**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
Still Broken
- Sentinel SP 1 still broken
- Dashing in after Sp3
- Defenders popping off a Sp while hitting into the block (not because I'm slowing down combo)
- Defenders standing in the corner flapping wings between block and not blocking.
- Evade intercept still not correct.
I seen new animations and character fixes, but fixes majority of the community are complaining about have not been addressed. Trying to figure out what's going on and if I'm missing something.
On 4* rank up I brought Hawkeye right to r4 from R1. I did not get my rewards or credit for anything other than r1 to r2. I am still showing having to do the r2 to r3 milestone. I have confirmed I do not have the shards from any of these milestones.
You must claim the rewards from the objective before moving on to the next Objective in the chain. More information on that is available in Objectives Introduction post.
@Timone147 I’m guessing this is the statement he’s referencing. Given that the milestones approach prevalent in the game for years doesn’t work that way, it probably could have benefited from a specific example.
Dr. Zola
I play on a iPad 6th generation, and I looked at the solo objectives before this happened if that would help.
Edit: Here’s more pictures
@Kabam Miike
Some feed back this is a bad design choice considering nothing else works like this and it would be implied this would work like everything else in a practical design choice.
I’m not the only one who has been duped by this either talking with my alliance.
@Kabam Miike is the team working on this and can any idea when we can expect a fix? It's making AW bane fights a real pain as you can't keep a "get out of jail free" card in your back pocket...
We waited almost a month to get the fixes we are getting in the next update whenever that is. This is a major bug that causes you to get a combo to the face which cost items and money. Can we get an actual time frame on when this will be fixed?
Is this newer 23.0.1 what is gonna fix Rankup Gem, defenders acting too defensively, defenders launching SP while being attacked or while blocking multiple attacks, backdraft intercept, etc (the ones listed for 23.0.1 in latest Known Bugs list) ??
Just asking because it seems like both of these updates were available a couple days prior to initial timetable for them. Or was the original timetable of the 24th for the initial v23.0.0 so that if Android had their delay in availability it would still have been available by the 24th (by actually releasing it to the various platform services a couple days beforehand) ?