17.0.1 - Screen Shift at Start of Fight [Not a Bug] [Merged Threads]

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Comments

  • took a Dramamine to grind last night, it bounces more on the older maps

    Newer map like the flaming demon or whatever starts zoomed out and very little bounce to it. That pre-fight animation had minimal jarring effect no matter who I used. Older maps with flying champs were most disorienting (Rogue, Magneto, Voodoo) without regard to size difference of opponent.

    Now we have a new dirty trick for arenas. Bring teams of big and flying champs to disorient other players on their grind lol
  • perhaps many players are using tablets or larger phone to play the game but kabam didn't realize that some users are still using old phones like S4 with a smaller screen. Do you know how small the character had changed after your adjustment? it's difficult to even see the character clearly when fighting Sentinel?
  • Savio444Savio444 Posts: 1,631 ★★★★
    Pa_Proud wrote: »
    Yes I feel the sickness as well..weird and why now? Sentinel can't be any bigger than ultron or hulkbuster. So this will stay like this?

    Sentinel should be even bigger than he already is, these thing would carry a normal champ one in each hand. But he still looks awesome and am glad their in the game.
  • NikoBravoNikoBravo Posts: 352 ★★
    Working as intended....... aka we don't know how we screwed up or how to fix it.
  • TunesmithTunesmith Posts: 5
    Hey folks, wanted to give you all an update on this. The team is working on implementing a change to the camera that would make it move more smoothly when adjusting to the height of the Champions at the beginning of the fight. It may not be able to be implemented until the next update, but this should make it much less jumpy for everyone. And again, thanks to everyone for providing their feedback on this and being patient while we work to improve this part of the Contest.

    Thank you!
  • Hey folks, wanted to give you all an update on this. The team is working on implementing a change to the camera that would make it move more smoothly when adjusting to the height of the Champions at the beginning of the fight. It may not be able to be implemented until the next update, but this should make it much less jumpy for everyone. And again, thanks to everyone for providing their feedback on this and being patient while we work to improve this part of the Contest.

    Thank you. I really appreciate that they're working on this.

    Please do an emergency patch to fix this. I understand that that's a lot more work than waiting for the next patch, but this merits it. Bugs that cause physical problems for players are more urgent than regular bugs. Another month of this would be a serious problem.
  • DrZolaDrZola Posts: 2,806 ★★★★★
    Thanks for taking comments seriously. It is distracting, especially when it doesn’t need to happen (e.g., when fighting a non-Sentinel).

    The sooner the fix can get out the better...the longer it takes, the more it feeds the “they only emergency fix things that cost them money” memes.

    Dr. Zola
  • _kenching_kenching Posts: 13
    glad it's not just me, hope you fix this asap.
  • StrategicStrategic Posts: 453 ★★
    I thought it's some sort of super lag or something.
    Wouldn't be unheard of when it comes to kabam.
  • token555token555 Posts: 19
    Hey folks, wanted to give you all an update on this. The team is working on implementing a change to the camera that would make it move more smoothly when adjusting to the height of the Champions at the beginning of the fight. It may not be able to be implemented until the next update, but this should make it much less jumpy for everyone. And again, thanks to everyone for providing their feedback on this and being patient while we work to improve this part of the Contest.

    Is this change making it in todays update?
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