and seeing the majority of the people concerns for the game.




    Crazy how they're arguing against it as always, knowing damn well if Kabam issued comp, they're going to claim it just like everybody else 😂
    I don't have a specific opinion on whether the accumulated issues that have plagued the game recently warrant compensation of some kind (if you put a gun to my head, I would probably say "probably yes, with caveats") but speaking only for myself and no one else, the reason why I tend to be far more conservative about compensation in general is because I see rewards in general differently than I think most players do. Most players probably see compensation packages as analogous to a teacher deliberately putting an easy question on the final exam that everyone can get correct. They see it as a net benefit, and a benefit to all players. However, having seen how the sausage is made in more than one game, I see it differently because I know the final is not graded on a scale, it is graded on a curve. Giving everyone an easy question doesn't mean everyone has a better chance of getting an A. It probably means unbeknownst to the students, all the other questions are harder than originally intended.

    A reward you give everyone is not really a reward, and while I'll certainly take them, I don't have as positive an opinion of them as most players do, because they only see the (visible) present, and not the (invisible) cost we'll all be paying to get them. It is a curious thing to wrap one's head around, that people think Kabam is "greedy" when they refuse to give us higher rewards, when in fact the only people who pay for rewards are the players. Kabam pays nothing to add a reward to the game. Players do, just in subtle (and sometimes not so subtle) ways.
    Interesting analogy, and one that seems typical of dev-think.

    Using the teacher analogy, I would surmise that many players think of the scenario more like this…

    …the teacher gives a test and supplies the pencil and paper to take it—however, the pencil lead keeps breaking and the paper is thin and tears a fair bit when the students write.

    Can the students finish the test? Sure, but they are constantly getting up and running to the sharpener to “revive” their pencil lead and they have to be extra careful to avoid “inputs” more likely to tear the fragile sheets of paper.

    Because the students mostly managed to finish the test, the teacher concludes everything turned out just fine.

    Dr. Zola
    For the win! 🙌🏽 Thank you for this insightful analogy! Hopefully it will shed a lot of light on our frustrations.
  • JackTheSnackJackTheSnack Member Posts: 1,159 ★★★
    DrZola said:

    DNA3000 said:

    Kabam should give everyone compensation except Demonzfyre 😄


    Dude has 40 disagree’s on his comment here 😂

    Yet the other day someone argued with me disagree ment nothing lol.

    Demonzfyre must have record for the lost disagree on forum, maybe they can compensate a disagree compensation for him.


    Thanks for kabam pinwheel for monitoring and watching the thread and seeing the majority of the people concerns for the game.




    Crazy how they're arguing against it as always, knowing damn well if Kabam issued comp, they're going to claim it just like everybody else 😂
    I don't have a specific opinion on whether the accumulated issues that have plagued the game recently warrant compensation of some kind (if you put a gun to my head, I would probably say "probably yes, with caveats") but speaking only for myself and no one else, the reason why I tend to be far more conservative about compensation in general is because I see rewards in general differently than I think most players do. Most players probably see compensation packages as analogous to a teacher deliberately putting an easy question on the final exam that everyone can get correct. They see it as a net benefit, and a benefit to all players. However, having seen how the sausage is made in more than one game, I see it differently because I know the final is not graded on a scale, it is graded on a curve. Giving everyone an easy question doesn't mean everyone has a better chance of getting an A. It probably means unbeknownst to the students, all the other questions are harder than originally intended.

    A reward you give everyone is not really a reward, and while I'll certainly take them, I don't have as positive an opinion of them as most players do, because they only see the (visible) present, and not the (invisible) cost we'll all be paying to get them. It is a curious thing to wrap one's head around, that people think Kabam is "greedy" when they refuse to give us higher rewards, when in fact the only people who pay for rewards are the players. Kabam pays nothing to add a reward to the game. Players do, just in subtle (and sometimes not so subtle) ways.
    Interesting analogy, and one that seems typical of dev-think.

    Using the teacher analogy, I would surmise that many players think of the scenario more like this…

    …the teacher gives a test and supplies the pencil and paper to take it—however, the pencil lead keeps breaking and the paper is thin and tears a fair bit when the students write.

    Can the students finish the test? Sure, but they are constantly getting up and running to the sharpener to “revive” their pencil lead and they have to be extra careful to avoid “inputs” more likely to tear the fragile sheets of paper.

    Because the students mostly managed to finish the test, the teacher concludes everything turned out just fine.

