**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
If people are somehow implying that F2P Players won't be able to progress without spending, that will never happen. Ever. All spending does is save time and accelerate progress. There will always be a place for F2P Players in this game. They go to lengths to make sure of it.
However, it's not a game where people who don't spend should have everything those that do have. I don't know where this illusion of closing in on the gap came from, but I have to be "that guy". People who don't spend will not catch up to people who spend regularly, and they definitely won't catch up to people who spend insane amounts like COW. That's just not going to happen. People who have money get more. That's true for the game, and life in general.
What F2P Players CAN do is play for free, grow at their own pace, and still compete in the game. They're never going to be edged out in a way that makes playing obsolete. They just won't be head-to-head with people spending money. Sorry to be the bearer of bad news, but the gap is real with or without this Offer, and what's included here doesn't make a difference for that either way.
Additional skills, 1000s of new and more powerful items, 5x bank space, 5x quests, massive parts of the map. In short, literally thousands, probably nigh on ten thousand hours worth of content for £5/month.
You’re offering me 20% better ratio on a featured 5*, a bit more inventory space and an hour’s worth of arena gold for £10/month.
Just to put it into perspective.
Now they are widening the gap even more.
Don’t like it. One bit.
Your "progression" based rewards are off the mark. More specifically what I mean by that, is that the Black ISO market doesn't truly have materials most Cavaliers would be interested in. To continue the specifics, I feel like it's pretty fair to say that most Cavaliers have a roster of 5* champs they're happy with. Perhaps they're missing one or two elusive champs they'd love to have (for me it's still Ægon), but I suspect most of us are more concerned with 6* champs and ranking 6* champs. Not present in the Sigil is 6* and T5B or T5 class catalysts...not even shards.
Please take this as constructive criticism for the game team, as it's meant to be, because personally, I would subscribe to this with those additions. That said, the offer as it is, just doesn't seem to be that beneficial to those with a Cavalier title.
Thanks!
I would really like to ask kabam why they did not increase those necessary things like energy or inventory.well thats the basic thing in game and now what are you doing is akin to provide someone that basic thing which should be introduced without that offer(i.e. if you would really increase energy or inventory) in exchange for a subscription.black market or new solo quest,these are things you could said was new so i dont care about them but plz atleast not change necessary basic game system to p2w.its simple telling other players that we will not introduced new lvl limit but if you want featured akin to that just subscribe.
Plz if you want to offer anything new and want to make it premium do so but not with basic things.kabam always said whenever someone told how ridiculous is the price of new offer by saying offers are not introducedin remind of every player some like some not,maybw you will like our nxt offer but what offer today was not something which should have been something pay to get.im pretty sure majority of players always ask kabam to increase lvl so that energy,inventory etc size could also grow but kabam never did that.is that why?
Atleast dont bring basic system to the offer section.new solo objective,gold quest or black market can be beneficial to new player who dont have any objection regarding pay up so it does not matter.
As player why would I play mobile game based on RNG,when I can play World Of Warcraft for the same price?
Is that what playerd get after asking kabam to request about lvl up benefits(energy and inventory limit) atleast from couple of years?
Its same as saying "players ask us to do something about it so we introduced improve plan but premium and now you are complaining?"
well i dont really want to pay for something which we are asking for years and is base of system.i would have been shut up like other times when new offer introduces if only those basic things would not have been present like that.(i dont have any complaint regarding anything except benefits which come from lvl up)
The perks in this Offer aren't anything that will make Players who subscribe out of reach in any unreasonable way. I'm just more or less pointing out that trying to compete with people who spend is a chasing game. I can't keep up with someone that has unlimited money to spend. I spend periodically, but the same can be said for people who don't spend compared to those that do. I've said it a long time. Money just saves time. Progress is always possible without spending. Just takes a bit longer.
This is so tone deaf. So incredibly tone deaf.
* to increase the the energy cap \ refresh it faster \ decrease energy cost
* to increase items cap
* to make gold and other resources more available
Kabam always said in return that it will break the balance of the game and this is why they design maps based on the energy cost\cap\refresh.
for extra subscription fee no one care about breaking the balance...
I find it hypocrisy
The 20% experience boost is a red herring, 90% of the market are lv60 anyway, a maximum of 125k gold is a farce - it costs 270k to R3 a 5* champion, let alone the ISO-8 costs. The weekly milestone difference between Uncollected and Cavalier is negligible, ½ a greater solo crystal, 10k gold, minimal ISO and 400 5* shards. I would also argue that the Quest Energy recharge is long overdue with the increasing length of late-game quest lines and a recurring habit to throw in 4 energy/tile quest lines (Class trips).
The only things that look worthy of any money are the 10% discount on carb cores, the ~25% off featured 5* crystals (a nice touch) and the energy reduction, though as said that should already be implemented.
Had this been an additional calendar, more in the region of the January calendar with T2A shards, 5/6* shards, alliance resources I would consider this worthy of interest, but to feature this as some sort of 'premium' account status is pretty poor, as I said in my last post, I get considerably more content for considerably less on other games I play.
If this was all just included in the Star-Lord's loot bag and all other unit offers of higher value I think that this would have gone down considerably better.