So we have Skill AND Uncanny on the same day? That's gonna require so much energy. Uncanny better be free.
Original plan was Hero AND Uncanny on the same day, so think they count on us using the weekly energy refills before they expire in our stash.
Leave it to Kabam to not think things through. Hero champs should be the Uncanny room, not two at the same time. Why not just make it cost 20 energy to log in this month?
How can anyone be expected to do all the things this month without spending units on energy refills and kabam doesn’t even have the decency to give a refill offer thankfully I’m done with act 5 cause between heroic master and uncollected plus danger rooms at 2 energy a move(which is rediculous) I’m gonna blow a ton of units just on refills this month way to make that cash grab
How can anyone be expected to do all the things this month without spending units on energy refills and kabam doesn’t even have the decency to give a refill offer thankfully I’m done with act 5 cause between heroic master and uncollected plus danger rooms at 2 energy a move(which is rediculous) I’m gonna blow a ton of units just on refills this month way to make that cash grab
How can anyone be expected to do all the things this month without spending units on energy refills and kabam doesn’t even have the decency to give a refill offer thankfully I’m done with act 5 cause between heroic master and uncollected plus danger rooms at 2 energy a move(which is rediculous) I’m gonna blow a ton of units just on refills this month way to make that cash grab
WITHOUT any energy refills nor Alliance energy refills, you will get just enough free energy to complete all monthly events.
I do not understand the issue. You guys want everything for free. You have to work for it. You have to plan and time your sessions and time it right. I play all day. I play at work and when my energy runs out then I play arena til my energy refills. I play arena to get more units front the arena crystals. While at work, I play on lunch break. You have to commit your self and work for it. Some of this stuff is insane how its so many events at one time. You don't have to spend the money to get the units just play for it. Kabam has given us so much so far with this game. When I am away I have my help from my friends so when I come back after a few hours i am straight. It just seem there is so much begging when somethings is not how you want it.
Kabam Keep doing what you doing. You have provided a medium of entertainment that far exceeds many games. There are many of us that really enjoy this game. Some of us can be so petty. GOODNESS!!!!!!! PLEASE STOP COMPLAINING PEOPLE.
Can you guys consider taking a look at the Sentinel Boss? Doesn't seem scaled for difficulty.
seems too easy
No. It's not.
Well that Master quest was painful!
It's not, if endless SP1 baiting is something you enjoy. I do not and it took me a few times, but now I can evade sentinel's sp2 perfectly. Not that it's very hard, but until now I never cared to. Thanks danger rooms!
Can you guys consider taking a look at the Sentinel Boss? Doesn't seem scaled for difficulty.
seems too easy
No. It's not.
Well that Master quest was painful!
It's not, if endless SP1 baiting is something you enjoy. I do not and it took me a few times, but now I can evade sentinel's sp2 perfectly. Not that it's very hard, but until now I never cared to. Thanks danger rooms!
Interestingly, that's what I was doing as well. I am almost perfect on SP1, but I sometimes whiff on SP2. I should say, I used to. I got more practice today than the last few months of AQ outside of AQ where practicing is potentially a lot more expensive. That was a decent silver lining for that fight.
Master was difficult with the analysis complete. I ended up using a revive. For epic I stuck to parry-LMLM and that helped since I built the analysis charges more slowly.
Can you guys consider taking a look at the Sentinel Boss? Doesn't seem scaled for difficulty.
seems too easy
No. It's not.
Well that Master quest was painful!
Actually, I had less of a hard time with the Master. It's the Epic that whiffed me. Lol.
I guess it depends which mutants you have available at 2* and 3*. Presumably, you got it in the end?
I had to take two runs through on Master; but worth it (to me, at my stage) for T4CC crystals.
Clearly I need to practice evading Sentinel's special attacks more. It was the sheer rapidity of analysis gain that was the biggest challenge for me - blocking an SP1 generates something like 40 analysis charges; and evading it doesn't seem much better.
At first (as my 2* champs were annihilated) I felt it was kind of unfair forcing us to take very underpowered mutants against a machine with such an overwhelming advantage. Then I thought to myself - Hmmmm. Danger room challenge? Really, who else would the mutants fight?
That perspective helped, and I enjoyed the challenge a lot more, actually putting me in the role of the X-Men in the actual Danger Rooms.
Can you guys consider taking a look at the Sentinel Boss? Doesn't seem scaled for difficulty.
seems too easy
No. It's not.
Well that Master quest was painful!
Actually, I had less of a hard time with the Master. It's the Epic that whiffed me. Lol.
I guess it depends which mutants you have available at 2* and 3*. Presumably, you got it in the end?
I had to take two runs through on Master; but worth it (to me, at my stage) for T4CC crystals.
Clearly I need to practice evading Sentinel's special attacks more. It was the sheer rapidity of analysis gain that was the biggest challenge for me - blocking an SP1 generates something like 40 analysis charges; and evading it doesn't seem much better.
At first (as my 2* champs were annihilated) I felt it was kind of unfair forcing us to take very underpowered mutants against a machine with such an overwhelming advantage. Then I thought to myself - Hmmmm. Danger room challenge? Really, who else would the mutants fight?
