weavile
Reactions
Comments
-
don't know if it's a bug at that time but I realized if you block 4 hit and then let anyone on dismay node hit you the last one when you haven't throw the punch, you get the passive degen that deal 0 damage, so bring Luke Cage and win
-
Korg or Thing or Domino on their own is not that hard. But Kabam loves putting them on defensive node, with degen and power gain
-
I miss lil symbi
-
free to play from beginning to end except for that 1 time I do 1$ for the 4* choice crystal.
-
just because I vote yes didn't mean I want harder content, some of the node here is already challenging and if the boss wasn't Cap Marvel and Nick Fury whose have exploitable weakness then it could be hell to play, like put the Ronan from 2.1 to 3.2 boss for example
-
4* Strange before he got nerfed, 4* Star Lord and Wolvie carry me through 5.1-5.3 but after that blocked hit could kill them. 4* DD help me out a lot. 4* Hulk used to be my heavy hitter by spamming lv1 revive but now even Hulk fury is weak compare to my 5/65. 4* gwenpool used to be my war mvp but I have 5* Blade now
-
Storm and X-23 can do decent damage with shock and cruelty, Magneto help a bit too
-
I beat Sentinel with magik but that was a tough fight, stop putting sentinel against mutant pls, it's not funny
-
Void damage dealing by debuff is something only a handful of champ/node can counter so I prefer to focus more on it. Killmonger and Sabertooth synergy is nice but with intercept approach you won't need his sp2 that much and Omega Red can sub in as a auto block killer
-
Void if the game doesn't throw lag or annoying AI, go to 15, bait special, hit block, deal damage from debuff. Or Blade: hit, parry, bait special, regen.
-
the main problem is lag. I can think of 30 ways to combat him but with parry not working, I got ko before the fight even start and the second hit miss = comboed to death, there is not much you can do
-
I don't know about you guys but I think this is the worst uncollected quest. The whole Darkhawk fight is playing caveman MCoC. After the first sp2 it's 10 seconds long parry + 1 hit. You can't use special or heavy cause it will lead to 10 seconds auto block. If Darkhawk decided to hold until sp2 it's more dragging
-
Hood, when thing go smoothly you can regen quite a bit from stagger
-
Heal Block? I beat him with Hood and Blade so don't tell me about the skill BS
-
Blade
-
and then the 90% armor node wall everything
-
it's domino duh
-
Venom the Duck was easy, Sym Supreme might catch people off guard but something like Rulk just roll him over. The second Carnage however was intense
-
aspect of chaos + rage: auto reroll
-
to make thing fun and challenging, node should have pro and con and not a blanket of buff or nerf. If you want to make people use more diversity with global node here are some of my suggestion. + First off alliance can choose which global they want to apply to. Maybe the alliance has many Medusa so a node that compliment…
-
in theory he is immune to the 15% AAR, but the damage over time I'm not sure since Domino can punish people for non existent effect that fail to activate.
-
corner 100% corner 200% corner 300% strike back, tranquility, brute force because F you Blade
-
mastercard + bank account?
-
it's not about the difficulty, stronger player enjoy harder content and I respect that. I also accept the fact that I'm not good enough to do epic every day. But my problem is the rewards doesn't match the challenge. One round epic is the same as one round boss rush and in boss rush we got 2k 5* shards for victory while we…
-
You fight really well and I don't doubt your skill but: 1. 2 r5 and 3 r4 5* is not something the mass have 2. 3 fights with only 2 node and then last 2 fight is dash vulnerable is not something one would see everyday 3. had your stark only r4 or coin flip doesn't giving you regen that Omega red would've kill you entire…
-
for which purpose? Say if I set the standard is LOL completion then Star Lord is my top spot, while Blade is better for questing, or let say in the Lab where every 2 fights has cornered and coin flip then quick burst damage like Spark and Corvus is better
-
Venom the duck has the block to gain power stuff so I think Magik will do the job, SS he's bleed and poison vulnerable so AA or any science champ
-
I feel like the first MODOK lab all over again. Sure on some day it's beatable but a combination of champ and node make it a drain fest. My absolute favorite are how you get counter tactic every 2 match and the 3 last fight almost always have aspect of genesis (-50% hp when most people won't have a full health team by…
-
at least with node that have multiple level like buffet or cornered can we keep only 1 version around like the strongest (15% health) or the weakest. It's boring that each dungeon node have 3 version and seriously diluting the node pool. Even with reroll you likely face same old buffet, cornered, traquility
-
it's lag like once every 8-9 time I evade Emma sp1 I miss the timing for 0.1 milliseconds and die