**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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And, I don’t blame the moderator for having to spin blatant money grabbing changes at all. But, the often implausible and irrelevant explanations of why a change should be flaggable.
The "meta" might have shifted, but there are still enormous gaps between the best defenders and the worst defenders, and without defender diversity points everyone will place what they believe to be the best possible defenders, which is very likely going to involve placing a lot of multiples of the same defender. Maybe it won't be ten Dormammus. Maybe in some tiers it will be eight Nightcrawlers, or nine Hyperions, or certainly ten IMIWs and Dominos.
I spoke out against defender diversity points in the first place, way back in 14.0. I believed then and I still believe now they are not the best way to deal with the issue of non-diverse defenses. But they have such a dramatic impact on the kinds of defenses that alliances face on offense, and on the kinds of rank up decisions alliances make on defense, that you cannot just keep flipping it off and on. You cannot just say the game changes in "cycles" and players have to simply adjust, because this involves rank up decisions that take place on a time scale of months and even sometimes years.
I almost always argue against RDTs and I almost always argue that players must make their decisions with the full understanding that the game will change over time. I do not believe it is reasonable for them to expect perfect information about the future. But game evolution must account for what resources the game gives players to adjust to that evolution. Good game design doesn't just factor in what the developers think the game needs. It also acknowledges what the playerbase is capable of doing to evolve with the game. Telling players you flipped diversity points on because you thought it was a good idea and now you're flipping them off because you don't think they are a good idea any more but if you change your mind you'll just flip them back on again is unjustifiably capricious. I believe in game developer discretion, but this goes way over the line of what's justifiable discretion.
Kabam shouldn't have added diversity points to the game in the first place, but now that they have Kabam is responsible for the effects they have had on how the game is played, and also responsible for the disruptions that will occur if you rip them back out of the game. And Kabam cannot write this off as something that is just in "the nature" of a game like this, because no, in a game that includes competitive elements like alliance war, the rules of that competition are not generally allowed to simply be altered at will. That is contrary to the integrity of fair competition. It is not common practice, such changes usually require very high bars of justification, which Kabam has not given here.
I think Kabam keeps forgetting alliance war is a competition. Their balance concerns seem to be naively single-player based. They seem to keep signaling that they are concerned about how easy or difficult AW is, when they should be focusing on how fair it is and how consistently it decides who won relative to competitor expectations of who should have won. As long as those two criteria are being met, AW is a good competition. The "difficulty" of the competition is relatively unimportant as long as it is difficult enough to gauge the winner correctly. But Kabam seems to be treating AW like it is quest content that happens to have a competition side bet going on concurrently. That's kind of a problem unto itself.
And this is my biggest issue. This decision affects all of us. From top to bottom tier. It's a silly and illogical move. No pros and all negative. They can do way better than this...
Well I’m in the rank 2 alliance for this season and was in the rank 3 alliance for last season. I think this change to diversity is the dumbest thing I’ve ever heard. They told us to do one thing and then they completely changed it and basically said “don’t worry we will probably change it again so you can’t make any informed decisions and good luck”
Domino is a prime example of how we don't want new champions to be, because even if you say people has no reason to put 10 dormamus in the map, why they would not put a champ with no clear counter and unavoidable damage such as domino? a champion that is working even beyond intended, even breaking through our blocks. Just clarifying that's a bug doesn't solve the problem...saying "we are passing along your feedback to the team" isn't a soulturion neither.
The meta of mcoc are champions themselves, there's where you have to start to make real changes to the game, but of course, why would we care about something that serve us and only harm the players, right kabam?
I mean if people can get away for 2 season why not try for a 3rd
Other than shortened timeline there’s no value being added to AW Seasons. Putting lipstick on a pig still makes it a pig so please stop acting like every change is some magnificent addition. Rolling out monthly tweaks followed by larger quarterly changes is already hard enough to keep up with. Turnaround times, delayed updates, and constant excuses are everlasting and offensive to the player community. Lately I’m beginning to question the timeline of this games existence based on other things that have been said to us....
Please listen to @DNA3000 more and consider implementing his ideas.
Yea, this is going to be the faces in AW Def placement we are going to see soon ....
(from Infobot)
Does it still ignore common senses and fundamental mathematics?
Since the AW overhaul you are sticking with a fixed cap scoring system the SAME for all alliances. And removing 1 if the scoring categories?
The purpose of this new updated AW scorIng change is to reduce 100% exploring with maximizing difficulty and then wait and see???
Still not thinking about rewarding skill based points that aren’t capped (defender kills).
Or the obvious solution. Make it not possible to get 100% EVER by adding more paths and different ways of killing the boss with difficulty weighed into the score. Like countless real contest??
Most important question for
@Kabam Miike does the Meta show these changes are helping the psyche of all those players you were concerned with. How the pressure of not giving away defender kills was ruining their fun.... what was that nonsense you posted back then? Hard to keep up.
Agreed...that’s where unfortunately I found bringing the rosters up to be both a major progress speed bump and a “counter” to figuring out who where the kabam thought process roulette lands.
Unfortunately, people are fighting for RDT’s which will only help a very specific alliance. If diversity goes I hope we never see rank down tickets ever again as each one will be worth so much more. This is a horrible decision by Kabam and will be made even worse by RDT’s.
I hope Kabam change their minds about diversity. They’ve ruined this game for so many if they get rid of it. Honestly I’m baffled how they thought this was good for the game.
Sir you dont know what you are talking about.
You sound like a bunch of backpedaling politicians. Thanks for reinstating The Wall of IMIF and Dorms. Are you going to make it illegal for us to have players outside of the US without a US passport next?
1. You should issue rank down tickets. This change institutes a fundamental change in the way people will see the game and rank champs.
2. You should allow us to see what champs are in our lanes in AW instead of them being hidden. If I'm going to have to fight 11 Medusa's, I'd like to at least know before I bring my old hat champs that you have forced me to rank. This would at least make it fair.
3. Can you just admit you are trying to make this game pay to play. These changes basically make your credit card the most powerful champ in the game.
I'm the last free to play player I know. We're a dying breed.
Yeah, I’d say I’m a bit 50/50 on the RDTs. I understand why people would want them, but at the same time, you can’t help but ask them, “you do realize you are falling for the trap, right?”
I hope they do too. It took 2 seasons to finally have a decent diversity group...if I have to deal with the good ole NC/Magik/domino/etc paths...I’m sure others would say that being annoyed is putting it lightly (and to miike’ “that’s not the meta of the game” counter...those kind of ally’s have been run into...people still go for spite defenses)
At least that would give some value back to the people who invested in Lesser champs for the purpose of AW defense assuming they were making defense tougher And getting diverisisry points..
Instead of added 5 more minis and new nodes go fix that
This is what they've yet to understand. It's the map that determines if people go for 100%, not the nodes. In the old map you have 3 lanes going to each mini, so you had to decide if you'd send people right to ht mini or to explore. They just don't get it.