**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Fair enough. I hope Kabam does the right thing and fixes Quake. It's not fair that they've been leading us along for 1.5 years with her working one way, only to suddenly and stealthily change it up. Hopefully it's an accident and they fix it.
When will kabam fix this bug?
hajfafdalfaejra fwej4jraf;lj3ero;ljfla
She won’t. Drax has a double hit attack, which is why he doesn’t trigger Quake’s evade or things like Mordo’s astral evade.
As an owner of a R4 Quake and a L99 4* Quake, please sort this out. There’s nothing more frustrating than to work for a champ, to learn how to use that champ and to work for materials to rank that champ up—only to have the game team throw some code in that gums it all up, leaving us with promises that a fix is “in the works.”
Dr. Zola
Are this two separate comments or do you want them to fix the Drax thing?
Really shows how little kabam actually knows about their own game. Makes me wonder how many other things are happening in the game that they’re unaware of and if they’ll claim it’s a bug when they find out, then fix it in the next update.
I agree Quake was going to be my second r5 champ hands down. Now with all the nerfs (or bugs, call it how u want) im even wondering how useful she is at r4 smh
quake is trash!!
Yup. I ranked her to 4/55 in the mistaken belief that Kabam would be transparent about their intentions. However, with the Drax verbiage offered by @Kabam Zibiit on the Drax thread, it's a slippery slope. (http://forums.playcontestofchampions.com/en/discussion/comment/426773/#Comment_426773)
"Frame rate" change? Maybe, maybe not. However, the community has no way to verify this. And even assuming that it's the frame rate that is being altered, I can now see how this could be used as the excuse for this stealth Quake nerf. I can hear it now, going something like this:
'Oh, Quake is now working as intended. Before, she was able to charge her heavy right after using dexterity. But since we made changes affecting the frame rate on your device, there may be less of a window of time in which to activate charging heavy, which may result in Quake failing to charge heavy if you're too late.'
See, it's all your phone's and your fault. Really, you should consider yourself lucky Quake could charge heavy after dexterity for the past year and a half since Quake came out.
Or, maybe they just made heavy attacks take longer to "take" after pressing. Or maybe they did any number of things, but now with Kabam's new, special explanation language, we may never know why our favorite champ upon whom we used precious resources, whether Quake or anyone else in the future, was silently nerfed. It will never be their fault, so no RDTs.
Oh, it's really easy to verify. There was no "frame rate change." If it was a frame rate issue it wouldn't have worked 100% of the time against Mordo for all devices. X-23, Elektra and AA can still bypass astral evade. It was a drax specific nerf against evasion (and not just astral evade). Earlier, when any champ evaded the first hit of Drax's medium attack, the second hit of the medium attack still hit the opponent (since it follows quickly after the first hit and doesn't allow the evading champ to evade far enough to avoid getting hit) and thus stopped the evade. Right now, when a champ evades the first hit of Drax's first medium, his champ model moves back at the same time as the evading opponent and doubles the distance between them compared to before the nerf, not allowing the second hit of the medium attack to connect and cancel the evade. As a result drax cannot counter any evade with his medium (which he was able to before—like Quake's concussion evade or OG Ultron's evade).
The frame rate explanation was something Miike came up with when asked about Drax's interaction with astral evade and the moderators stuck to that explanation. Bypassing astral evade has never been about frame rate. Drax, AA, X-23 and Elektra could bypass it because all of them had some sort of attack animation (medium attack for Drax and heavy attack for the others) where the first two hits had a very small time interval between them and the second hit had a range large enough to hit Mordo before he evaded too far.
That's excellent information, good catch. Do you happen to have a couple videos, one before and one after so we could show the Kabam community? I assume Kabam won't do anything differently until enough people care...
You're my new best friend. I love U mate.
http://forums.playcontestofchampions.com/en/discussion/73872/drax-update-his-main-ability-is-now-useless/p1