**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Let me help you out here Mayhem. No one is asking the "lower class" to prop up the upper class on the backs of their labor.
You ask what do they get out of it. If you are in the lower tiers.. Grinding arena is probably the only sustainable and repeatable place for you to get any traction on your account with out spending money. Base rank rewards give 75 4 star shards and an arena boost crystal. 150K gets you 30 units, 4500 battle chips, 5500 gold, and 3600 PHC shards which have a chance to award a 2, 3, or 4 star. All of these things help to increase your roster and upgradeability. Not to mention the battle chips you get for each match set which is about 360. People are helping themselves by helping the community. The top grinders will always grind, I'm not asking the community to come together to help the top tier get more heroes.. I'm asking everyone to come together to help make getting rewards more accessible to the lower tiers and widen the pool of people who can get rewards. Helping people on the bottom get to the mid and top ranges faster.. a LOT faster.
I really and honestly don't understand how this is a bad thing.
Some people think this is helping the rich get richer.. so therefore will just horde their resources and never invest out of fear. They will literally stay in the same place making very little movement forward while the gap widens. It's sad.
It is not a bad thing if people could work together on the whole. But the ability to contribute as a whole is limited not by the players but by the system in place. Upper players can not donate to lower tier players in a way that this can trickle down. (and that is due to people who would otherwise exploit the system) This concept as noble as it is, is reliant on the bottom to prop up the middle class, in disproportionate numbers. And that will cause gaps to widen. If it results in just the top tier people taking a little extra time to grind what is needed so that the middle gets a better chance at the target percentage then it will work.
It is not that I see it as "bad" per say but very disproportionately balanced, very much like a pyramid scheme.
I think the reason this doesn't gain traction, is people seem to have a broad misunderstanding of what causes the cutoff to be so high. They think it's solely people running up the score and refusing to stop at say 4 mil. They don't realize that it's just participation #'s that are not as high as they should be (in my opinion).
I have realized, from the an arena recently, where I missed the cutoff for the hero my rank was 12,450ish and that was good enough for 11-25%. This means that there were less than 124,500 players to score at least 150k in arenas. So for the Mordo arena that ended last, I scored 1.2 mil with a rank in the 32,000 range. If 320,000 people had scored over 150k then the cutoff would have been considerably lower.
In the end, until more people participate in arenas and score enough to rank, the cutoffs will still be out of this world. It doesn't matter what the 'grinders' do.
There is some validity to it. Discussing scores doesn't really have an effect. The Results are based on a percentage that factors the highest and lowest qualifying scores, and the number of participants. The more people who participate and qualify, the broader the percentages. To a point. It's also determined by the highest scores as well. Meaning, if the majority of participants are scoring high, that makes the cutoff higher at that end, and much closer of a race. It's true that it can alleviate some of the cutoffs. It won't be an ultimate solution because it all depends on how much eveyone is putting up, and how many are qualifying. This is not the case for the top Ranks because they are simply numbered.
As a disclaimer this is by no means aimed at any specific person least of all at Dave whom started this feed.
There is absolute validity to the statement. I'm not going to argue with you, but the final result is based on how many people 'rank' (score about 150k). If 300k do that, the 30k ranked player and up get the hero, period. The chance of 30k ranked players scoring above 4.5-5mil is slim to none, and slim left town. At that point it wouldn't matter if the top 10k scored 20 mil each, the cutoff is whatever the lowest ranked person of 10% is.
Perhaps you didn't read what I said.
I did, I interpreted it as "I agree with what you are saying, but refuse to just say that".
Hahaha.
Obviously some of those losers are not really losing because they may not want the champ and just want the items. Those people are helping everyone. However, if I don't think the rewards are worth the grind then I see no motivation for me to grind so everyone else gets it easier. If I do think the champ is worth it but don't feel I can make top 10% then I definitely see no motivation for me to help those above me win a champ.
I know but that's to get the minimum rewards. You all say “but you get 4 star shards" yes and you get 4x as many from summoner advancement and completion. Only hardcore alliances do the arena events. And other than that the rewards are ****. Battle chips only get you more gold than anything else and the units are kind of useful but its easier to do quests and less repetitive. I still think this is grinders asking us to do the work for them. If you want the champion that badly work for it or rely on luck like the rest of us from crystals.
