Mass Exodus?
BCdiscman
Member Posts: 348
*Disclaimer: First let me be clear, this is not a KABAM complaint post. They know about the problems already and I do believe that they are working on a fix.*
As a leader of an Alliance that is part of a family of Alliances, I have noticed a disturbing trend that I am curious whether it is limited to ourselves and those other Alliances we have befriended on Line app or if it is a global occurrence. We are suddenly losing many long time players who are completely leaving the game.
Most common reasons are:
• The current state of the game has bugs that make winning impossible.
• They have removed revives and heals from AQ rewards making it so that you must spend to win.
• Why spend time and money on Champions or Masteries when you know that if you get good Kabam will soon be nerfing them.
• The constant grind in arena (required to get the resources to be competitive in the game) is just to much.
Now I know that people leave the game or just switch alliances. This is a fact of life in gaming but this seems to suddenly be a daily occurrence where players are either leaving or stating that they are seriously considering leaving the game completely. Is this happening to you all as well or are we just having a run of bad luck? And if it is, how are your alliances handling the constant revolving door of losing members and trying to recruit competent active replacements? Do you think once KABAM fixes the bugs things will calm back down or is this the new norm?
As a leader of an Alliance that is part of a family of Alliances, I have noticed a disturbing trend that I am curious whether it is limited to ourselves and those other Alliances we have befriended on Line app or if it is a global occurrence. We are suddenly losing many long time players who are completely leaving the game.
Most common reasons are:
• The current state of the game has bugs that make winning impossible.
• They have removed revives and heals from AQ rewards making it so that you must spend to win.
• Why spend time and money on Champions or Masteries when you know that if you get good Kabam will soon be nerfing them.
• The constant grind in arena (required to get the resources to be competitive in the game) is just to much.
Now I know that people leave the game or just switch alliances. This is a fact of life in gaming but this seems to suddenly be a daily occurrence where players are either leaving or stating that they are seriously considering leaving the game completely. Is this happening to you all as well or are we just having a run of bad luck? And if it is, how are your alliances handling the constant revolving door of losing members and trying to recruit competent active replacements? Do you think once KABAM fixes the bugs things will calm back down or is this the new norm?
8
Comments
I used to be in a map 5x5 alliance but found that since v12 it was impossible to finish without using revives and positions. Over time I've burnt my stocks of them to zero. I then found myself with a simple choice. To let my alliance down and not finish my path or pay up. I paid for a couple of weeks then resigned from my alliance.
I have now joined a new alliance where they run the lesser maps and I'm just enjoying taking it easy. I'm hoping that Kabam sort the bugs out soon and things get back to pre v12. If not I'll probably find another game to play. I've started playing 2-3 others recently but nothing has really grabbed me yet. But it's just a matter of time.
People with addictive personalities, need something like 12.0 (or current state) of the game to give up their addiction. They don't have the willpower to do it on their own.
The problems do seem to be piling up as we move forward, but I think a lot of it can be attributed back to the 12.0 update, which is sad because of how long ago that was. Kabam moved forward headstrong with a mass overhaul of game that, for a lack of better term, was working just fine. They have admitted, and compensated everyone, that they did too much at one time.
Instead of going back and starting over, they are attempting to patch as we go, and that takes time. A lot of time. Not because the coding and changes are hard, but because when they 'fix' one bug, it creates another they didn't think about, or it makes game play too easy (in their minds). Instead of looking at this as a big picture and re-evaluate everything before making a wholesale change (including extensive beta testing by players), they are constantly fixing 1 bug at a time and creating more unknown bugs as this is done.
My opinion, at this point, is the player base as a whole believes 12.0 was a mistake. Them problem is the developer doesn't. If Kabam actually viewed it as a mistake they would fully evaluate the game prior to releasing another update. Sure fix the bugs you can, but the next update should fix 'the experience'.
A lot of "frustration" I think can come from expectations of always being at the top.
So I'd expect top allys are seeing people pack up and go. Because the quality of the game is definitely a problem for even map 5 runs. (That evade bug ... grrrr.) I couldn't fathom expecting wins at AQ map 6 or tier 1 AW at the moment.
I can understand your anger towards Kabam, but they do not make you spend. Your (not you specifically) desire to be at the top is what makes you spend. Alliances do NOT have to run Map6 (or Map5 for that matter), but they do. Those maps are going to cost revives and potions currently.
One of my real life friends in a different alliance lost literally half his entire alliance. They had to merge with another alliance who had the same issue.
The game is in a dire state and the "glory days" are well and truly gone.
- Make AQ and AW timers 30 minutes permanently.
- Delete the absolute garbage champions in the 5* crystal, and grant us the useful ones. Who the hell wants to play this game when it takes 2 months to save for a 5* champ to get ant man, iron patriot or magneto over and over again.
DO NOT BUY
money-grabs at every turn, making the game harder & COST MORE Units, health, time, energy.
revives 4 free are extinct, but glitches & regen issues, cause more deaths & i grind like a mad man, to struggle affording the units required, just to finish war & AQ.
I DAYDREAM OF DELETING CHAMPS & assuming the life i had 2 years ago, before MCOC. I wish i never picked up this addictive grief riddled, time consuming, money pit....
but like a sucker, i am gambling on false HOPE that the bugs will eventually be fixed.
U may just catch that desired champ in next pull.
those t4cc's will be whole soon.
& RANK DOWN TICKETS will be availible again & I can change what i dont like in my roster.
asking them to remove the blackout period or change it in a way that it doesn't result in more people leaving because they are stuck in a constant state of reward blackout. Got the usual "no plans at this time" response.
The game has been in a really really bad state since v12.0 it was better for a while, but has been in nose dive since that glimmer of light was shined.
In the 5k+ prestige chats I'm seeing so many looking for 5+ players, or multiple BG mergers. My previous alliance tag LOOK had 21 people leave after last AQ! Luckily the 9 of us who remained found an alliance that had lost an entire BG so it was a good merger, but we are stuck in blackout and just hoping things work out in this alli...
It's been addressed and kabams stance is the lockout was for more then just alliance swapping prevention. I agree with you
Promote a positive environment if you want positive results and don't dwell on past and present negatives. This can be hard though, good luck.
"Being positive is like going up a mountain. Being negative is like sliding down a hill. A lot of times, people want to take the easy way out, because it's basically what they've understood throughout their lives."
I recently took a break from the competitive side of the game and it was great doing what I wanted when I logged into the game. Got alot of questing done, grinded arena only for milestones. Chasing the coveted CT4 rank reward in AQ is tiresome as the cutoff keeps increasing. When you get a run of only CT4 shards and basic rank rewards, then AQ becomes tedious and its too repetitive. It also hinders ranking certain champs (if you get them at all) to boost prestige when that happens as that bs system is still intact.
Others left from being burned by nerfing champions that they invested time and money in. Others got burned out by MCOC's repetitive gameplay.
Ugh...I'm normally a positive person and the game is what drags people down...being constantly pissed because you die from things that shouldn't happen will cause that. I get your point though. Try as I might it's difficult to ignore the problems in the game. It shouldn't take months to fix small problems. At this point they are creating more bugs than fixing.
Wrong