Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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Excessive Energy Costs For Quests....
Unknown_Soldier
Posts: 154 ★★
This picture sums it up.......
4 spaces each requiring 3 energy a piece. No chests,no battles, no dialog interruptions, just empty space. That's 12 energy required in a place that can be explored using 2 spaces at half the energy requirements.
This issue has been popping up in most recent event quests. Theres no reason to have that much empty space requiring that much energy. At max energy (70) camt even complete am entire run. If this is new standard then the energy cap needs to be increased from 70 to 80+. Having to wait for nothing makes the game boring amd having to spend inits on energy refills for nothing is annoying. I'm sure other Summoners agree.
4 spaces each requiring 3 energy a piece. No chests,no battles, no dialog interruptions, just empty space. That's 12 energy required in a place that can be explored using 2 spaces at half the energy requirements.
This issue has been popping up in most recent event quests. Theres no reason to have that much empty space requiring that much energy. At max energy (70) camt even complete am entire run. If this is new standard then the energy cap needs to be increased from 70 to 80+. Having to wait for nothing makes the game boring amd having to spend inits on energy refills for nothing is annoying. I'm sure other Summoners agree.
7
Comments
On the one hand it’s extremely annoying, on the other it gives the game longevity - if there were no energy costs I would have completed all of the solo content long ago, through trial and error if nothing else. On the other hand, it is extremely irritating that at times I cannot complete a single line of a quest without requiring a refill or a lengthy wait, something which is especially annoying for quests where I have boosted for.
TL;DR: it has uses outside of pure money making, still a pain in the rear.
My point was if there are going to be that much space between a fight ...have something a chest a potion ANYTHING....but not a bunch space just to make us spend more energy. Also the fact we have to redo half of the same path because 2 paths overlap is annoying. At least make paths have their own way with minimal overlap.