Hitting into block being countered by specials. [Merged Threads]



  • Spoonmanaron2Spoonmanaron2 Posts: 23
    @Kabam Miike

    @Kabam Miike @Kabam Zibiit @Kabam Lyra As 4cyke stated, this looks to be a bigger issue with AI reaction time overall that is causing lots of issues. This is something has been brought up multiple times but never responded to. What is the intention of the game design team here?

    This is not correct. There has been no change made to AI response time.
    @Kabam Miike Maybe the response time was not intended to be changed but there is an overwhelming amount of evidence that it has changed somehow. As respectfully as possible, we are trying to point out an underlying issue because it's obvious to so many of us. I can't play test as effectively as your developers should be able to but this is what I found specifically just after your last post. These are integral actions to the game and I am shocked this can go without updating for such a long amount of time.

    Issues I came across that seem related:
    Aegon vs Modok where Modok dexed out of the middle of my combo 2 hits in (Variant & Arena)
    SP2 of all Iron Men not connecting repeatedly because the AI response lets them evade between the 5 chain combo into sp2 - SIM v IM, SIM v Electra, SIM vs IMIW, IM vs SIM, etc (these ones tested specifically in Arena)
    Masacre vs multiple champs sp countered (arena + eq)
  • spaceoakspaceoak Posts: 47
    Just got hit with Arch Angle's SP1 while attacking into his block. I was using Omega Red in the Class Trip quest.

    Hey All,

    If you're still seeing this, I need exact Matchups. Which Champion you Used, and against who. We're continuing to investigate this.

    No, you cannot say "it happens to everyone", because that is not going to help us narrow this down. Any posts that do not contain that information will be removed.

  • BerjibsBerjibs Posts: 33
    More examples....

    Corvus vs quake (uncollected eq 3.1 invade path)
    Corvus vs night thrasher (uncollected eq 3.1 invade path)

    There are others on this path I can’t remember specifically.

    Also numerous cases in ROL in last week normally vs cap marvel and rhino

    Corvus vs 5* quake in a duel

    All iPhone 7

    It’s so erratic, I can go for hours/days of play without it happening and then in ROL I could get it happening 4-5 times on one fight.

    Time to sort it out folks, come on.....
  • TheDuke899TheDuke899 Posts: 100
    I've reported it in detail already via ticket system but all that came back were questions over questions and video proof...

    I can't be the only one being struck by SP1 or evaded and countered while hitting the enemy's block. I can't tap any faster and with the P30 Pro I guess I've one of the fastest phones so that can't be the reason...

    Since OR depends on getting spores onto the defender and hitting the block is essential especially against that Crossbones in 6.1.5 were timing is extremely important to be able to bait SP1 and counter in time because off the Degen node...

    So I've noticed that issue against several enemy's:
    - Map6 Quake
    - Map6 Warmachine
    - Map6 Loki
    - Map6 Punisher 2099
    - (that issue in AQ cost me dozens of items)
    - 6.1.5 CB (cost me at least a dozen revives because of that issue)
    - several arena fights
    - several event mission fights

    And no I can't effort the time doing a dozen fights taking videos of it and upload it to YouTube to provide information as demanded from the support. I reported that issue several times and I expect the developers testing it themselves and fix that issue 🤔 ASAP because it really sucks depending on a champ I've ranked up and not working properly

    Or you give me rank down tickets but since OR is one of the bests Champs I want to hold on to him and have this fixed please.

    And a Kompensation of those AQ resources and normal revives would be great I'm really pissed :(

    Thx ✌️
  • spaceoakspaceoak Posts: 47
    I was using Red Hulk in Varient 2 2.2 and Yondu hit me with his sp1 while hitting into his block and the superior ironman hit me with 2 different sp1's while hitting his block. I am using an iPad 12.9.
  • DestroyerDestroyer Posts: 80
    Just now, 5* r3 Pun2099, full suicides vs 5* r3 Crossbones in T1A Arena, no suicides, both duped, Win streak 29. Hitting into CB’s block and he throws SP1 after first light after a medium. Can we ad this to the Known Issues post?

    iPhone 8+, WiFi, latest updates.

  • 4Never4Never Posts: 68
    I'm not saying these events/changes/bugs are related. It's just a hypothesis. I can see how they might, and how they might not be related.
  • Jemster519Jemster519 Posts: 167
    As stated before by a moderator, the mechanics have were always suppose to work like they are currently but were not work as intended before. So the updated change them but I do not think Kabam realized the game wide impact. So here we are today with an intentional change and we are still calling it a bug. This has not been address for a long time but yet this thread is still going. I think at this point it will never be addressed. It has benefited Kabam as people have had to use more resources to complete content so why would it be fixed in all reality. I would be very surprised if a moderator would address this at all moving forward. The only thing we can do as Summoners is to manage our resources so it does not come out of our pockets.
  • Fredhorst23Fredhorst23 Posts: 446 ★★
    Today I got sentinel firing sp1 between second and 3rd hits and bishop firing sp1 on the 3rs hit during a contact combo, so not even hitting into block.
  • _GRINDER__GRINDER_ Posts: 419 ★★
    The defenders are launching their specials or hitting their light attacks through block in war and AQ especially. Has Kabam acknowledged it a bug or its how the defenders are going to be now from now on . Need mods to confirm .
    Kabam you gotta fix that... It's really draining the fun out of playing this game.