    Dr. Zola
    To add to this, not getting extra time on the test would be the compensation aspect. Constantly having to get up and sharpen your pencil and worry of ripping the paper being the major inconveniences. Although everyone made it through the test and all the issues are “fixed” eventually because the students finish the test, the issues during the test were never confronted later and no extra time was given to the students who may have had to rush during the test…further impacting their grades
  • JESUSCHRISTJESUSCHRIST Member Posts: 625 ★★★
    Take the recent compensation for the glorious games showcase war path

    It's insignificant compensation

    I never liked any compensation from Kabam bcos it's always insignificant

    Asking for compensation won't get you anywhere
  • JackTheSnackJackTheSnack Member Posts: 1,159 ★★★

    Take the recent compensation for the glorious games showcase war path

    It's insignificant compensation

    I never liked any compensation from Kabam bcos it's always insignificant

    Asking for compensation won't get you anywhere

    I don’t think this is the right mentality to have. They compensated us fairly. However, now that it’s after the content when it really would have been needed they just went to the stash and will probably expire. That fight was laggy and bugged the whole length of the event. I wouldn’t say the compensation was irrelevant and insignificant, because it was…ok, but by the time it arrived, I had already spent the units to get through AOA since I burned the revives I had saved on the showcase fight since I was already at the end of the showcase and too deep in the hole
  • DNA3000DNA3000 Member, Guardian Posts: 20,322 Guardian
    DrZola said:

    DNA3000 said:

    Kabam should give everyone compensation except Demonzfyre 😄


    Dude has 40 disagree’s on his comment here 😂

    Yet the other day someone argued with me disagree ment nothing lol.

    Demonzfyre must have record for the lost disagree on forum, maybe they can compensate a disagree compensation for him.


    Thanks for kabam pinwheel for monitoring and watching the thread and seeing the majority of the people concerns for the game.




    Crazy how they're arguing against it as always, knowing damn well if Kabam issued comp, they're going to claim it just like everybody else 😂
    I don't have a specific opinion on whether the accumulated issues that have plagued the game recently warrant compensation of some kind (if you put a gun to my head, I would probably say "probably yes, with caveats") but speaking only for myself and no one else, the reason why I tend to be far more conservative about compensation in general is because I see rewards in general differently than I think most players do. Most players probably see compensation packages as analogous to a teacher deliberately putting an easy question on the final exam that everyone can get correct. They see it as a net benefit, and a benefit to all players. However, having seen how the sausage is made in more than one game, I see it differently because I know the final is not graded on a scale, it is graded on a curve. Giving everyone an easy question doesn't mean everyone has a better chance of getting an A. It probably means unbeknownst to the students, all the other questions are harder than originally intended.

    A reward you give everyone is not really a reward, and while I'll certainly take them, I don't have as positive an opinion of them as most players do, because they only see the (visible) present, and not the (invisible) cost we'll all be paying to get them. It is a curious thing to wrap one's head around, that people think Kabam is "greedy" when they refuse to give us higher rewards, when in fact the only people who pay for rewards are the players. Kabam pays nothing to add a reward to the game. Players do, just in subtle (and sometimes not so subtle) ways.
    Interesting analogy, and one that seems typical of dev-think.

    Using the teacher analogy, I would surmise that many players think of the scenario more like this…

    …the teacher gives a test and supplies the pencil and paper to take it—however, the pencil lead keeps breaking and the paper is thin and tears a fair bit when the students write.

    Can the students finish the test? Sure, but they are constantly getting up and running to the sharpener to “revive” their pencil lead and they have to be extra careful to avoid “inputs” more likely to tear the fragile sheets of paper.

    Because the students mostly managed to finish the test, the teacher concludes everything turned out just fine.

    Dr. Zola
    The point to the analogy, which you seem to have missed, was not to convince anyone the point of view was true by rhetoric, but simply to state what the nature of the reality of the game is. Or to put it another way, the difference between your analogy and mine is yours will likely get more likes, while mine will affect the rewards in your game so long as the devs operate under its philosophy.

    As you say, it sounds like "typical dev-think" and it is, because that's how game developers think (for the most part), which makes virtually all games as a service work that way, and eliminates the possibility of changing it any time soon because who are you going to find anywhere on Earth to do it any differently?
  • UsagicassidyUsagicassidy Member Posts: 1,739 ★★★★★
    In addition to the absolute mountain of graphical bugs, I am SO expletive tired of these never-ending AI issues that make the game unenjoyable for months upon months now. I just did 4 different battlegrounds fights and lots of these things happened in multiple matchups!

