I have been notified about Merc Missions a few times since launch, press the button to go to fight, and nothing there. The timer has not run out, but I can’t figure out where to find these things. Is this a bug?? Not talking about the events, but the triggered alliance missions. Have the bag showing, and the mer message, but no fight ?
Its not actually working. We are supposed to get 2 or 3 Assignments per day.
Ive seen 4 in 5days!
You are supposed to have a chance of triggering a merc mission.
Ive seen 4 messages - but when you click 'Go to Fight' The mission isnt there.
Ive completed 1 in 5 days.
Its not working properly.
Please can you have a look into it?
Whole alliance is losing out on the rewards!! Not good!
Not just me either....many saying the same thing!
“But wait, last time these were pretty rare, and some Summoners didn’t have many chances to take part in the Tests of Valor. How have we improved it this time? Well, last time, it was based on collecting Valor, and the larger amounts you gained, the more likely you were to trigger a Test of Valor. Because you couldn’t trigger one when an Alliance Member already had, and the biggest chunks of Valor were to be found in the Event Quest, there was a lot of overlap, resulting in wasted chances. This time, it’s based strictly on Exploring Assassin Assignments, which means that as long as Summoners are continuously playing those events, your Alliance is more likely to trigger Merc Missions.”
Might want to check that trigger. Seems like it might be misfiring.
Remember how the majority thought Modok Lab sucked, leave it to Kabam to bring underwhelming content that is a bigger time hog. Their missions wasnt to bring better content or make the game more enjoyable, its to make garbage like Modok Labs a welcomed event.
Remember how the majority thought Modok Lab sucked, leave it to Kabam to bring underwhelming content that is a bigger time hog. Their missions wasnt to bring better content or make the game more enjoyable, its to make garbage like Modok Labs a welcomed event.
A brilliant strategy. Bring back crappier content to make the crappy content look less crappy
I have completed Assassin Assignments to 100% many times and been offered the corresponding Merc Mission "pop-up" at least 8 times and it has not worked once for me or my Alliance Members. So you get the Domino pop-up and click "go to fight" or whatever it says and its never there. Major disappointment, has not worked for me once.
For some reason I did not get any rewards for Merc mission completion for master, heroic or normal last round. I’m sure I had gotten completion rewards before.
I must say this is the worst event ever...
Extremely boring, time consuming and very poor rewards. helps me stay away from the game.
Kabam may loose a lot of focused players because of this.
Loot bag icon on the home screen is often there for me and my Alliance members but it does nothing. Does not trigger any new events..... Despite "qualifying" for a Merc Missions on a daily basis we have not been able to play one..... in-game compensation would seem to be in order.
@Kabam Miike it’s been said and written in game that the first 15 players to join any merc Mission will get 100 extra five stars shards.
I would assume they get to us by ingame Message once the merc quests are ended.
Because I checked to see it’s not getting instant paid on our accounts.
Now there is an ingame message and there is no extra shards in it.
Where are those 100 extra shards. We don’t get them. I asked around a little in my alliance and other alliances. Seems that’s wrong. Can u check that please?
Way too time consuming when compared to previous events. Get tedious really quickly.
Timers force you to skip real life stuff to complete them. Serious things like work and sleep. Players can go days without seeing one if they have a regular job.
The frequent Merc Mission pop-ups without actually having one available need to be fixed.
Energy requirements and time commitments are higher than they should be for the rewards (when compared to previous events). These require ~15 minutes per level to explore, which is even more problematic if you can't really "step out for a few minutes" to do it if one procs during work.
To be honest, the Mad Titan events were the perfect balance. Plenty of time to complete them to allow players with real life stuff to be able to play as well. Awesome rewards. Good balance between effort, energy, and payouts. They genuinely made shards more available to everyone.
These current ones are only for those who have the ability to be online at any time. If I have to wake up for work at 6am, I sure as hell won't be waking up at 1am to do one.
In an effort at constructive feedback, let me suggest this:
(1) Timed events are fine, but when they are around for less than a 12 or 24 hour period, you inevitably disadvantage someone somewhere in a game that’s played globally. Events that open for only 4 hours at 2AM somewhere are dumb.
(2) Sliding scale for time/effort versus rewards—if it’s quick and easy, rewards ought to be lower. If it’s more time consuming and/or takes more resources, rewards should be higher. Players tend to have long memories about events and rewards and effort required.
(3) “Triggered” events need to have a trigger more like Domino’s abilities—which is to say a frequently-firing one. All you do is create frustration when players are waiting for some alliance member somewhere to magically trigger the right RNG sequence to open a special event and it never happens.
(4) Give players a reason to run all difficulties, at least once in a while. Trials did that, as have other events.
You guys always ask for constructive feedback. That’s what this is.
