Best Of
Re: I feel like i’m the only person not upset about “Doom Cycle”
I said it earlier on some thread...
If I could spend 21 entries (weekly) on a Sunday evening sitting in the garden sipping tea.... I wouldnt mind it.
But they went with enforcing daily play.
That's one of the worst predatory tactic.
We area already doing dse every day, bg objetives every two days, Wars every 2 days.
Give us a break, let us live.
I like the animation and art.
Not a fan of fighting modes where I don't get to fight.
If I could spend 21 entries (weekly) on a Sunday evening sitting in the garden sipping tea.... I wouldnt mind it.
But they went with enforcing daily play.
That's one of the worst predatory tactic.
We area already doing dse every day, bg objetives every two days, Wars every 2 days.
Give us a break, let us live.
I like the animation and art.
Not a fan of fighting modes where I don't get to fight.
Re: breakdown of doom cycle and why this type of gameplay needs to go away forever.
This is it.time-gated content isn’t new, but having the option to pay to skip the wait is.Except you can actually get the content done without spending, there is no fomo involved because you're not missing out on anything unless you choose to do so. You have enough tickets to get absolutely everything for free, it just takes longer. If you hadn't quit the game you would know this already.This thread seems to be getting unnecessarily nasty and personalIt's literally any thread with the zola guy, just waste of time arguing. I agree with OP for the most part, they have a point and those baffled by simple, valid criticism are just making it worse without realising. Kabam utilizes fomo really well and we can't deny it, they get you to spend no matter how little. I don't think its healthy for the game quality and balance in the long term but you can see that same people who'll complain the other day support it today so fair play I guess?
I'm ready for the "Didn't you quit, why still here?" comments, bring it...
kabam has always time-gated stuff through energy, daily limits, or event pacing — but they’ve never combined that with a cash option to skip forward just because the content is deliberately slow, annoying and boring.
this is a first. and it’s not just about the mode — it’s about the precedent.
they’re testing:
- how much friction they can add
- how many people will pay to remove it
- and how easy it is to disguise a soft paywall as “player convenience”
it’s not the skip button that’s the problem — it’s why it exists in the first place.
think about that
And to top it off.
The players who paid for shortcut still had to sit for multiple hours compelting the 8+59 run objectives. They still had to focus on switching champs between fights for objetives.
They still had to read the powerup thingies between the fights.
They had to invest time reading into masteries and coming up with a plan.
How badly they executed it. Left everything on players, no helpful tips or explanations how things worked in the mode. Designed to frustrate.
...
First week of kabam kids kasino had fomo of legend title. Kids went as far as dumping 5k units on refills to go after it. Atleast the rewards were not tied to it. It was a cosmetic fomo.
Kabam micro-transaction casino of champions indeed.
Re: breakdown of doom cycle and why this type of gameplay needs to go away forever.
you're not forced to brush your teeth either, but there are consequences if you don'tNo one is forced to do it.okay, you proudly missed the point, downplayed the problem, and acted like disengaging makes you wise, when in reality, it just makes you irrelevant to the discussion. here’s why:“We can’t ignore it”?.This much outrage on simply a gamemode that you can easily ignore is crazy,you completely missed the point or chose to ignore it. it’s not just ‘something you can easily ignore’ — they purposely stuffed it with great rewards so we can’t ignore it. that’s the issue. it’s low-effort, off-brand content shoved into the game with insane rewards to force engagement, not because it’s fun or good.
It also gives good rewards for minimal effort so won't advice to ignore.
acting like that’s fine is how we keep getting more of this lazy design.
I have since last Wednesday when it was released,..did one run of it for 15-20 minutes and I haven’t been back since,.,and I won’t for the remaining tine it’s available.
I don’t think the rewards make it worth playing the mode,.,(it’s that bad),.,so i don’t.
…see?,.., it’s easy.
i’m pointing out that kabam jammed valuable, top-tier rewards into garbage content specifically to force players — especially competitive ones — into engaging with it, whether they like it or not. It’s not about skipping it, it’s about how this tactic degrades the game design and sets a horrible precedent.
kabam’s entire goal with this kind of content is to test how little effort they can put in and still get engagement by attaching bait-tier rewards. players like you ignoring it does nothing if thousands more cave and buy arcade tickets.