    Nothing is fun when you KNOW how to medium intercept and you can SEE for yourself that you’re doing it and suddenly somehow you take a 5-hit dash combo from the opponent into the face.

    Same as I’m so expletive sick and tired of knowing the exact timing for Parry hitbox, but I “parry” and instead my champion acts as if I’m just standing there and I conveniently take another 5-hit combo to the face.

    Just like I’m so tired of all the bugs in the game, graphical issues, and extreme judder during lots of Specials thrown that can screw up your timing and suddenly you’re dead.

    When the consequence to losing is wasted time and resources (like precious battlechips and losing rankings), and not by the fault of your own playstyle but by a broken game, it’s just not fun. And no game that’s supposed to be fun should make me want to throw my phone at the wall, uninstall it, and go photograph pictures of doors for enjoyment, but this game does.
  • DNA3000DNA3000 Member, Guardian Posts: 20,322 Guardian
    DrZola said:

    DNA3000 said:

    Kabam should give everyone compensation except Demonzfyre 😄


    Dude has 40 disagree’s on his comment here 😂

    Yet the other day someone argued with me disagree ment nothing lol.

    Demonzfyre must have record for the lost disagree on forum, maybe they can compensate a disagree compensation for him.


    Thanks for kabam pinwheel for monitoring and watching the thread and seeing the majority of the people concerns for the game.




    Crazy how they're arguing against it as always, knowing damn well if Kabam issued comp, they're going to claim it just like everybody else 😂
    I don't have a specific opinion on whether the accumulated issues that have plagued the game recently warrant compensation of some kind (if you put a gun to my head, I would probably say "probably yes, with caveats") but speaking only for myself and no one else, the reason why I tend to be far more conservative about compensation in general is because I see rewards in general differently than I think most players do. Most players probably see compensation packages as analogous to a teacher deliberately putting an easy question on the final exam that everyone can get correct. They see it as a net benefit, and a benefit to all players. However, having seen how the sausage is made in more than one game, I see it differently because I know the final is not graded on a scale, it is graded on a curve. Giving everyone an easy question doesn't mean everyone has a better chance of getting an A. It probably means unbeknownst to the students, all the other questions are harder than originally intended.

    A reward you give everyone is not really a reward, and while I'll certainly take them, I don't have as positive an opinion of them as most players do, because they only see the (visible) present, and not the (invisible) cost we'll all be paying to get them. It is a curious thing to wrap one's head around, that people think Kabam is "greedy" when they refuse to give us higher rewards, when in fact the only people who pay for rewards are the players. Kabam pays nothing to add a reward to the game. Players do, just in subtle (and sometimes not so subtle) ways.
    Interesting analogy, and one that seems typical of dev-think.

    Using the teacher analogy, I would surmise that many players think of the scenario more like this…

    …the teacher gives a test and supplies the pencil and paper to take it—however, the pencil lead keeps breaking and the paper is thin and tears a fair bit when the students write.

    Can the students finish the test? Sure, but they are constantly getting up and running to the sharpener to “revive” their pencil lead and they have to be extra careful to avoid “inputs” more likely to tear the fragile sheets of paper.

    Because the students mostly managed to finish the test, the teacher concludes everything turned out just fine.

    Dr. Zola
    I think my first reply was a bit hasty, and thus harsher than warranted, as having more time to consider I think what I should have said is that your analogy doesn't supersede mine because it addresses a completely different thing. You seem to think my analogy argues against compensation because it claims there's nothing worth compensating for, and are trying to make the case that instead the problem is invisible to the developers. However, that has nothing to do with my post at all. My post does not address whether there exists problems for which compensation would be warranted (in fact I state at the start I would lean in the direction of that being the case) but rather the reason why I generally do not value material reward compensation packages as much as the average player might.

    You can simultaneously believe compensation is warranted, and also believe no compensation possible actually helps in the long run. Some bells can't be unrung.
  • JESUSCHRISTJESUSCHRIST Member Posts: 625 ★★★
    Game Technical Director
    VancouverGAME ENGINEERING – Currently Hiring /Regular Full-time (RFT) /Hybrid
    At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games.

