Kabams handing out thousand units worth of items weekly in alliance **** and about 200 units worth of revives monthly for solo players. Why? Because normal revives are applicable in various pieces of content whereas alliance war and AQ only have one field you may use these items. Probably why we aren’t getting real compensation but it’s whatever, that one big package was good enough for me personally. Would just say grind arena if you need revives because boycotting ain’t working, and arena is where you would normally farm units for revives anyway.
Consider this perspective; they are a business, yes, but that makes us THEIR CUSTOMERS. I cannot think of a single other type of business that can get away with this kind of relationship/communication/treatment with their customers.
It seems that nothing short of damaging their bottom line will get them to even communicate with us, so maybe you guys are on to something with this boycott talk.
First, we want to apologize for being so quiet on this topic. It’s been a little while since we’ve addressed it, but it’s not because we didn’t want to; it’s just that we haven’t had much to add since we made our last post, which is still relevant.
As we mentioned in that post, measuring the effect of the input bug is very difficult for several reasons, including mixing up what the bug is and if it affected a fight. For example, we still see reports from users that are playing on devices that are unaffected by the input issues. While that doesn’t mean they are unaffected by bugs or issues, those are not likely to be the issues for which we started these packages. These should be reported in the Bugs Forum to ensure we can address them and factor them into the compensation plan if needed. As a reminder, we also have more fixes coming in the 33.0 Release that help address the Memory Leak issue that some have been confusing with this input issue.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
We still plan to continue sending Single Player potions and revives and plan to send our next package on Wednesday, November 3rd, when new content is released.
Thank you all for your patience, and we look forward to sharing more about the progress in fixing this issue when we have more information.
First, we want to apologize for being so quiet on this topic. It’s been a little while since we’ve addressed it, but it’s not because we didn’t want to; it’s just that we haven’t had much to add since we made our last post, which is still relevant.
As we mentioned in that post, measuring the effect of the input bug is very difficult for several reasons, including mixing up what the bug is and if it affected a fight. For example, we still see reports from users that are playing on devices that are unaffected by the input issues. While that doesn’t mean they are unaffected by bugs or issues, those are not likely to be the issues for which we started these packages. These should be reported in the Bugs Forum to ensure we can address them and factor them into the compensation plan if needed. As a reminder, we also have more fixes coming in the 33.0 Release that help address the Memory Leak issue that some have been confusing with this input issue.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
We still plan to continue sending Single Player potions and revives and plan to send our next package on Wednesday, November 3rd, when new content is released.
Thank you all for your patience, and we look forward to sharing more about the progress in fixing this issue when we have more information.
Can you please explain why alliance quest and alliance war mode packages are sent weekly and single player mode packages are not?
First, we want to apologize for being so quiet on this topic. It’s been a little while since we’ve addressed it, but it’s not because we didn’t want to; it’s just that we haven’t had much to add since we made our last post, which is still relevant.
As we mentioned in that post, measuring the effect of the input bug is very difficult for several reasons, including mixing up what the bug is and if it affected a fight. For example, we still see reports from users that are playing on devices that are unaffected by the input issues. While that doesn’t mean they are unaffected by bugs or issues, those are not likely to be the issues for which we started these packages. These should be reported in the Bugs Forum to ensure we can address them and factor them into the compensation plan if needed. As a reminder, we also have more fixes coming in the 33.0 Release that help address the Memory Leak issue that some have been confusing with this input issue.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
We still plan to continue sending Single Player potions and revives and plan to send our next package on Wednesday, November 3rd, when new content is released.
Thank you all for your patience, and we look forward to sharing more about the progress in fixing this issue when we have more information.
Thank you but we need MASSIVE single player potions as those bugs had dire consequences on those attempting the newly released act 7 and all the fights we had to do in this month side quest where a single mistake meant your death (black spider man doing 40k on a hit for example)
First, we want to apologize for being so quiet on this topic. It’s been a little while since we’ve addressed it, but it’s not because we didn’t want to; it’s just that we haven’t had much to add since we made our last post, which is still relevant.
As we mentioned in that post, measuring the effect of the input bug is very difficult for several reasons, including mixing up what the bug is and if it affected a fight. For example, we still see reports from users that are playing on devices that are unaffected by the input issues. While that doesn’t mean they are unaffected by bugs or issues, those are not likely to be the issues for which we started these packages. These should be reported in the Bugs Forum to ensure we can address them and factor them into the compensation plan if needed. As a reminder, we also have more fixes coming in the 33.0 Release that help address the Memory Leak issue that some have been confusing with this input issue.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
We still plan to continue sending Single Player potions and revives and plan to send our next package on Wednesday, November 3rd, when new content is released.
