There are other champions that need the crutch instead of Proxima. Once her missions are completed her damage reach is crazy, although she is a higher skill cap character and just requires some practice and patience!
She’s great but the only thing I’d like is to let you complete her missions in any order. I have her r2 6* but only can only really use her in quests. In AW, more often than not she’s just synergy. This is because if you don’t get the right mission you can very well timeout. Ie. get third mission on stun immune, or 2nd mission vs. a defensive mined champ that won’t attack and just looks at you. It can still be done but takes much longer and generally not long enough for an AW fight. Otherwise she’s more than fine, carrying over missions would make her unreasonably op.
Missions should be easier, her max damage reduced so that the payoff is not as great, but she can carry 1 mission over per fight. The 100 hits mission is dumb, really dumb. It should be base 75 hits and synergy 50, also all missions should be accesible at all times, not one at a time imo.
she'd be aqesome if she can carry her missiom like corvus but she doesnt even have to carry her missions, just being able to do all three missions at same time and in any order, - like they can give 3 Greyed out icons, as soon as we finish one mission ,1 turns orange(or whatever her color of mission passive are) and so on. she only lacks sometimes and isnt appreciated because AI acts too passive against her ,like not dashing in ,standing there blocking. she still has one of the best specials
I think my post was misunderstood I am not talking about all her missions just one or two from fight to fight that's it just let her start out with a mission or two. Nothing two crazy just a bit of a boost so she has some usability in normal fights not just the crazy long ones.
I think my post was misunderstood I am not talking about all her missions just one or two from fight to fight that's it just let her start out with a mission or two. Nothing two crazy just a bit of a boost so she has some usability in normal fights not just the crazy long ones.
I think my post was misunderstood I am not talking about all her missions just one or two from fight to fight that's it just let her start out with a mission or two. Nothing two crazy just a bit of a boost so she has some usability in normal fights not just the crazy long ones.
Useable and fun to use are two different things, imo there are alot of champs that would be more powerful then her with the tweak I suggested. To those who are saying overpowered what are your thoughts on captain marvel, corvus, morningstar and many others who take a few fights and then they just wreck everything. Not sure what the difference would be here.
Useable and fun to use are two different things, imo there are alot of champs that would be more powerful then her with the tweak I suggested. To those who are saying overpowered what are your thoughts on captain marvel, corvus, morningstar and many others who take a few fights and then they just wreck everything. Not sure what the difference would be here.
The difference would be Proxima being able to carry over 1 mission to fights would make her OP and much less fun to use. After ramping up, Captain Marvel can do 250-300Kish damage before binary ignition runs out and Corvus can do 200Kish damage before running out of charges. VTD and Morningstar do more damage than Marvel and Corvus under certain circumstances and less under other circumstances.
Without ramping up between fights Proxima can do 1-2+ million damage. She only needs to complete 2 of her 3 missions and her signature ability mission for her sp3 to solo Map 7 Day 5 Omega Red when he has full health. The same goes for what’s been said to be one of Variant #3’s hardest fights - 2/3 missions + her signature ability mission and Proxima solos Chapter 3 Rogue. If you think Proxima deserves a buff you’re better of using a champion like Cull Obsidian:
If she was to carry her missions, they would probably allow you to do just one mission per battle, and it wouldn’t be available for the rest of the quest (‘cause it’s completed). So if she finishes mission 1 on a fight, she can’t get another mission 1 for the rest of the quest and won’t get another mission for the rest of the fight. It’s the only way I see to make her work like that without being completely destructive and unbalanced.
But still, the fun part is ramping her up and completing her missions. And it’s really satisfactory to see the special damage output after it. So I don’t see why this would be necessary.
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- like they can give 3 Greyed out icons, as soon as we finish one mission ,1 turns orange(or whatever her color of mission passive are) and so on. she only lacks sometimes and isnt appreciated because AI acts too passive against her ,like not dashing in ,standing there blocking. she still has one of the best specials
https://youtu.be/9Gt5b8H9XyQ
https://youtu.be/mFTeJDDMv20
https://youtu.be/_xtXkd0XaDQ
https://youtu.be/fTjwNTGF7Ms
Without ramping up between fights Proxima can do 1-2+ million damage. She only needs to complete 2 of her 3 missions and her signature ability mission for her sp3 to solo Map 7 Day 5 Omega Red when he has full health. The same goes for what’s been said to be one of Variant #3’s hardest fights - 2/3 missions + her signature ability mission and Proxima solos Chapter 3 Rogue. If you think Proxima deserves a buff you’re better of using a champion like Cull Obsidian:
https://youtu.be/t7cYDqbT61I
But still, the fun part is ramping her up and completing her missions. And it’s really satisfactory to see the special damage output after it. So I don’t see why this would be necessary.
By the way @DTMelodicMetal great fighting in the summoner showdown event, thought you played awesome and your strategy was perfect!