    The Game Technical Director is responsible for providing hands-on technical leadership and project oversight throughout the full game development lifecycle. This role will spearhead the engineering team in building, optimizing, and maintaining high-quality mobile games, in close collaboration with the game's executive producer and key stakeholders.
    In this role, you can expect to be involved in:
    Communication and Project Updates:
    Establish regular, transparent communication channels to provide stakeholders with comprehensive updates on project engineering, including in-depth details on client/server architecture, the evolving development roadmap, and live ops status across platforms.
    Proactively surface technical challenges and roadblocks, presenting potential solutions and risk mitigation strategies to stakeholders.

    Technical Design and Development:
    Spearhead the technical design and development of game software, ensuring a scalable and extensible architecture that can support current and future projects.
    Work in close partnership with key stakeholders to inform the design of major game features, technology budgeting, scheduling, and whole-project dependency analysis.
    Take a proactive, solution-oriented approach to resolving bottlenecks through effective coordination with teams and stakeholders.
    Collaborate with teams to identify, assess, and mitigate technical debt risks, ensuring a sustainable and maintainable codebase for long-term project health.
    Define and refine tech team process and structure with strong KPI index to drive continuous development improvement and direction.

    Hands-On Software Development:
    Lead by example, actively contributing to the design, coding, testing, and debugging of complex software applications and components.
    Work closely with cross-functional teams to gather and refine requirements, translating them into detailed technical specifications.
    Establish and enforce coding standards and best practices to ensure the delivery of high-quality, maintainable code.
    Drive iterative software improvement through rigorous testing, performance analysis, and feedback integration.

    Provide Mentorship and Guidance:
    Share knowledge, best practices, and industry trends with team engineers to foster their learning and development.
    Cultivate a learning-first culture and support the growth of direct reports accordingly through constructive feedback and suggestions to team engineers.
    To be successful in this role, your background includes:
    Bachelor's degree in Computer Science, Engineering, or equivalent experience.
    Expert-level experience with C#.
    5-10 years of experience managing software teams, preferably in gaming.
    Experience operating a live game.
    Professional proficiency with either unity or unreal game engines.
    Ability to write clean, simple, well-documented code from design requirements.
    Proven track record of working independently and collaboratively in a dynamic team setting.
    Strong experience in Android / iOS Mobile / PC application development.
    Up-to-date knowledge of the latest mobile gaming trends.
    Ability to effectively communicate with technical and non-technical team members.
    Experience working in Agile, Kanban, or similar project management methodologies.
    Shipped multiple titles starting from the prototype stage (on Console, PC, or Mobile) (Nice to have)
    Our success is due to the hard work of our people. We share our success with our people through flexible benefits and reward programs, sweet swag, snacks, and more. Here’s a look at some of the support we provide our people:
    Extended Health Coverage: effective day one, no waiting period! Our benefits cover health, dental, life, disability, and extended paramedical services such as vision care, mental health practitioners, massage, physiotherapy, acupuncture, and much more.
    DEIB Benefits: DEIB is important to us and to our people - that’s why our benefits include gender-affirming care, fertility care, and other hormonal treatments and drugs.
    Flexible Spending Accounts: our benefits are built on a flex credit model, so you’re able to choose the coverage levels that are right for you, and allocate the rest to a group RRSP/TFSA, Health Spending account, and/or Personal Spending Account.
    RRSP Matching: everyone retires eventually, and we help our people save for their futures with a contribution matching program once you reach 90 days with us.
    PTO and Parental Leave: we offer paid parental leave, flexible paid time off, paid time off for volunteering, sick leave, and holiday closures.
    Employee and Family Assistance Program: this program provides crisis management support, immediate mental health care, and generalized support for emotional, mental, and financial well-being.
    Telus Virtual Health: we provide increased access to remote healthcare providers for prescription refills or referrals from the comfort of your home.
    Learning and growth: We encourage people to grow both personally and professionally, and support this through regular lunch & learns and an education stipend.
    Pay transparency: We share with employees the pay range their role falls within and clear career maps to determine how they can grow within their role or level-up to a promotion.
    Cool spaces: Our offices are in San Francisco, Los Angeles, Vancouver, Montreal, Prince Edward Island, and Seoul. Whether it’s summers on the rooftop patio in Downtown Vancouver, watching the fireworks in Montreal’s South Shore, or trying local eats in Downtown Charlottetown - we want our people to feel like their time spent in office is worthwhile!
    Giving back: Our ‘Agents of Change’ initiative is how we support the communities close to our heart, and we have several events and fundraisers every year that Agents of Change organize.
    Hybrid Work: We aim to provide flexible arrangements that suit all work styles. All teams at Kabam are hybrid work environments, with a minimum of 2 days in-office to foster team collaboration and bonding. Full-remote options are also available for certain positions within Kabam.
    $145,520 - $181,900 a year
    The typical hiring range listed above is specific to candidates located in British Columbia. The salary will be determined based on your knowledge, skills and competencies, and you’ll have room to grow after you join!

