**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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How do you feel about the “changes” to Sym Supreme announced?
This discussion has been closed.
Comments
I see why big names are leaving this game everyday now, this company is money hungry, and only does work that benefits them!!
This doesn't matter. HE'S NOT BEING NERFED. He'll stay exactly as strong as he has been; the best Mystic in the game, and the best nullifier. He doesn't need to be buffed to what his description says. Should they be more careful and proofread to see if they said "increased TO 100%" instead of "increased BY 100%"? Yes. Is this a goof? Yes. Is this a cash grab or a nerf? For once, it's actually not.
Stop freaking out. Kabam can be pretty shady, and has made lots of questionable decisions, but wait and actually THINK before posting. Thanks.
Just saying...
We're not here to discuss me or compare sizes. We're here to discuss SS.
groundedwisdom is a proven troll now and i have seen him trash almost all forum posts with his wrong knowledge,in this one he has crossed limits, there r 2 more n they know that.
And let me break down why your response to GW is all kinds of wrong.
1) Do you not understand that all stagger does is nullify buffs?
This is false. It doesn’t just nullify buffs. If a buff is removed via a stagger you get generic potential. This is paramount as it increases things for him. In Chthon’s the higher the genetic potential the more damage nullify will do. In Null’s, it will increase perfect block and armor based on genetic potential. In Set’s, you get a fury increasing damage based on the genetic potential from the previous phase. It also increases the chance to proc a bleed based on genetic potential. Now you’ll see if I don’t take a post by you about SS seriously it’s because you’ve proven you don’t understand the character.
2) How is having 100% chance to place a stagger on well timed blocks too powerful compared to 50%? Is guaranteed stagger on parry going to break the game?
Well basic math says it’s 50% now power. But more importantly since we have established that stagger/nullify is more important than just removing a buff, it’s very powerful. This isn’t like Juggs stagger in that all it does is remove a buff and nothing else happens/increases. Break the game? No it won’t, but it could tip things to a point they don’t want.
3) you keep derailing the thread with your nonsense. You and anyone else that feels the need to write unnecessary paragraphs saying it’s not a nerf.
Same can be said about you. You keep derailing this thread with your lack of knowledge of the character because you want to argue things that you don’t understand.
What we are doing is actually discussing the change and how boring is changing except his description. But you have pitchfork wielding, personal attacking, sensual innuendo posting, people getting so mad they spew hate and vitriol.
So I’m closing I’ll touch on one thing again. It’s the added effects of stagger/nullify that is what Miike was talking about when he said it would make him too powerful in that phase and subsequently his next phase.
I’ll say again story progression DOES NOT equal champ knowledge. So beating your chest saying your further progressed while not even understanding a basic functioning ability of a champ. I’ll take someone stuck on act 5 who knows the addon to stagger over someone who is 100% 6.1/6.2 any day of the week. Those are the people who know about the issue(s) said champ is having. Simple. The spotlight mirrors the ability list in game. However those people are the ones tossing personal attacks at us, yet we are in the wrong according to the other. Making assumptions about my rating? Laughable that you undershot what my real rating is.
The overall issue here is not the change, at least not to me and a few others, because a few of us stated we would be fine if it was a wording issue. It’s HOW LONG it took to reach this point. In that thread I posted exactly how quickly it would have been to address Null’s day 1 it was reported. That post has since been removed, so I won’t repost it, but it essentially was a 2-3 minute conversation. I personally am appalled at it taking this long when that was one of the bugs being discussed most. Any mod could have seen that asked the right team the question I posed and we would have had resolution within minutes-hours of that issue being brought to light. Instead we waited, albeit some longer than others, close to a year, for it to be spoken on. That’s what people do sadly. They get backed into a corner and don’t have the knowledge or proof to back them up so they try to flex on people. And we are not disputing that fact. In fact those of us happy he is being “fixed” are disgusted it took so long.
While I can’t speak to that issue with Namor I can speak to how some quick fixes are addressed. It comes down to how easy it is to fix. Some things are simply easier to find the cause than others. Had someone actually taken the time to really look into Null’s at the start I believe this could have been fixed as soon as it was being reported.