Mastery Update Incoming!!!

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Comments

  • willrun4adonutwillrun4adonut Member Posts: 5,845 ★★★★★
    When we had that free week with mastery points cost eliminated, I did the Carina's challengers Abyss vol 2. I swapped masteries every fight (or virtually every fight) because I had suicides on for Diablo whenever I used him and the next fight I'd take them off. I saved so many units. I can see why they have to have a cost. Also, 35 units is way better than I thought they would do.
  • Kabam CrashedKabam Crashed Member, Game Team Posts: 342 ★★★★★
    Polygon said:

    I understand this but my post was more so referring to removing single points at a time (also brought up by @Wicket329 i believe) as opposed to the current system because that would actually cost even more units than from the new system, as if you want to switch points out from say deep wounds to inequity you would have to reset the whole offense tree.
    Ahhh I see what you are saying now. The way that players will switch individual masteries within loadouts is not changing and there are no plans to change it at this time.
  • EdisonLawEdisonLaw Member Posts: 9,705 ★★★★★
    Finally I’ve been waiting for this. It’s always so annoying to change masteries for different champs (ex: suicide and not suicide friendly) and now we have these
  • winterthurwinterthur Member Posts: 8,325 ★★★★★

    Ahhh I see what you are saying now. The way that players will switch individual masteries within loadouts is not changing and there are no plans to change it at this time.
    Would it be possible to unlock Mastery on the right side of tree and remove mastery point restriction on the preceding mastery.



    Can I unlock Liquid Courage without needing to have a point in Recoil?
  • AvnishAvnish Member Posts: 475 ★★★
    Finally it is happening! Thanks a lot Kabam. I have just one question may be it got covered in chat. I didn't read all the massage.

    As I have unlocked suicide, deep woulds despair etc. so do I need to unlock them again in other 2 setup or it will be unlocked already. Or on future unlocking any mastery will apply all 3 master setup?
    @Kabam Crashed
  • winterthurwinterthur Member Posts: 8,325 ★★★★★

    That would be way too OP my dude. There's a reason you get so much attack from those, because you trade it for taking damage when using specials. Everyone and their mother would be running LC/DE 24/7 if Recoil wasn't required, even if the champs weren't suicide friendly.
    It is merely unlocking it, not bypassing to put in a point.
  • PT_99PT_99 Member Posts: 5,589 ★★★★★
    edited March 2024

    Forgive my lack of T1-ness, but, is this a common thing for people to do? Think the only Warlock I've ever turned Willpower off for has been that EOP one back in the day.
    True lol, this whole thing of, "OMG WARLOCK, MUST TURN WILLPOWER OFF OR I WILL LOSE 5% HP"
    .
    What the hell, just use champion loaded with giga buffs like Hulkling, Angela, Vox. I didn't even turned it off for EOP 😆 I indulge in sadomasochism yes
  • Crys23Crys23 Member Posts: 877 ★★★★

    I donno why everyone is thinking cost is 35 units when it's really 70 units, because you switch back again, also if someone has to do it frequently that is hell of a cost compared to what one casual players gets in terms of units and how much one has to save for so many different content and events in the game.

    The loadout feature is great and to assign one to war is pretty good. Other than that I don't see myself using this feature much due to the unit cost.

    Exactly. I will make a defensive setup and that's AW defense. Then one with recoils that I'll use during offseason.
    And the third loadout will be like it is right now. Switch masteries as needed, like this fight needs max MD, or max Pacify. Next needs collar tech, then max despair or deep wounds.

    The day to day usage and needs will be the same and these loadouts won't do a thing to help with that. But they will be big help not having to worry having correct defensive masteries at the moment AW matchmaking starts. And once season ends, switching to recoils will be 1 tap and 35 units away, instead of 100-150 units (and possibly that many taps too).
  • AvnishAvnish Member Posts: 475 ★★★

    I donno why everyone is thinking cost is 35 units when it's really 70 units, because you switch back again, also if someone has to do it frequently that is hell of a cost compared to what one casual players gets in terms of units and how much one has to save for so many different content and events in the game.

    The loadout feature is great and to assign one to war is pretty good. Other than that I don't see myself using this feature much due to the unit cost.