The fear of higher tier players getting champions is utterly ridiculous by comparison. They are gonna get them one way or another.. So the idea is to hurt others in your brackets and brother brackets to make grinders grind more??
How does this even make sense?!
This is the kind of thinking that makes people delight in the fact that they made a millionaire pay an extra $100.. cause.. cause.. they're a millionaire..so .. they can afford it. Meanwhile also costing the lower middle class family man living check to check the same $100 unnecessarily. But hey at least we stuck it to that millionaire but good!
People complain about the barrier of entry to the game.. They gave you a way to get around it. What do you want now? Auto fight arenas? then Auto select fighters? Then Smart Auto Select for Synergies? Auto press continue? Auto claim rewards? Lol.
Plain and simple. Grinders and higher tier players will grind, they are used to it... 6 million, 12 million, 18 million??? No problem.
Regular players with lives, wives, kids and jobs can have a better shot at obtaining heroes with more people in the pool.
As for the people who want to do absolutely nothing and see no reason to help.. Don't help.. but then also.. don't complain..
Everyone who enters the pool even at the most basic level is earning themselves PHC crystals that do give a chance at 4 star heroes ( although rare ), more likely 3 stars and of course 2 stars.. which even still offer gold, ISO, 3 star shards and upgrade material. You get battlechips also which you can turn in for units.. buy things like featured crystals if you want, but more likely energy to help you progress in the game as well as potions etc. You also get gold from battlechips AND a chance at a 4 star punisher.. which of course no one gets but some do. Rank rewards at the lowest level of the Basic Arena awards you 75 four star shards. Eventually you will make a 4 star crystal on top of everything else you earn in the game. Progression is progression, and when you're finally able and ready to go for your first basic.. that should be a relatively easier grind than it ever was.. Granted people #GetInThePool.
To each their own though.. there are some that see the value in helping others while helping themselves.. others will only be worried about what other people gain over what they get.
All good though.. Even making a sweet and delicious cake requires a little bit of salt!
Stay Dorky everyone! Here's to lowering cutoffs for EVERYONE! Never stop, and keep on pushing!
I wasn't fighting the idea. Just pointing out that it only works to a certain extent because the other numbers factor in as well. It can alleviate it. No worries buddy. I Grind every Arena.
I just think the ones fighting it don't fully understand the entire concept, me personally 3 runs in arena will get me a little over 1.5 million once a day easy roughly about 40 minutes as you put it. Not sure why so many people are afraid to progress & want everything handed to them.
The score graph is a line while people are doing milestones, then it grows exponentially when people wanting the champ.
The best for everyone (Kabam too) is if the champs are the last milestone. Of course, Kabam can put more rewards for ranks if they want.
Yes, it's the best for Kabam too, I'll expand this idea the next days, although ironically it does not suit me because I'm thinking left the game and it would tied me again
1. Milestones are much closer together so I don't have to set aside so much time to get some decent rewards. Used to have to grind half a million points to get the next milestone. Now it's half that at the very most.
2. Ranked rewards are very decent. Not only do I get 4* and maybe 5* shards, I also get arena boost crystals. These help me save even more time for the next arena.
3. Units. Units from milestones and from battlechips. Arena is by far the best source of units.
To me, the new arena system is great and I would get in the pool just out of self interest.
Like what OP said, just because more people do their minimums, doesn't necessarily mean that more top tier players are getting their featured heroes, thus increasing the gap. It's more of helping everyone out in my opinion.
The lower to mid tier are able to get some milestone and rank rewards just for meeting the 150k cutoff, the slightly-above mid tier are able to barely reach the lowered cutoff due to more players getting in the pool, and the top-tier stay the same, because the top-tier almost always overshoot and can easily do >10m. Point here is, regardless of whether more or less people join the pool, the ones who already have a strong roster are quite unaffected since they are already going to grind insane amounts.
I don't think anyone would 100% be against this idea.
perfect. couldn't agree more
Usually I don't go for champs because the cutoffs are insanes and it discourage me to waste time and efforts maybe for nothing, but I do milestones and lowers ranks always as I can, it are constants and SURE rewards.