**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.

Comments

  • I went from very few crashes (one every few days) to several a day with the new update. This is on multiple android devices (tablets and phones) running different versions of android (4.4 through 8).
  • What I have noticed is that a lot of the time, the health will actually go to 0%, then magically back up to 1% (and not from regeneration or any health gain). I am pretty sure that they put in a line of code that says something like if AI is not too far in the red (below 0 health), just crank them back up to a few health…
  • This bug is so easy to reproduce and very annoying. Reroll the buffs (by using a randomizer), then if you leave the lab for any reason (go to your stash, go to the store, anywhere...) when you return the buffs have reset back to the initial ones. All devices, all OS. I have done this with several versions of android on…
  • It doesn't happen super often, but often enough. My champs will get 2 or 3 or 4 hits of a combo off, then just stop and stand there waiting to be hit. It happened twice with Hulk against Dormammu boss in AQ map 5. It happens on both my tablet and phone (running different versions of android), it happens with a large number…
  • DD and wolverine are back to whiffing again... To add to that, I now also have champs (all female champs with the same moveset as SW and Hulk to name a few) that will only do MLLL then stand there unblocked instead of doing either the final M or L every few combos.
  • Yes, this repeatedly happens. If the AI has enough for a special, they can fire it off a second or so before the timer expires on the stun. This bug existed before the last update.
  • I am stuck, too. It takes them days to get back with a response when you submit a ticket...already missed out on hours of this current arena! Oh, and the response is something like "We are aware of the issue and working on a fix."
  • This is a big issue. I received a few extra normal quest rewards as part of the quests I ran that day (which included a couple of runs through heroic ones). Kabam "took back" way more than the extra I received. Despite the fact I earned no extra 4* or 5* shards, they removed 4* and 5* shards...then they removed all 4*…
  • According to the dev's post, Challenger Rating should not affect sig abilities. In experience, it does. When my wolverine was 4* r4, I was not getting anywhere near the regen % stated. As soon as I got him to r5, things changed significantly. On day 1 of AQ I now get the % stated (fighting 4* enemies). On day 2 (against…
  • In AQ Yellowjacket's SP2 sometimes breaks my blocks (against Ironman) and Dr. Voodoo's SP1 will do it against Wolverine most of the time. This is on map 5 with prestige of 5k+.
  • The new aggressive AI can miss a heavy and still use a special attack before you can get your attack in. It happens in AQ a ton against syms.
  • I fought 3 NC in a row in our AW yesterday (including the left mini boss). I managed to switch two of them (and beat them all), but the timer disappeared at least 3 times. All 3 times he did not change stance at all and was still blocking. I expected the normal 0.5 s or so delay for swashbuckling to appear along with its…
  • The new 14.1 does this...no notice, just ate 0.5 GB of my data plan! And takes over 10 minutes just to log in once!
  • I got killed by this twice (science sym and cosmic sym) on day 5 this series in AQ (with 7500+ prestige). Both times between my 4th and 5th hits. The first with a combo, the second launched a special. And I still get my specials blocked even after just a 4 hit combo sometimes...but it is far less now than before (except…
  • Double intercept. It happens a lot with the new, faster AI. Irks me when using SL and I lose my combo because of it. Both run towards each other and both get hit, even though I started my dash after they started theirs.
  • I just fought two NC in war. Two out of four times I hit him enough that he should have switched, two of the times the timer just disappeared (even though he was still blocking) and twice he switched. So it looks like 50/50. Of course he evaded my sig 99 BW like she did not have any sig at all!
  • You also have to love when you evade the AI heavy attack and rush in for a combo only to meet a special! Or when you are in the middle of a combo and the AI recovers into a block for the rest of the combo.
  • He may mean that instead of seeing the swirly red stun icon, it sometimes puts the parry icon up there (even though it was a stun that occurred during a combo). This happens a lot with SW and Thor (Jane Foster).
  • No, it is you who have no clue as to what probability and statistics are...I fully understand that the chance is not cumulative. And where you came up with 27 sided dice and 15 sided dice I won't even hazard a guess! Learn some math! Let me go through the simple explanation of the first set: 14% chance to proc a regen, so…
  • Btw, I looked up the challenger rating info and found that Kabam Dorosh (a developer) went through an explanation of how it works. Here is a quote from him: "Apart from stat scaling for the above listed stats, nothing. It doesn't affect Ability Accuracy or Proc Chance for abilities. It doesn't affect who has priority for…
  • Does challenger rating affect his ability to proc regen? If so, then maybe this is the reason...but if not, there is something seriously wrong. Below are the numbers. 14% chance to regen as a passive: A 5 hit combo has a 53% chance to proc at least one regen A 10 hit combo has a 78% chance to proc at least one regen A 15…
  • I think his point is that he was at 100% before the game screwed up and took "50%"...of course the game rounded so that it took just over 50%. This put him too low to regenerate in the fight because he was now just under 50%.
  • The syms in AQ are also so fast that they do heavy then specials with no time to attack in between. So you can't rush in after a heavy if they have a bar of power, they often use specials while still stunned with a tic or two left, if they get off a level 3, you get hit before the animation finishes. They block specials of…
  • How would you know if they survived what would have been a knockout and revived up to 10% health? I assume this is similar to duped Phoenix where any hit which would have killed you instead causes you to instantly regen 10% of your health (assuming you make the % chance for it to happen). You can then be killed by…
  • It seems to be happening a lot more now and with a ton of champs. L1 and L2 are getting blocked even after just 3 or 4 hit combos.
  • Half my alliance has been unable to join AQ...this is hosing us badly.
  • My AQ is broken too...I started and now it says start again and I cannot get in.
  • What did it say? "Adapt, go buy an iphone!"
  • Yes, because with a game worth so much $ you can't afford to have a 3rd shift in case of emergency...but you can upload a change on the server just before you leave for the night (which causes the emergency)!
  • It is not just this update. I updated and logged in fine yesterday. Now all android users on multiple devices running various versions of android all cannot log in!