Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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Go discuss it in this thread
Why does this say improved instead of fixed? That's because this has always technically been possible, but has been a very rare occurrence. This can happen if you are attacking into the Opponent's block, and slow down for a second, leaving yourself open. It's just not something you see very often because it's rare that you would slow down your attacks.
It's theoretically possible, though very difficult, for a player to do this as well, but would have to occur while you're eating a combo from the opponent and they slow down between attacks. Again, not something you would see very often.
for those that need a lesson.....
https://youtu.be/9L87I7mAYi8
Champions Index
New ability to view all the available Champions within The Contest in the updated My Champions Screen.
• NICK FURY: Fixed an issue where “Nick’s Leadership” synergy was improperly applying the Attack Boost to Champions without the “Hero” Tag
• Continued optimizations to Framerate and Game Performance
• Opponents on Alliance Quests Maps 1-3, will no longer use Special 3 Attacks.
- Fixed an issue causing the opponent AI to sometimes act too defensively
- Improved on the situation where the Opponent may launch a special attack while being attacked/while blocking
Not to mention the event quest sounds fun and looking forward to the new champions coming.
And secondly and most important: why was this change not mentioned in the dev-blog? This is a massive impact on our playing style and post 12.0 transparency has been forgotten?
They couldn't very well include unintended changes in the Patch Notes.
Will there be Champions restrictions for map6 and above in the Pipeline?