Thank you all for your patience, and we look forward to sharing more about the progress in fixing this issue when we have more information.
Can you please explain why alliance quest and alliance war mode packages are sent weekly and single player mode packages are not?
I think he hinted towards it being due to new content dropping at the start of the month, and new AQ series start every 8 days. I'm not sure on the cadence of War compensation, haven't been paying as much attention, is that every week?
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
Just regarding this part, I wondered if you could explain the decision to drop the glory aspect of the packages? You say alliances step down due the the issues, but that comes with a lack of glory in rewards and a lack of rewards themselves. Glory helps to bridge the gap by firstly the reduced glory from dropping down maps, and also the reduced items from dropping down maps which can be bought using said glory.
First, we want to apologize for being so quiet on this topic. It’s been a little while since we’ve addressed it, but it’s not because we didn’t want to; it’s just that we haven’t had much to add since we made our last post, which is still relevant.
As we mentioned in that post, measuring the effect of the input bug is very difficult for several reasons, including mixing up what the bug is and if it affected a fight. For example, we still see reports from users that are playing on devices that are unaffected by the input issues. While that doesn’t mean they are unaffected by bugs or issues, those are not likely to be the issues for which we started these packages. These should be reported in the Bugs Forum to ensure we can address them and factor them into the compensation plan if needed. As a reminder, we also have more fixes coming in the 33.0 Release that help address the Memory Leak issue that some have been confusing with this input issue.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
We still plan to continue sending Single Player potions and revives and plan to send our next package on Wednesday, November 3rd, when new content is released.
Thank you all for your patience, and we look forward to sharing more about the progress in fixing this issue when we have more information.
Can you please explain why alliance quest and alliance war mode packages are sent weekly and single player mode packages are not?
I think he hinted towards it being due to new content dropping at the start of the month, and new AQ series start every 8 days. I'm not sure on the cadence of War compensation, haven't been paying as much attention, is that every week?
First, we want to apologize for being so quiet on this topic. It’s been a little while since we’ve addressed it, but it’s not because we didn’t want to; it’s just that we haven’t had much to add since we made our last post, which is still relevant.
As we mentioned in that post, measuring the effect of the input bug is very difficult for several reasons, including mixing up what the bug is and if it affected a fight. For example, we still see reports from users that are playing on devices that are unaffected by the input issues. While that doesn’t mean they are unaffected by bugs or issues, those are not likely to be the issues for which we started these packages. These should be reported in the Bugs Forum to ensure we can address them and factor them into the compensation plan if needed. As a reminder, we also have more fixes coming in the 33.0 Release that help address the Memory Leak issue that some have been confusing with this input issue.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
We still plan to continue sending Single Player potions and revives and plan to send our next package on Wednesday, November 3rd, when new content is released.
Thank you all for your patience, and we look forward to sharing more about the progress in fixing this issue when we have more information.
Can you please explain why alliance quest and alliance war mode packages are sent weekly and single player mode packages are not?
I think he hinted towards it being due to new content dropping at the start of the month, and new AQ series start every 8 days. I'm not sure on the cadence of War compensation, haven't been paying as much attention, is that every week?
Yes it is distributed jointly with AQ package. If he is in fact hinting that solo package drops with monthly content, could have saved us all a lot of heartburn by stating that outright in the post he linked. Instead we're all left guessing. Hopefully the next package is representative of dealing with a month's worth of input issues.
He also said they *still* plan to send solo compensation on 11/3. Is it just me, or is this the first time the next compensation package has been mentioned by any moderator?
Kidding, don't take that statement above seriously. I think the current timetable is early 2022, but there hasn't been an update in a few weeks if i remember correctly
For me the biggest bummer is that I have had more impact of the problem in story quest than Alliance content, so I would benefit more from a bigger package of regular questing materials. I am trying to get my second account to Thronebreaker for Cyber Weekend, but it is particularly frustrating to use materials I otherwise wouldn't due to the bug. I tried waiting it out, but we are now just weeks away from Cyber Weekend and I need to get my run in. Just finished 6.2.6 Champion, so 6.3 and 6.4 to go.
First, we want to apologize for being so quiet on this topic. It’s been a little while since we’ve addressed it, but it’s not because we didn’t want to; it’s just that we haven’t had much to add since we made our last post, which is still relevant.