    If you’re interested in the position but your expectations don’t fully align with the provided range, we still encourage you to apply! Considerations may be made based on your experience level.
    Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

    We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

    About Kabam

    Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

    Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

    Founded in 2006, Kabam has studios and offices in Vancouver, Montreal and Charlottetown in Canada, Los Angeles and San Francisco in the United States, and in Seoul, South Korea. Kabam is a wholly-owned subsidiary of Netmarble Games.

    Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.
  • captain_rogerscaptain_rogers Member Posts: 11,203 ★★★★★

    JKN said:

    I've think I've seen it all. Asking for comp for visual issues that lasted barely 3 hours and impacted nothing.

    I'm confused. Did your device for whatever reason not display the other 99% of the post or is this you cherrypicking an arbitrary reason to invalidate the many issues this game has had over the past few months.
    Their device is made of gold by the way he/she speaks lmao, it’s like every bug happens to us except for Demonzfyre it seems like 💀
    If Demonzfyre was a Mcoc champion, he would be a tech champion who can invalidate feelings and concerns of other forum users. He is immune to all forms of bugs and glitches. He thrives on disagrees to ramp up, once he reaches a threshold of 99 disagrees he gets a simpleton passive which exists for the duration of the post.
    He will also get self knocked out instantly if he goes against a red hulk just to prove red hulk is a good champ.
  • dfmoore26dfmoore26 Member Posts: 102
    I can state that I haven't been able to log in to the game since the new content dropped. There are a few threads in the bug pages where people are experiencing similar issues.

    My ticket support so far has been to uninstall the game, restart my device, and reinstall the game. All things I'd done before opening a ticket. Was hoping for more help than "did you turn it off and turn it on again?"
  • JESUSCHRISTJESUSCHRIST Member Posts: 625 ★★★
    dfmoore26 said:

    I can state that I haven't been able to log in to the game since the new content dropped. There are a few threads in the bug pages where people are experiencing similar issues.

    My ticket support so far has been to uninstall the game, restart my device, and reinstall the game. All things I'd done before opening a ticket. Was hoping for more help than "did you turn it off and turn it on again?"

    Share some screenshots of what you see when you open the app
  • JESUSCHRISTJESUSCHRIST Member Posts: 625 ★★★
    What phone model you using also?
  • dfmoore26dfmoore26 Member Posts: 102


    So I just get this which looks like a simple network error. But I’ve tried on different WiFi networks and on cellular. I’m pretty certain I would have noticed if both my cell phone and iPad had no network connectivity.

    Tried on my iPhone 15 PM and my iPad Pro. Running iOS 18.3 and iPadOS 18.3 respectively.

    No issues until content drop approximate time on Wednesday.
  • dfmoore26dfmoore26 Member Posts: 102
    New official response was "In this situation, we kindly recommend trying to access your account using other devices. We do not have the means to assist with this particular device."

    Unfortunately other devices also do not seem to work, so I guess I just have to wait for another game update and hope that will fix things.
  • JESUSCHRISTJESUSCHRIST Member Posts: 625 ★★★
    dfmoore26 said:



    So I just get this which looks like a simple network error. But I’ve tried on different WiFi networks and on cellular. I’m pretty certain I would have noticed if both my cell phone and iPad had no network connectivity.

    Tried on my iPhone 15 PM and my iPad Pro. Running iOS 18.3 and iPadOS 18.3 respectively.

    No issues until content drop approximate time on Wednesday.

    This seems like honestly a very tricky situation

    I'm running iOS 18.3 and iPadOS 18.3 on both my iPhone and iPad and both have no issues

    Works fine on both WiFi and cellular network for me

    So my guess is your connection could be having some issue somehow

    I suggest you try testing your connection with other games and see whether you can connect to the servers of other games
  • JESUSCHRISTJESUSCHRIST Member Posts: 625 ★★★
    I believe you already reset your WiFi several times and you can connect to the internet to post on forum so your internet connection shouldn't be the issue
  • JESUSCHRISTJESUSCHRIST Member Posts: 625 ★★★
    And you mentioned you tried other devices as well so your connection somehow isn't connecting well with their servers
Sign In or Register to comment.