Whale's perspective on 6-star daily card with 2019 6-star pool
ChuckRyan
Member Posts: 127 ★★
In September, I would have bought today's deal in a heartbeat. Anything that would help me secure a 6* Domino, Corvus, IMIW. September was significant for all of us because the statistical chance to obtain a premium champion was the best we've ever seen in the game.
In September, summoners had a 70% chance to obtain a champion that was good or better and 47% chance for demigod champs or better. Champions that could change the trajectory of a summoner's account. Champions that would open up new end-game content or push them into a new alliance war tier. Everyone was excited--for good reason.
Five months later, we see how to ruin a good thing. With additions of Magneto (OG), Moon Knight, Hulkbuster and other average champions in past months, Kabam has watered down the chance to obtain a premium 6* champion, and yet prices are still at a premium rate.
I don't see the value in purchasing a 6* offer in 2019. Frankly, I don't need the disappointment of spending real money to obtain a 6* Hulkbuster for my roster. It's a pass for me.
In September, summoners had a 70% chance to obtain a champion that was good or better and 47% chance for demigod champs or better. Champions that could change the trajectory of a summoner's account. Champions that would open up new end-game content or push them into a new alliance war tier. Everyone was excited--for good reason.
Five months later, we see how to ruin a good thing. With additions of Magneto (OG), Moon Knight, Hulkbuster and other average champions in past months, Kabam has watered down the chance to obtain a premium 6* champion, and yet prices are still at a premium rate.
I don't see the value in purchasing a 6* offer in 2019. Frankly, I don't need the disappointment of spending real money to obtain a 6* Hulkbuster for my roster. It's a pass for me.
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Comments
People can choose to spend or not spend at their discretion, but people saying this are saying something weird, because you don't get or even have any exposure to "the code." You pay to gain access to things (or have a chance to gain) in the game you will presumably enjoy using. Saying you're spending to get code is like telling someone who buys music CDs or iTunes songs that they are ridiculously spending money to move air around.
I was eyeing the six star offer until I pulled Karnak. That reminded me why I have stopped spending on this game. Way too much trash in the crystals.
They didn't. This has nothing to do with your perceived value of the crystal (that's entirely subjective) but rather with the fact that most people seem to think the objective of cash values is to provide as much value as possible so as many players as possible buy them, and are puzzled when they don't. That's actually the exact opposite of the goal of cash offers in a well monetized F2P game. The goal is actually to provide the smallest game-altering value as possible that still encourages enough people to buy them to fund the game.
The thing that baffles many players is that since in-game items "cost nothing" Kabam must be stingy for withholding them. But actually in-game items cost something important: every item they sell for cash instead of awarding through game play alters the game balance away from playing the game and towards spending to get ahead. That's actually not something you want to do too much of. So there is a reason to minimize how much stuff you sell: it isn't the cost of the item to make, it is the way those items lower the value of gameplay.
A game that tries to get as many people as possible to spend as much as possible is a genuine cash grab: something Kabam is often accused of. But MCOC doesn't try to do that. Instead, it tries to sell as little as possible to people willing to spend as much as possible on as little as possible so that most of the things in the game were earned by gameplay in the game, and so that the amount you can spend yourself forward is as low as can be.
There are exceptions, of course, and they tend to be dramatic exceptions, like the $1 crystal. Obviously, the intent of that was different (it was to try to convert F2P players into spenders). But the fact that you think the current 6* featured isn't worth it, while other people thought the earlier 6* featured wasn't worth it, is in the general case intentional. We're not all supposed to agree that something is obviously worth it, because then that's probably too much value being injected into the game through cash.
In fact I am more excited to open my 5* and 4* crystals than my 6*.... that shouldn't be the case.
That isn't my experience, primarily due to ranking requirements. Every 6* champ I pull goes immediately to 1/25 which is essentially the same as rank 4 (5*) so 6* pulls are more likely to be worth something than the average 5* for me (I'm setting aside arena points here).
Just seen someone pull a storm, and complain how it was stuck between km and domino (dupe her wow)
Yet i have a storm and no corvus or domino 6*
Really makes you think, the only way to get a good pull is to keep on going with your pulls...”rng” sucks so bad you dont know when u will get a good pull..my first 15 6* pulls are bad.....my next 15 6* pulls can all go bad..or good also
I say this as a previous spender. I stopped paying for the game when I realized that I was gambling for something that didn't add much value for me. I'm also hesitant to give money to this company after the last year or so.
That's a fair point and does save rank up materials and potential to rank champs that is not your top rankup choices otherwise. I am trying to emphasize on the chance to pull a bad champ in 6* is the same as 5* but 6* are much more rare to obtain overall. Either way, I share op thoughts and I really have no drive to get excited with a deal that I probably would jump all in half a year ago. I have a 10 6* roster atm.
Yes, but some of those 6* champs are only good for arena, even though they come out as roughly a 3/45 and become a 4/55 when fully leveled. I understand they’re comparatively stronger than any other champ you open right out of a crystal, but that doesn’t necessarily make it valuable. Most summoners opening 6* crystals have a few 4/55+. If I have a 4/55 Blade, KM, or GP, what benefit do I get from pulling a 6* MK or DD? Not much. There’s been no circumstance in which I’m using my 6* DD other than to laugh at how subpar he performs compared to my other champs at similar ranks.
The featured crystal is up and down, although if you don't like one you could save for the next one down the road. But the basic crystal is a little different. Off hand, I *think* the 6* basic is much better than the 5* basic in terms of champion value, ignoring the star rating. I'm going off the trucos chart:
It *feels* to me like you're more likely to get a better champ there. It depends on how you value the champs, but if I sort them by good/decent/poor and rate them conservatively, as a snap judgment I would put Luke Cage, Red Hulk, Killmonger, Void, Hulk Rag, Sentinel, Sabertooth, Corvus, CapIW, IMIW, Domino, Ghost, Heimdall, and Korg as definitely good; Winter Soldier, Yellowjacket, Nebula, Yondu, Angela, Hawkeye, Thor Rag, Morningstar, Proxima, Mephisto, and Psylocke as at least decent if not better. That's 14 good and 11 better than average pulls out of 60 on the list up to that point (there are others I think are also not bad to pull, like Green Goblin, Doc Oc, Hela, Elektra, and Hood, although there's not a lot of agreement there). That *seems* better than the 5* basic, although I haven't gone through the entire list of 5* champs to value them similarly.
I'm not sure what I would do with those guys either: I simply stated I thought the odds were better on pulling a useful 6* than a useful 5*, not that the odds guaranteed such.
Agreed. I bought it for the t5 frags. The 6* shards and the gold we're just bonus materials to me. They've been valuing a full t5b at about $500 for some time now. So to get 18k shards for 1/5 of that price is in some sense a deal. I'm saying that full well knowing that these items are always devaluing. What looks like a great deal today can look like a rip off one year from now, and most likely will.