The problem with End Game Content like Act 6/Variant
Siliyo
Member Posts: 1,471 ★★★★★
The energy cost! The difficulty of the content is already enough, so why are you punishing people with the 3 energy per step? It feels bad if you messed up on the first champion of the quest that you’d have to spend 15-18 energy restarting the quest to get to that first champion? The 3 energy per step serves no purpose and no benefit. Please change this.
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Comments
Harder quests require more energy. That's just how it is.
What I am saying is I’d like more freedom to play MCOC whenever I want without these high energy costs.
So it is a definite money source completely outside of your skill and how hard the content is. So yes it is the cost of completely hard content. I don't agree with this method but it makes sense business wise. That was the whole point of the monthly events legend runs. It about having to spend for boosts and energy refills because any cavalier player would not find the content hard.