As we mentioned in that post, measuring the effect of the input bug is very difficult for several reasons, including mixing up what the bug is and if it affected a fight. For example, we still see reports from users that are playing on devices that are unaffected by the input issues. While that doesn’t mean they are unaffected by bugs or issues, those are not likely to be the issues for which we started these packages. These should be reported in the Bugs Forum to ensure we can address them and factor them into the compensation plan if needed. As a reminder, we also have more fixes coming in the 33.0 Release that help address the Memory Leak issue that some have been confusing with this input issue.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
We still plan to continue sending Single Player potions and revives and plan to send our next package on Wednesday, November 3rd, when new content is released.
Thank you all for your patience, and we look forward to sharing more about the progress in fixing this issue when we have more information.
“For example, we still see reports from users that are playing on devices that are unaffected by the input issues…”
Have you factored in the likelihood that users have simply quit reporting all the issues they experience?
I can say with certainty that most of my alliance, as well as most of the members of several Line groups I frequent, don’t venture into forums to make bug reports. And I don’t file a report every time my controls malfunction.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
Just regarding this part, I wondered if you could explain the decision to drop the glory aspect of the packages? You say alliances step down due the the issues, but that comes with a lack of glory in rewards and a lack of rewards themselves. Glory helps to bridge the gap by firstly the reduced glory from dropping down maps, and also the reduced items from dropping down maps which can be bought using said glory.
Thanks!
Because people actually complained about getting too much Glory..
Decrease your aq/aw comp package & give us something for solo stuff. The in game lag is awful. Dying on places I shouldn’t be. Game play should be smoother & less choppy. Solo comp should be released as often as aq/aw comp
I can understand, someone the lack of a solo package. One because people will complain it’s not enough or it didn’t have this or that in it.
As well as they can’t create a solo package that fits everyone’s needs. Much like how the AQ/AW packages were kind of a lump for everyone.
Also what about those people who don’t need a solo package with potions and or revives? What will they get? The short end of the stick? How will they know how much of a player’s progression was halted because of the issues?
Or how much their package will help a player get past a roadblock they otherwise wouldn’t have gotten past of not for those potions?
And if at any time you thought to yourself. “Well if they don’t need the potions don’t use them” or “just because they didn’t use them doesn’t mean I didn’t/won’t” remember the same can be said for the AQ/AW packages.
Comments
It seems that nothing short of damaging their bottom line will get them to even communicate with us, so maybe you guys are on to something with this boycott talk.
First, we want to apologize for being so quiet on this topic. It’s been a little while since we’ve addressed it, but it’s not because we didn’t want to; it’s just that we haven’t had much to add since we made our last post, which is still relevant.
As we mentioned in that post, measuring the effect of the input bug is very difficult for several reasons, including mixing up what the bug is and if it affected a fight. For example, we still see reports from users that are playing on devices that are unaffected by the input issues. While that doesn’t mean they are unaffected by bugs or issues, those are not likely to be the issues for which we started these packages. These should be reported in the Bugs Forum to ensure we can address them and factor them into the compensation plan if needed. As a reminder, we also have more fixes coming in the 33.0 Release that help address the Memory Leak issue that some have been confusing with this input issue.
While many have these Alliance Potions and Revives in their stash, we will continue to send them to all players, even if some are lucky enough not to need them. These packages contain Map Crystals for Alliances that may have decided to step down due to the issues and potions and revives for those that wish to keep pushing.
We still plan to continue sending Single Player potions and revives and plan to send our next package on Wednesday, November 3rd, when new content is released.
Thank you all for your patience, and we look forward to sharing more about the progress in fixing this issue when we have more information.
Thanks!
He also said they *still* plan to send solo compensation on 11/3. Is it just me, or is this the first time the next compensation package has been mentioned by any moderator?
Thanks!
Have you factored in the likelihood that users have simply quit reporting all the issues they experience?
I can say with certainty that most of my alliance, as well as most of the members of several Line groups I frequent, don’t venture into forums to make bug reports. And I don’t file a report every time my controls malfunction.
Dr. Zola
As well as they can’t create a solo package that fits everyone’s needs. Much like how the AQ/AW packages were kind of a lump for everyone.
Also what about those people who don’t need a solo package with potions and or revives? What will they get? The short end of the stick? How will they know how much of a player’s progression was halted because of the issues?
Or how much their package will help a player get past a roadblock they otherwise wouldn’t have gotten past of not for those potions?
And if at any time you thought to yourself. “Well if they don’t need the potions don’t use them” or “just because they didn’t use them doesn’t mean I didn’t/won’t” remember the same can be said for the AQ/AW packages.