Version 20.1 Discussion Thread
Kabam Miike
Moderator Moderator › Posts: 8,269
Version 20.1 of Marvel Contest of Champions is coming October 1st! Symbiotes are taking over this release with the "Blood and Venom: Symbiomancer" Event Quest, Occult Labs, the My Little Symbiote event, and the reworks to Venom and Carnage! Check out the release notes here: https://forums.playcontestofchampions.com/en/discussion/comment/589884/#Comment_589884
Post edited by Kabam Lyra on
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Comments
In Quest Or AW No Give Him Some Immunity
Will they be exactly the same they were on the BETA, or did any of them suffered some change from twhat they were there?
Also, this: "Various performance and stability improvements"
What exactly will change? Are the lag problems fixed with this?
I thinks he's Good and Amazing Champ At The same Time He's Damage Maybe better Then blade but he still Need some Utility here is what he Need
1-resistant to Bleed and Poison effects, decreasing their Potency and Duration by 50%
2- against Evade Champ Carnage Gain True streak as long as the evade champ Bleed or Armore Break
4- change he's Victory pose
5- Each time Carnage activates a Special Attack he begins to Mutate for 6 seconds
Damage dealt to Carnage by bladed weapons is reduced by 25% and does not cause Carnage to bleed.
1) does the stun get removed immediately, or is it on a delay similar to the skill Sentinel’s purify, AV’s tenacity, etc?
2) To confirm, does this apply ONLY to Juggy, or also Unstoppable Colossus and/or others?
There were some minor tweaks to Carnage after the Beta to make him even better. We'll have his Spotlight up in a few minutes so you can check them out.
Various performance and stability improvements" covers all of the back end stuff that we do to help improve on issues like Lag.
Hope he be Good
Even better if Carnage was improved even more!
Don't know if this will be in his spotlight or not, but is it possible to know what this "slight improvement" was when compared to what he was on the BETA?
Kabam Zibiit said it would be fixed this coming update:
A change like this affects many, many champ interactions and completely changes the balance of many fights.A Blade will now have an even easier time mowing down mystic champs with danger sense now being able to stop MD via ability reduction. Do you realize how many champs have ability reduction capabilities and how this change affects the way they now fight mystics? A change like this requires play testing the same way dexterity and MD interaction was play tested, not passed off as a one-liner in a patch release.
Carnage Will Be Like Beta He's Physical Resest Have Be Increased More
And While his Opponent is Bleeding or Armor Broken, his Special Attacks become Unblockable
Also noticed those too.
But apparently he had more changes. His bleed reset mechanic was increased from 20% to 25%, and his power rate at the start of the fight wasn't working correctly in the beta
Yes Exactly I'm Really Excited for the Update
Yes The same as Beta
https://youtu.be/pJ1a0HTs9q0
$ grab if this isn’t fixed next update
What they say an do are two very different things lol. Couldn't see it in the patch notes so wanted miike to confirm
Will the Juggernaut buff apply to LoL Juggernaut or will he remain unaffected?