    Whatever! But it is still cheaper than previous. If you use full despair and deep wounds. That alone take 30 units and then 30 units for precision and cruelty around 20 units for suicide. If you switch to suicide it will cost you around 90-100 units. And switching back costs 60-70 units.

    In comparison 70 units are very less than 160 units. And main benefit is you can setup mastery for AW in which you can configure the mastery for defence only and set that for aw permanently. And for attack use other 2 as suicide and non-suicide.
  • SlayerOfGodsSlayerOfGods Member, Content Creators Posts: 654 Content Creator
    PT_99 said:

    True lol, this whole thing of, "OMG WARLOCK, MUST TURN WILLPOWER OFF OR I WILL LOSE 5% HP"
    .
    What the hell, just use champion loaded with giga buffs like Hulkling, Angela, Vox. I didn't even turned it off for EOP 😆 I indulge in sadomasochism yes
    Actually, that EoP Warlock is quite horrible if you have Willpower enabled. Definitely way more than 5% HP taken as damage. Especially when you're trying to do some of the CCP Challenges :)
  • GMAX77GMAX77 Member Posts: 512 ★★★

    1) The cost for swapping masteries was the biggest reason why people asked for a loadout in the first place. Reducing the cost instead of removing it is only half of a good job.

    2) Arena is the biggest reason why many players, myself included, uses the recoil masteries. Having to pay 35 units every time I go to arena, then another 35 when going back to questing, AQ, or AW attack is ridiculous.

    3) I never said things have to be the way I wanted, let alone demanded it. The only thing I did was sharing an opinion on something that I saw happening many times before, but of course a white knight would get triggered by the fact that someone shared an opinion they don't' like.
    -------------------------------------------------
    1) If 35 units is too much, consider a few rounds in Arena. Between that and whatever 22 hour even is going on, it should be relatively easy to snag the units.

    2)It is not a requirement to switch the loadout. If the 35 unit asking is more than one can handle, they can stick to a standard mastery set up and play as they've been playing for the last however many years.

    3) Is one considered a "white knight" if they are pro-Kabam but agree with you? Are they only a white knight if their pro-Kabam opinion is in opposition to the individual. I do not agree with everything the company does, but in all fairness that's the beauty of us all having opinions. I would love if we could all get to the place where both pro and con opinions are seen as valid, and someone does not have to get the dreaded "white knight" label just because they have a viewpoint that promotes or is in line with the developer's action, perspective, or choice that a potentially vocal minority is against.

    " of course a white knight would get triggered by the fact that someone shared an opinion they don't' like"
    The hypocrisy of this statement is staggering. :s
  • PT_99PT_99 Member Posts: 5,589 ★★★★★

    Actually, that EoP Warlock is quite horrible if you have Willpower enabled. Definitely way more than 5% HP taken as damage. Especially when you're trying to do some of the CCP Challenges :)
    Sorry I didn't mentioned CGR as giga buffs champion 😔
  • Darkness275Darkness275 Member Posts: 889 ★★★★
    edited March 2024
    Thank you.

    Genuinely. If this isn't some April fools joke, this is an amazing pro-player move Kabam.
    Thank you so much. The associated cost is fine, it's not unreasonable at all, yeah there may be loadout modifications that are cheaper but if so - just do it manually. This potentially saves units as well as time. Huge win.

    My only ask of clarification, is does the loadout saved for defense actually save? Is it truly "set and forget"? Meaning, if I check the box and set that loadout, set my defenders. Am I free to switch my mastery loadout around as many times as I want and my defensive masteries will never change because the box was checked? Or will my defensive masteries switch around to whatever loadout is active?
  • Kabam MiikeKabam Miike Moderator Posts: 8,268
    Avnish said:

    Finally it is happening! Thanks a lot Kabam. I have just one question may be it got covered in chat. I didn't read all the massage.

    As I have unlocked suicide, deep woulds despair etc. so do I need to unlock them again in other 2 setup or it will be unlocked already. Or on future unlocking any mastery will apply all 3 master setup?
    @Kabam Crashed

    Nope! The masteries you've unlocked are unlocked across all of your Loadouts. No need to unlock them again.
  • KenkylKenkyl Member Posts: 8
    Hope this is not APRIL FOOLS.
  • BigBlueOxBigBlueOx Member Posts: 2,789 ★★★★★
    This looks really really well done and fairly executed with a solid launch plan. Tip of the cap to the team on this
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