StavelotXote

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StavelotXote
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  • :) guess I can get through the last chapter ok but what will I do to get started when I don't land good 5 or 6 stars :/
  • Offensive cap on buff procs is 30. Defensive procs are 99 apiece I think. Could be 99 total but I think it is individually. Source: https://forums.playcontestofchampions.com/en/discussion/21962/champion-spotlight-medusa/p1
  • 1) Awaken 2) Equip liquid courage 3) Take to power shield nodes 4) Get and maintain Focus 5) Use sp2 6) Repeat step 5 until opponent is dead That's the only thing I like him for. True strike sp1 is ok too
  • Nice. I'm hoping for mine soon also
  • I don't think everyone here is specifically complaining about IM, but on a larger scale, the continuing introduction of more cheap death mechanics that have continued to seep into this game for a while now. These mechanics are usually not quickly addressed and people get tired of it. But then again, yeah it is about IMIW.…
  • Mystic overall is 1st imo Tech class has grown to be my 2nd favorite overall. Yondu, GG, Doc, and Sentinel are all great champions that don't sit at the top of their class but I think they offer great utility. Cosmic class is kind of repetitive and boring, but Hyperion is there. I do like Corvus also. Top end of class is…
  • Hyperion and it isn't close
  • I think the main thing I have to agree on is buffing so many underperforming champs is incredibly difficult. However introducing gear for all champs, but giving better quality items to those bad champs compared to good-great ones, is an easier fix. It is a big lazy bandaid, but it could work, and lazy seems to be the de…
  • I'm gonna be passing on this and continuing to pass on all of these ridiculous heavy grind events with worthless rewards. If there was a reasonable amount of artifacts included, I might be interested. Not giving my life up for this stuff. It's warm out and I refuse to be glued to this game. There must be some kind of…
  • Hyperion was good enough for me to get through this ok
  • I'll take gear. I was against it around 12.0 but I have given up on kabam ever making most of these champs interesting beyond being arena fodder. As an alternative suggestion, I would like to consider adding a second signature ability that is unlocked at max signature level. For already good champs, it can be a nice little…
  • 3-day event rewards are already prestige based, while also factoring in member count. Problem with them is none of any bracket's rewards are any good since they have always been the same since 5* shard introduction at the top. Agree on worthless XP boosts being converted to gold ones and upping the level cap. It would…
  • Even though I like Rulk more overall, Quake has been amazing at getting through Act 4. I have done most of the heavy lifting on my second account with her and Hyperion. They are both good champions but Quake is able to hurt the opponent without giving them power which may be more beneficial in the long run. Just keep her…
  • Unduped 4/55 ultron > max sig 5/50 ultron If you just really need immunity in the meantime, go for it though
  • Having no crit ability would be pretty bad for people with suicide masteries since they'd have to rely on specials to get any damage, but it sounds like it would be fun once you got those specials off. I'm getting unfocused Karnak vibes. You said basic and heavy attacks didn't have the ability to crit, but then a master…
  • Interesting idea but continuous stun reflect uptime is far too strong combined with the ability to bleed through a block would be an absolute nightmare. I think CWBP should be a quite a bit better, but if you scaled this up to AW defender stats, I think it would be an issue. Maybe his armor should be unable to reflect stun…
  • That war machine is a real gamebreaker, isn't he? Soooooo OP
  • Vulture needs his sp1 and sp2 effects switched around and he would be good Blue cyclops (give one cyclops incineration ability and the other concussion. Give actually strong specials and usable armor break duration.) Magneto (both - and actually make them different) OML (horrible champ lol. Make his buffs passive and I…
  • Cosmic class is probably the most redundant and boring class outside of Science class. Poison immunity and fury or some other very plain basic buff. Science is usually some debuff or a boring fury buff and some "high base attributes" that can't be countered. Very boring. Sure there are some good ones in both of these…
  • It would be nice if Kamala actually got furious. I think the screen is lying when the orange icons pop up. She should get so mad, she emits terrigen mist of degeneration where standing by her just kills you. Old Man Logan doesn't go berserk, he gets annoyed. I think he should get a buff that allows him to cut a % off of…
  • He's not the greatest but I like playing with him a lot. Great synergies too. Brian Grant has a good video about how his mechanics work. He is definitely a unique skill champ.
  • He's good for fighting defenders on mesmorize, adaptive, and resistor nodes- along with high buff champs. Pretty quick arena fight also. He really requires keeping his fury buffs going from heavy charging to get decent damage. Wish he wasn't so flimsy or I'd quest with him more. Regen is kind of unreliable at times, but I…
  • Rulk is amazing and eats mystics for breakfast, lunch, and dinner. It's pretty hard to lose with him. High physical resistance at higher dupe levels, great damage, small regen, and incinerate resistance + poison immunity. I don't even use DV in quests anymore since I have to bring Rulk and the other spots are pretty solid…
  • I got a vulture today and hate roughly 85% of the 5*s I have. I won't even take the majority of them past rank 1 because they don't help me do anything and aren't worth the excessive alpha usage. Arena points? Maybe, but I'm tired of getting **** just to rank up, to throw more time away on this game to get more of nothing…
  • So does the 20% prowess stack with mutant agenda synergy, or does mutant agenda modify base special damage and then get multiplied by prowess????
  • Oh I see someone here stated 3* version has all of them, but what about the 2* if I am fortunate enough to find a code for him lol
  • By what percent exactly and which of these synergies are missing from the 3* and 2* variants? Please start putting this in the spotlight as to which synergies are unavailable to lower rarity champions.