**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I also want to point out that i really loved arena but I got turned off at a point when the drop rates for units reduced and all i got from battlechips for close to a month was just gold.
This is the only game i currently play, thumbs up for making a great game. The issues that beset it are minor.
Also, titles mean a lot to most players. Everyone wants people to know through a title that they have completed content not everyone can. It helps motivate the players.
I really like the stories and some of the dialogue is laugh out loud funny.
I really found the Morningstar/ Guillotine Story Line completely fascinating, I hope it gets revisited some time soon.
I can also respect that the developers aren't hesitant to push difficulty levels. Plus the animation is great.
2. Boss rushes
3. Event quests and new the lore stories inbetween
Dude you just stole my words
I only got one good 5* and yeah that's blade
I pulled him last year
But after that i opened around 35 5* crystals but all **** champs
I got all **** champs which forced me to take symbiot spidey to rank4 because t2a was expiring
But still i can say, i always win wars for my alliance due to that 1 champ
I know it's feel poor when you get a bad champ after so much struggle but that's what your luck is all about
I also completed LOL with a 4* SL back in August because i was tired of getting poor champs but then i decided it's now or never and grinded extra units
The feeling of accomplishing with 4* champs was phenomenal, i still feel those aggressive fights due to short timer
But at the end i made it and like me there are several other players whose luck are not with them but they got skills which is way more important than champs