**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Skill or God tier
Atticus9090
Posts: 521 ★★
Comments
Skill means nothing against some opponents, like Modok in AW! Every time I fought him before I got Blade(4*) I got absolutely smashed. First try WITH Blade on the stun immune miniboss node I one shot him easily.
Without a mnemonic memory circuit Spock couldn't do jack-squat with his tricorder. But he could make one with stone knives and bear skins. The tools are important, but skill finds a way.
Yes! this is the problem with people that buy accounts. They take a short cut and don't go through all the things that make you good at the game. They might have the best roster in the alliance and still get wiped early and often.
But I agree that you need both. Skill will get you through a big portion of the game.
But for the competitive, end-game content, you also need certain champs and skill or units/$$$. Let me break this down into 3 areas of the game.
(1) For something like LOL, you need select champs, but this selection is now widening. Here, you might not need skill as much as units/$$$.
(2) For something like top tier AW season (p3 to master), you need select champs and skill (more than units/$$$). The reason for this is b/c you cannot afford to die in AW until maybe the mini or main boss. But this introduces the problem of piloting. You can circumvent your lack of skill here by paying someone to pilot for you. It is unfortunate, but the reality of many of the top tier alliances who do not have the skill to keep up.
(3) For story mode or AQ, you don't really need that much skill or even certain champs. Pretty much anyone should be able to do it. If you can't, then units/$$$ should be sufficient.
Rol Wolverine is the poster boy of this.
Then you have other opponents that can be beat in many different ways, but even the "easier way" of beating them require skill. Loki against 5.4.6 Ultron classic is one example of this. He can finish that fight very fast, but requires training.
I think beyond skill and champions, you need to know your champs and know which one you need to use for this or that situation.
Are you trying to troll ? Or are you serious.
I'm serious
Ok thanks for clarifying. Yikes
Saying straight facts. No one can just use skill to defeat the collector, even if you have a full roster of GOD tier champions.
Sorry but you will burn a lot more revives using Carnage vs some of the content in this game than you would using one of the coveted champs. Those are just facts.
but yeah skill can beat everything with a 2*... but most of us will never have this kind of skill at this game. For most of us it is amazing champs and decent skill.to get by.
last month, sym spidey, thor, medusa, literally any champ with armor break was god tier. thats a hell of a big god tier to "need" to beat killmonger.
For me personally my goal is always to complete the hardest content using as few items as possible. This would include LoL, AW, AQ, A5, ect. Over a long stretch of time, god tier champs really help reduce item usage.
I would consider myself a highly skilled player and I was able to 100% A5 with 1 "god tier" r4 5*. Was I able to overcome the challenges with skill? Of course. Did I have to dump a ton of items on the collector? Yes of course.
To pretend that god tier champs don't make things easier is stupid, but to pretend content can't be accomplished without god tier champs is just ignorant. Almost everything can be done in this game without god tier.
I was using Symbiote Spidey as an example of a champ many wouldn’t normally use because he’s not considered God Tier but last months event quest gave people who have Symbiote Spidey and easy Battle vs a tough champ in Killmonger maybe you missed the point. It’s the CONTENT that makes the champs “God Tier”
I didn't miss the point. Maybe you missed my point. By saying a lesser known/used/thought of champ 'became' god tier for a month, then the general term "god tier" needed to progress doesn't exist. Instead of saying 20 god tier champs, now you're saying 80% of champs are useful at some point, therefore, its a balance of skill and god tiers needed. the skill to be able to use varying champs, the knowledge on how to use all the different ones, etc.
Just advocating its a little of both.