After a great month for the Infinity War release, Kabam's event quests really disappointed me this month. Trials of the Titan had a comparable energy cost to this, but only allowed one difficulty to be played daily, besides day 7. This is often twice a day, 4 difficulties, 2 paths. If you want to chase X-Force shards, you're using about a whole energy refill per assignment.
Monthly event quest has the same issue. One map has a spiral with something like 7 nodes in a row with nothing on them. I don't expect every month to be like 3.2 Thanos, but the quests on either side of that one have used obnoxious level design that is aesthetically unappealing and wastes energy.
For days now I will see the notice that a bounty mission is up and then it itsn't there. Don't really care as the rewards are garbage but it's obviously glitched right now.
My ally hasn't triggered a mission on 2 days with many doing each assignment. God I hate these stupid "chance to trigger" events. That's a whole lot of shards to be sacrificed to RNGesus. Really puts the "lucky" alliance ahead of the "unlucky".
My ally hasn't triggered a mission on 2 days with many doing each assignment. God I hate these stupid "chance to trigger" events. That's a whole lot of shards to be sacrificed to RNGesus. Really puts the "lucky" alliance ahead of the "unlucky".
Comments
It’s a nominal gesture that would be appreciated by the community—costs little, yet pays dividends in goodwill.
Dr. Zola
I could do 2 assassin missions the first day ans since no mission has show up. i thought we had one out of every 11 hours ?
How can i get the rewards if the missions do not appear ? please tell me it's a known bug and you have a fix ?
Per
Ive seen 4 in 5days!
You are supposed to have a chance of triggering a merc mission.
Ive seen 4 messages - but when you click 'Go to Fight' The mission isnt there.
Ive completed 1 in 5 days.
Its not working properly.
Please can you have a look into it?
Whole alliance is losing out on the rewards!! Not good!
Not just me either....many saying the same thing!
Kabam - please Fix this ASAP
Or make that loot bag icon go away on my home screen.
Dr. Zola
“But wait, last time these were pretty rare, and some Summoners didn’t have many chances to take part in the Tests of Valor. How have we improved it this time? Well, last time, it was based on collecting Valor, and the larger amounts you gained, the more likely you were to trigger a Test of Valor. Because you couldn’t trigger one when an Alliance Member already had, and the biggest chunks of Valor were to be found in the Event Quest, there was a lot of overlap, resulting in wasted chances. This time, it’s based strictly on Exploring Assassin Assignments, which means that as long as Summoners are continuously playing those events, your Alliance is more likely to trigger Merc Missions.”
Might want to check that trigger. Seems like it might be misfiring.
Dr. Zola
A brilliant strategy. Bring back crappier content to make the crappy content look less crappy
This^^. Got the first AA we’ve had in a while this morning...at 3AM.
Anyone looking into this?
Dr. Zola
Our alliance hasn’t seen a Merc mission since day 2 of them.
For some reason I did not get any rewards for Merc mission completion for master, heroic or normal last round. I’m sure I had gotten completion rewards before.
Extremely boring, time consuming and very poor rewards. helps me stay away from the game.
Kabam may loose a lot of focused players because of this.
I would assume they get to us by ingame Message once the merc quests are ended.
Because I checked to see it’s not getting instant paid on our accounts.
Now there is an ingame message and there is no extra shards in it.
Where are those 100 extra shards. We don’t get them. I asked around a little in my alliance and other alliances. Seems that’s wrong. Can u check that please?
To be honest, the Mad Titan events were the perfect balance. Plenty of time to complete them to allow players with real life stuff to be able to play as well. Awesome rewards. Good balance between effort, energy, and payouts. They genuinely made shards more available to everyone.
These current ones are only for those who have the ability to be online at any time. If I have to wake up for work at 6am, I sure as hell won't be waking up at 1am to do one.
(1) Timed events are fine, but when they are around for less than a 12 or 24 hour period, you inevitably disadvantage someone somewhere in a game that’s played globally. Events that open for only 4 hours at 2AM somewhere are dumb.
(2) Sliding scale for time/effort versus rewards—if it’s quick and easy, rewards ought to be lower. If it’s more time consuming and/or takes more resources, rewards should be higher. Players tend to have long memories about events and rewards and effort required.
(3) “Triggered” events need to have a trigger more like Domino’s abilities—which is to say a frequently-firing one. All you do is create frustration when players are waiting for some alliance member somewhere to magically trigger the right RNG sequence to open a special event and it never happens.
(4) Give players a reason to run all difficulties, at least once in a while. Trials did that, as have other events.
You guys always ask for constructive feedback. That’s what this is.
Dr. Zola
Monthly event quest has the same issue. One map has a spiral with something like 7 nodes in a row with nothing on them. I don't expect every month to be like 3.2 Thanos, but the quests on either side of that one have used obnoxious level design that is aesthetically unappealing and wastes energy.
You guys’ Merc Missions have been Dominoed.
Dr. Zola