**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Does,anyone like modok event. Of all the events would,you pick this one.
Spicyslicer
Posts: 2,227 ★★★★
It's a serious question. Of all,the events would,anyone choose modok for a regurgitation event. In the last 12 months and we don't even have to limit it to,that. This to me,is,the least satisfying.,was anyone looking forward to,a repeat of this.....
I,think,it's a total let down.
What do you think
I,think,it's a total let down.
What do you think
7
Comments
Not to mention that higher levels should award more randomizers than just 1, or should award a randomizer mid way through the quest.
Basically kabam fails to understand the balance. End game players will still be able to complete no matter what you throw at them and the highest difficulty is quite difficult even for a 100k or 150k player, unless good RNG strikes.
Not a money grab if you don’t spend. Take the champs to deal with them or forgo the 200 shards for that 12 hours. Self entitled to the extreme.
I fail to see where this violates some balance constraint a good game designer is supposed to adhere to.
The hardest difficulty isn’t meant for someone with only 150k rating. If that’s the case then they should just give u the act 5 and LoL rewards to every new player
Maybe they should release a Modok challenge similar to his quest, where champs had different names and abilities. Star-Kang, Dr. Castle (or was it Frank Strange?) Jugger-Ant? Wolverine (with cyclops powers) Boltagon the Accuser. There were others, you get the idea.
Actually wish there was more challenging content.
It's definitely not a cash grab. You easily get 6 randomizers a day. If you have to use even close to that per day, your doing the wrong difficulty for your skill level.
The only reason I look at the nodes is to see what to expect in the fight and if I need to use certain champs or not. I don't reroll. I complete hard and below. I do expert just for practice, but I'm not strong enough to complete it so I play it until my champs are all KO'd, then I back out.
You can also do this one every day. The actors challenges are one and dones. Once you finish it, it just sits there for the next 20+ days until it's over. At least these last the whole month.
I would go for either rifts or raccoon workshop, but with less inflated costs in the workshop.
Still though, all the events are cool, it’s extra shards and rewards.
For those that say there is a cost, there isn’t at all.
With my roster and skill level, I can't do the Master level easily, so I won't be getting 200 5-star shards every day; but it's a great place for me to practice fighting higher ranked champions with difficult buffs, with no energy cost and no inconvenience to me or anyone else if I fail to beat them.
Certainly better than endless fights against Winter Soldier in RoL.
These are not fun nodes requiring skill to tackle, they’re unavoidable damage cash registers. I can see why players with less developed rosters find this event annoying.
People claiming it’s a money grab probably don’t even know how the randomizers work