    PS I am still able to clear map 6 even on day 5 with 0 item use but this needs to be addressed and fixed.
  • DestroyerDestroyer Posts: 80
    In 5* featured arena using a max sig 5* Namor vs Blade. I’m running full suicides. Namor is yet another champ that you designed who gains a benefit from hitting into block. So I’m playing him as designed, hitting into Blade’s block to mitigate the suicide damage. Blade throws his sp1 while hitting his block. He was backed up against the wall.

    This has happened multiple times today, I just don’t have time to document every occurrence. Is this a bug or not? If so, please update the Known Issues thread. If not, close this worthlesss thread and save us the agony of seeing new messages posted only to find more reports of an issue that has plagued the game for months and still no communication from the Company. iPhone 8+, AT&T WiFi, latest updates.

  • severedtrevorseveredtrevor Posts: 22
    Just happened to me in 6.2.5. Blade threw his L1 while I was hitting into his block with my AA. This has been happening all over the place, and it’s extremely frustrating.
  • hungryhungrybbqhungryhungrybbq Posts: 421
    Not a special this time.. a basic attack. I was attacking Blade in war with Omega and he interrupted my block hits out of nowhere and landed an attack.
  • Agent_TAgent_T Posts: 134
    I was literally just mid combo using Omega Red when a Red Hulk busted out a special 1. Nearly caused me the fight. Really need this resolved/Looked into.
  • WebheadUnltdWebheadUnltd Posts: 9
    I was fighting in Alliance War with Void against an unblockable sp1 Domino.
    Domino was able to hit me with her special in the middle of my combo which instantly killed me. I had a few boosts active as well.

    I know it has been addressed in the forums as something "AI has always been able to do" but somehow, this has never happened to me before v24.0.

    I would like to join a long list of players who are begging for a fix to this since THE PLAYERS CAN NEVER DO THIS.

    It is really disheartening that we lose resources earned by effort go down the drain due to system bugs.
  • JosephPoerioJosephPoerio Posts: 93

    Hey All,

    If you're still seeing this, I need exact Matchups. Which Champion you Used, and against who. We're continuing to investigate this.

    No, you cannot say "it happens to everyone", because that is not going to help us narrow this down. Any posts that do not contain that information will be removed.

    This just happened to me last week while hitting into IMIWs block with my Corvus Glaive in AQ map 6. He had autoblock and I was hitting into his block to finish the fight and BAM, I get hit with his sp1. PLEASE FIX!
  • gforcefangforcefan Posts: 106
    edited August 2
    Happened today in 4* featured arena. Phoenix threw her sp1 between second and third hits of Red Hulk hitting into block.
    Android 8.0, Asus Mediamate
  • Haji_SaabHaji_Saab Posts: 2,695 ★★★★★
    THis is still going on.
  • MPKalaMPKala Posts: 13

    You can replicate this issue with any fight against a champ that has a dash back and hold ability like Nightcrawler, Xbones, and Hood in any game format. It happens most often where the AI has an aggressive behavior.

    You can see that if you hit into the champion’s block after they’ve dashed back to block that the timer is present but then the timer drops mid combo. It’s as if they drop their block for a fraction of a second.

    As stated in other posts there is often a different result where the champion either drops their block completely or uses a special.

    You can see where this might be an issue when fighting Nightcrawler and Thing because hitting into their block is how you work around their defensive abilities, or at least I think that’s how you guys intended it to work. Hitting into a block is also a great way to back a champion up but this “bug” also makes that difficult.

    It isn’t a consistent event but it does happen. I can go through and entire stun immune path in 6.2 and it won’t happen but I can attempt it once in war against a boss and it happens.

    iPhone XR
    Updated iOS


    Happens most often against Nightcrawler and Thing. Has happened against other champs in the contest.
  • WebheadUnltdWebheadUnltd Posts: 9
    I can't understand why such changes to AI mechanics are not tested before being released. This is a standard part of the SDLC.

    Just right before I started writing this post, i faced the same issue again.
    Story quest, act 5.3.2. I was using wasp against Thor Jane Foster. The ability description states that anytime in a model of a combo if was tries to attempt the heavy, a passive stun is applied on the opponent. When i did an m-l-l-heavy chain, Thor did not get stunned. Rather, she activated her special attack.

    This is a really frustrating matter when a game we love so much faces issues like these.
  • DestroyerDestroyer Posts: 80
    "This is a really frustrating matter when a game we love so much faces issues like these."

    I don't understand why a mod or dev can't comment on this thread. It's an easy question to answer: Is this going to stay or are you looking into a fix?

    An answer would personally give me some relief, as I could then make a better decision with regard to my in-game purchase decisions moving forward.
  • Spoonmanaron2Spoonmanaron2 Posts: 23
    Another bug stemming from this recovery time today - Red Hulk recovers from a heavy too quickly to parry in AW.
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