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Re: Thank freaking God, FINALLY!
I bought the 10 dollar pack and spent like 6 hours yesterday playing this awful mode. I don't like events that I only play for rewards.
Re: Now that we know Maker and Evolutionary are Mid, are you still saving for the next Titan?
Nico alone is worth saving my shards for. I think people are way too low on high evo when he barely just came out. Karolina looks fun and like a champ I would want to use and rank up. Maker seems like a miss for me, I don’t enjoy mine champs personally. So that’s 3/4 champs coming in to the titan so far that I would rank and use consistently. I also have Jean and spider-woman now, so there is zero reason for me to open more titans
Re: I feel like i’m the only person not upset about “Doom Cycle”
Idk, I’m not getting out the pitchforks and torches, but I really don’t like the game mode. It’s super passive and I don’t enjoy being limited to three entries a day without spending. But after getting some masteries put into torch, he can clear everything I need him to. It all feels like a chore. Not a big fanI do agree with the point about being limited to three entries a day, definitely the worst part of the game mode for me.
Re: Now that we know Maker and Evolutionary are Mid, are you still saving for the next Titan?
First of all I still believe high evol is good.If jack wants dupe, makes it easier for me to skip him entirely and just wait for next pool. Would mean Yelena and SpiderWoman would stay unduped until then
Second I'm going to save since I have all champs leaving, and only desirable pull is jack dupe which is more of a annoyance since I have bastion duped and planning to invest on him instead but if jack gets duped the choice may get harder. (Btw who's better jack or bastion)?
Also among the risk of pulling another rulk vs new maker/high evol, I'll pick the second one.

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Re: I feel like i’m the only person not upset about “Doom Cycle”
Idk, I’m not getting out the pitchforks and torches, but I really don’t like the game mode. It’s super passive and I don’t enjoy being limited to three entries a day without spending. But after getting some masteries put into torch, he can clear everything I need him to. It all feels like a chore. Not a big fan
Re: Rip’s LEGEN - wait for it - DARY Journey
Take out enchantress. Don't need her when you have best options.
Bring in heimdall. It will save you a death vs Aarkus, he's definilty gonna get sp3 one time.
R2 Odin is enough.
Abs can solo Wiccan tho, not that bad, bait only sp2s and use sp2s.
Bring in heimdall. It will save you a death vs Aarkus, he's definilty gonna get sp3 one time.
R2 Odin is enough.
Abs can solo Wiccan tho, not that bad, bait only sp2s and use sp2s.
Re: breakdown of doom cycle and why this type of gameplay needs to go away forever.
you did technically agree that kabam is monetizing frustration by offering paid skips, i’ll give you that. but let’s be real, you only admitted it after spending multiple posts trying to nitpick the word paywall like that somehow erased the point i was making.I just told you they are doing that indeed, are you dyslexic? How are you still arguing after I agreed that that is exactly what they're doing lol it is a form of monetization to some extent. It's not a paywall but they are getting people who don't have the patience or the time to spend money even if it's just a small amount. Whether that's a good thing or a bad thing tho depends entirely on whether you enjoyed mini games like this one or not, if you do you obviously want more of them if you don't then you don't.you keep hyper-focusing on dictionary definitions and sidestepping the core argument like you're auditioning for a debate team no one asked for. you're still ignoring the actual point: kabam is monetizing frustration through psychological design — not by locking content outright, but by making it tedious enough that paying feels like relief.Yes some players will pay to skip, and I do agree it's a form of monetization because they know people will pay the five for the shortcut. What I found an issue with is you calling it a paywall, it's not a paywall no matter how you spin it, it's just a shortcut.you have repeatedly ignored the actual argument in favor of semantic nitpicking — which is exactly what people do when they know they’re losing on substance. whether you call it a “soft paywall,” “timegate,” or “strategic monetization,” the point stands: kabam intentionally designed boring, repetitive content and layered in paid shortcuts because they know some players will pay to skip it.That's not what a soft paywall is, a soft paywall limits access to some content but still allows you to engage with some of the content for free. Like I said, you are delusional and so fixated on pushing your views on everyone else that you're even attempting to argue against a valid point by changing the meaning of a word completely.no one’s changing definitions — you’re just ignoring how modern monetization works.No it is not, you can't just change the meaning of words as you see fit lol paywall