**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Thank you for only having to do that once.
Curious, what would you consider a challenging content that is not a money grab?
I personally dont like the blade argument. It gives you a victim mindset not wanting to even try. It's day 1 and sounds like you've already given up.
Just to be sure...
So most of the time the player is the one on the attack mode because if not, he/she would loose, right?
Then how can a cinematic interrupting your attack (most of the time - because of the first establishment) and restarting all the process by putting your hero at the beginning of the scenario and also restarting the fighting/attacking process make the fight easier?
Wouldn't it be a lot more easier to add a "punch up and shine" animation to show this activation?
Imagine in the middle of a combo he goes unstoppable. Imagine middle of a combo, he triggers that blood armor.
Imagine middle of you getting clipped,He activates deathtouch
How does it work
Have to check long list of complex abilities just to play a game is basically nonsense. (Keep your "quit the game" opinions to yourselves).
quit the game then
Not sure what you have available, but quake worked well for me to start the fight.
To summarize what other people said, it is better for a cut scene to interrupt your combos rather than an infinity stone activation interrupting your combos and killing you.
That is what the cinematic cut scene does, with the extra added bonus of allowing you to automatically not be standing next to Thanos when this happens.
Blade also gets a huge damage boost.
@Jh_Dez Inverted controls reverses your attack and movement controls. When the effect is active back becomes attack and forward becomes dash back, but block remains the same. If you intercept an attack while the effect is active controls return to normal. When Thanos #1 uses his sp2, the trick is to evade the 1st projectile normally, then evade the 2nd and 3rd projectiles as if controls are reversed (dash attack input).
The hardest part of inverted controls is when Thanos dashes in to attack right as the effect is about to wear off. When this happens the safest play is to block or parry because if you try to dash back right after inverted controls wear off you’ll get hit. It takes practice, but the sp2 projectiles are slow and spaced out enough to evade them easily with practice.
IMO the hardest part of 3.2.2 is the final form of Thanos #2. That form of Thanos activates “deathtouch”, which KOs your champion if any contact is made. You have to create distance to avoid getting KO, which can be difficult because the AI has become very effective at using dash attacks the instant you back up to create space.