Do smth bout this game coz ull loose even more old players..... This is nonsence, every single month after every sine update players suffers this bs, why cant u guys delay update release and fix all stuff
Has anyone had the thing where in the "victory" screen after completing a fight.. there's a continuous loop of the audio and visual effects (flash) of someone landing a hit in the background behind your character?:) I have footage of it.
Has anyone had the thing where in the "victory" screen after completing a fight.. there's a continuous loop of the audio and visual effects (flash) of someone landing a hit in the background behind your character?:) I have footage of it.
Yes, this is happening a lot.
Happens to me when i finish a fight with either sp1 or sp2.
Can we please have some clarity on this? What sort of timing? Which champs will be most likely affected?? And why?
It will affect All Champions, but not in a negative fashion! This update should bring all devices in line with each other, so there are less inconsistencies in abilities and controls activating (ie. Parry timing, etc.). For the most part, this shouldn't really change anything for users on Newer/High end devices, but will make the game more consistent for players on older devices.
@Kabam Miike you broke my domino.... any idea of an ETA on a fix or whether this is a permanent nerf?
Otherwise, can I trade my domino for your cyclops?....
I’ve encountered 2 bugs while fighting X-23 in Variant mission 3.1 on the far left path. The first is the same inability to land hits after the opponent’s sp2 that has been pointed out by others. The second is that the enemy is not knocked back by my sp3. I used Medusa’s sp3, and after the animation concluded, X-23 was instantly hitting me. There was no interval in between. I don’t know if any other champions are exhibiting this same kind of knock-down immunity to sp3 attacks, but it’s a serious problem that firing an sp3 now puts the player at risk for an immediate counterattack.
How do they keep managing to break their own game when they make an update. If it was every once in a while sure, but it's like every update something goes wrong.
I’m sure it’s been said, but every character has a delayed hit and a weird sound echo. Very distracting, and the maintenance did not fix a thing. Will this be looked at? I cannot consciously play this game in this state.
6 gb of ram, that's more than enough to not have the slow response. I get discouraged everytime I logged in since the update. Few fights in & it feels like Windows 95 all over again.. Do fix this ASAP as the new events are coming up. @Kabam Miike@kabam whoever gives a damm
It will affect All Champions, but not in a negative fashion! This update should bring all devices in line with each other, so there are less inconsistencies in abilities and controls activating (ie. Parry timing, etc.). For the most part, this shouldn't really change anything for users on Newer/High end devices, but will make the game more consistent for players on older devices.
What it seems to have done - at least on my iPhone XS Max - is slow the framerate down so much, it's like I'm playing on the first ever Android phone. On 2G. In a cave. If consistency means it's basically unplayable across the board, no matter the device you use, I'm done. It's NOT a playable game right now. Feels more like a stop motion animation with clay characters than a fluid fighting game. Until this is fixed, I'm not playing. It's laughably bad.
I’m trying to 100% Act 5 and it seems like it’s harder after this update. Blocking in the middle of specials. Not getting parry even with Cap IW. My bleeds don’t last as long with deep wounds. Yes I timed it. The gameplay is just off. Badly. I’ll be in the middle of a combo and get blocked. And now the special button is just blocking again. I literally hit an opponent with M L and miss only to get to heavy countered or hit with a special. Face Me isn’t working on my G Hulk. I hit a 4* 4/40 15 times with R4/55 Awakened Domino (143 sig) before I got a crit. And that’s with a crit masteries maxed. Please enlighten me on why and what is going on.
I am also doing a 100% run of Act 5 and I was fine before the update. I moved on to 5.2.5 and I am having a **** of a time getting past the first Moon Knight. His random Evade is killing me. Evade pops up indicating he is evading, but instead of evading, he is hitting me with light attack crits. Took off 75% health with 3 light attacks against an R4 5* Sabretooth. I cannot even imagine how impossible Uncollected of this months EQ is going to be.
Great. Wasted 300 units today thinking I was just playing bad. Now I read this. Thanks Kabam. Yondu was impossible to parry and if you try to punish the Loki SP2 your hits miss and you die.
Comments
Otherwise, can I trade my domino for your cyclops?....
https://forums.playcontestofchampions.com/en/discussion/131570/rhino-is-bugged#latest
It will affect All Champions, but not in a negative fashion! This update should bring all devices in line with each other, so there are less inconsistencies in abilities and controls activating (ie. Parry timing, etc.). For the most part, this shouldn't really change anything for users on Newer/High end devices, but will make the game more consistent for players on older devices.
What it seems to have done - at least on my iPhone XS Max - is slow the framerate down so much, it's like I'm playing on the first ever Android phone. On 2G. In a cave. If consistency means it's basically unplayable across the board, no matter the device you use, I'm done. It's NOT a playable game right now. Feels more like a stop motion animation with clay characters than a fluid fighting game. Until this is fixed, I'm not playing. It's laughably bad.
Or does it indicate a complete lack of interest and a number of people just throwing in the towel?
https://forums.playcontestofchampions.com/en/discussion/131729/more-in-depth-updated-22-1-bug-list-of-issues-and-status#latest
If you're curious ^^^