literally means restricting access to content with either a purchase or a paid subscription, you can't just change the meaning of a word. Nothing here is being restricted to you if you don't pay, the objectives are easy to complete if you just wait and play the way it was intended to play. The tickets you buy are just a shortcut and that's the word you should be using here because they are not a resource you absolutely need, they're optional if you're not a patient person.you’re missing the entire point — it’s not about whether it’s doable, it’s about how kabam is monetizing frustration by time-gating a boring, low-effort mode and selling arcade tickets to skip the wait. the design is built around people getting annoyed enough to pay, not around fun.You keep saying paywalled for some weird reason, let's actually do the math for a second so you can stop calling it that cause it's not paywalled at all if you strategize properly your masteries, spending speeds up the process yes but it's not 100% necessary. You get 3 entries a day and the event lasts 29 days, that's 87 entries in total, 59 of those entries need to be spent on shatter mode alone for the Titan which leaves you with 28 entries left for the rest of the chapters. This means you have 3 entries in total for each chapter other than shatter mode which if you actually use your brain when upgrading a character with masteries is more than enough, you really shouldn't be dying on the same chapter more than twice if you focusing on upgrading one single character first and then slowly upgrade the rest for the other objectives and even if you are, you will still have 4 more entries left in case you made a couple extra mistakes on a certain chapter.The amount of effort you spent raging about this could've easily been spent getting 825 units and 20k titan shards.you really thought you did something with that huh? it’s a time-gated, paywalled mode — nobody’s ‘wasting time’ by pointing out how trash it is while we wait for the next drip of content. maybe read how the event works before pretending you’re the productivity police.
kabam didn’t offer paid tickets by accident — they knew the mode was boring and slow enough that people would want to skip it. it’s not pay-to-win, it’s pay-to-stop-being-annoyed. that’s how they monetize frustration, it’s psychological manipulation.
they know people value their time, especially in a mode that feels slow, repetitive, or annoying. so they drag it out just enough that paying to speed things up feels like relief.
so yes it’s an indirect paywall dressed up as a player choice.
a hard paywall restricts access entirely.
a soft paywall — which is what this is — deliberately designs the experience to be slow, tedious, and frustrating unless you pay. that’s not “optional,” that’s psychological manipulation.
kabam didn’t sell us value — they sold us relief from their own artificial grind.
that’s the whole point: the mode was built in a way that incentivizes payment by making the free path annoying, not inaccessible. that is a paywall — just in the form of time, not a locked door.
and that distinction? it's the exact kind of thing games exploit now because players like you pretend it's not happening.
This isn't a paywall no matter how you spin it, and how many Bibles you type about how the word can have a different meaning (it doesn't) if you add a different word before it because modern monetization bla bla bla. The tickets are simply a shortcut, they are not a paywall and by definition you are wrong, grab a dictionary and stop trying to modify the English language as you see fit lol.
the definition game doesn’t change the fact that kabam profits off manufactured frustration. if you want to argue about dictionaries while they slowly replace effort with engagement farming, be my guest — i am going to call it what it is.
Now, people paying actually a good thing or a bad thing? If you hated the mode and don't want more game modes like this in the future then obviously not, if you did and you're okay with mini game type modes like this one with very good rewards then yes it's a good thing, and that's literally how every game mode is designed based on interest and player response and feedback. If you have different views on the matter then agree to disagree and move on lol it's really that simple. Don't go telling people they have Stockholm Syndrome just because they didn't share your views and actually liked the content.
instead of engaging with that, you're clinging to the technicality of the word “paywall” like it's some hill you're desperate to die on — while pretending this whole design isn't engineered to test how much annoyance players will tolerate before spending money.
you kept shifting the conversation to semantics instead of actually addressing the core issue — kabam intentionally building a boring, time-gated mode and then selling relief from it and testing the waters. that's the design problem. arguing over the exact word i used doesn’t change what they did.
so yeah, you agreed with the mechanic but only while pretending the concern behind it didn’t matter.

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