That perspective helped, and I enjoyed the challenge a lot more, actually putting me in the role of the X-Men in the actual Danger Rooms.
Oh, I finished. With more Resources than I feel is necessary. Lol.
How many hits did it take for you to take him down? And what champ(s) did you use?
x23 and Mags. Took over 150 hits. Super annoying. Just baiting sp1s over and over.
I couldn't take him down after over 500 hits. That was with R2 2* because I don't have R3 2*, but still...500 hits to not even take him down is ridiculous. Ronan and Captain America I took down in 30 hits...
1) what is the completion rate for different days, and how did that impact milestones
2) what is the quality of 2* mutant champions in the PHC pool
3) which mutant champions have people been willing to rank up at 3*, and why?
My guess is that the rate of completion for this mutant day is the lowest, esp at master, unless day 1 was even harder than I realized
I feel that the basic 2* mutants are largely an indifferent group, and we must consider that there were no mutants in the cinematic crystals
Personally, I ranked up the old Gods (wolverine, AA, X23), and they were not great for me. I reinvested in a few better options, as I had the resources. But the better options were not many, even for my roster. Even Emma would not work, as I am not sure what her inverted controls is supposed to be able to do on offense?
Sentinel was awful. Worst choice. There’s a difference between a challenging fight and a long, monotonous drain on our time. Seriously, 300 hits for each fight? This is a LOL/ROL level fight with not even close to the rewards to match.
There's a problem with the Uncanny rooms? Upon completing the same difficulty the second time, passes got used, didn't get any rewards and no extra completion points either!!!!
The uncanny rooms are available but I feel like a mistake was made with the milestones. Why do we have to run every quest twice to get all the milestones? There’s only one path in uncanny.
Isn't the point of getting more than 3 passes in a week so that we can run the uncanny rooms more than once to get the rewards more than once??? I don't understand what's happening here. Now, we can only get the completion rewards once, it makes no sense.
Comments
Leave it to Kabam to not think things through. Hero champs should be the Uncanny room, not two at the same time. Why not just make it cost 20 energy to log in this month?
WITHOUT any energy refills nor Alliance energy refills, you will get just enough free energy to complete all monthly events.
Kabam Keep doing what you doing. You have provided a medium of entertainment that far exceeds many games. There are many of us that really enjoy this game. Some of us can be so petty. GOODNESS!!!!!!! PLEASE STOP COMPLAINING PEOPLE.
seems too easy
No. It's not.
Well that Master quest was painful!
It's not, if endless SP1 baiting is something you enjoy. I do not and it took me a few times, but now I can evade sentinel's sp2 perfectly. Not that it's very hard, but until now I never cared to. Thanks danger rooms!
Interestingly, that's what I was doing as well. I am almost perfect on SP1, but I sometimes whiff on SP2. I should say, I used to. I got more practice today than the last few months of AQ outside of AQ where practicing is potentially a lot more expensive. That was a decent silver lining for that fight.
Actually, I had less of a hard time with the Master. It's the Epic that whiffed me. Lol.
I guess it depends which mutants you have available at 2* and 3*. Presumably, you got it in the end?
I had to take two runs through on Master; but worth it (to me, at my stage) for T4CC crystals.
Clearly I need to practice evading Sentinel's special attacks more. It was the sheer rapidity of analysis gain that was the biggest challenge for me - blocking an SP1 generates something like 40 analysis charges; and evading it doesn't seem much better.
At first (as my 2* champs were annihilated) I felt it was kind of unfair forcing us to take very underpowered mutants against a machine with such an overwhelming advantage. Then I thought to myself - Hmmmm. Danger room challenge? Really, who else would the mutants fight?
That perspective helped, and I enjoyed the challenge a lot more, actually putting me in the role of the X-Men in the actual Danger Rooms.
Oh, I finished. With more Resources than I feel is necessary. Lol.
But I’d do it again
After hitting Sentinel over 500 times he still wasn't dead...not worth it to me
I thought he was annoying and hard.
How many hits did it take for you to take him down? And what champ(s) did you use?
x23 and Mags. Took over 150 hits. Super annoying. Just baiting sp1s over and over.
I couldn't take him down after over 500 hits. That was with R2 2* because I don't have R3 2*, but still...500 hits to not even take him down is ridiculous. Ronan and Captain America I took down in 30 hits...
1) what is the completion rate for different days, and how did that impact milestones
2) what is the quality of 2* mutant champions in the PHC pool
3) which mutant champions have people been willing to rank up at 3*, and why?
My guess is that the rate of completion for this mutant day is the lowest, esp at master, unless day 1 was even harder than I realized
I feel that the basic 2* mutants are largely an indifferent group, and we must consider that there were no mutants in the cinematic crystals
Personally, I ranked up the old Gods (wolverine, AA, X23), and they were not great for me. I reinvested in a few better options, as I had the resources. But the better options were not many, even for my roster. Even Emma would not work, as I am not sure what her inverted controls is supposed to be able to do on offense?