Best Of
Re: ACT 8 CRUCIBLE COUNTERS List
Yes but the difference is last year 6* r5 were still the strongest so a r3 gem made sense, this year a r4 + a Titan nexus for people who are still using 6* would be a pretty crazy reward. For us endgame players they're good nothing too crazy I do agree with that, but for a Paragon it's a big deal, and if they don't lock the content behind 7* most Paragons will be able to do it. Not trying to gatekeep but endgame content is endgame content for a reason lolNot saying they won't 7* lock it, it's a big possibility but the rewards are not that insane, they are the exact same as last years crucible. They just increased the rank up gem to the current top rank.I'd be very surprised if they didn't too, calling it legendary and not locking it behind 7* would defeat the whole purpose of the word legendary as a difficulty level. Last year we had 6* and it wasn't that hard, if it isn't 7* locked this year it'll be even easier and for the rewards we're getting that's just insane.There are around 200 7* in the game atm (,july update).To those saying "you don't need to plan anything or a spreadsheet" I guarantee you will, some of these fights are roadblocks without a proper counter and the whole thing is almost 99% guaranteed to be 7* locked in legendary difficulty because allowing 6* would be way too easy.No it wont, there are just abt 65 7* in the game and i dont think kabam would expect us to take 64 fights? I dont think so and if it were 7* locked it would've been mentioned
I'll be posting an extensive list with all the 7* options for every fight that requires OR is easier with a counter tonight, if anyone wants to use it good, if you don't oh well 😀
And as a complete ftp I have 147 7*.
It is totally possible, and logically high chance to lock it behind 7*.
They want to hike the difficulty. I'll be surprised if they didn't lock it behind 7*.
Re: ACT 8 CRUCIBLE COUNTERS List
Not saying they won't 7* lock it, it's a big possibility but the rewards are not that insane, they are the exact same as last years crucible. They just increased the rank up gem to the current top rank.I'd be very surprised if they didn't too, calling it legendary and not locking it behind 7* would defeat the whole purpose of the word legendary as a difficulty level. Last year we had 6* and it wasn't that hard, if it isn't 7* locked this year it'll be even easier and for the rewards we're getting that's just insane.There are around 200 7* in the game atm (,july update).To those saying "you don't need to plan anything or a spreadsheet" I guarantee you will, some of these fights are roadblocks without a proper counter and the whole thing is almost 99% guaranteed to be 7* locked in legendary difficulty because allowing 6* would be way too easy.No it wont, there are just abt 65 7* in the game and i dont think kabam would expect us to take 64 fights? I dont think so and if it were 7* locked it would've been mentioned
I'll be posting an extensive list with all the 7* options for every fight that requires OR is easier with a counter tonight, if anyone wants to use it good, if you don't oh well 😀
And as a complete ftp I have 147 7*.
It is totally possible, and logically high chance to lock it behind 7*.
They want to hike the difficulty. I'll be surprised if they didn't lock it behind 7*.
Re: Fantastic Force Recruitment Midpoint analysis
I don’t love the format, but I’ll take poker over rifts or some other convoluted SQ any day. Rewards are better, too.
Re: 7* Nexus crystal..
Neferia? Like are you asking us to fill in the blanks of what is already missing from a fully structured sentence?The point is he wants views and subscribers for his channel.
Are you wanting to know if you selected the right champion based on other people's opinions on how they play the game and not your own? Like what is the point of this post?
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
I really like it. Relax, grind and level up getting those doombots. Good stuff!

1
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
SERIOUSLY SO SICK OF LOSING PROGRESS WHEN PRESSING THE < OR X BUTTON.
THIS IS JUST 1 EXAMPLE OF THE MANY TIMES THIS F***ING GARBAGE MENU NAVIGATION SCREWED ME OUT OF....MASTERY POINTS, PROGRESS DURING A RUN, DIMENSIONAL ARCADE TOKENS.
IT'S ONE THING "STILL BS" IF NOT PURCHASING ARCADE DIMENSIONAL TICKETS WITH REAL WORLD CURRENCY, BUT TOTALLY UNACCEPTABLE FOR AN ESTABLISHED COMPANY TO RELEASE THIS.
BACK TO MY 1 EXAMPLE...COMPLETED SHATTER. USED MY 10 MASTERY POINTS AND HIT THE BACK BUTTON BEFORE SAVING....WENT BACK INTO MASTERY AND ALL OF MY POINTS I HAD USED WHERE GONE.
KABAM, YOU SHOULD BE ASHAMED OF YOURSELVES...BUT DOUBT YOU GIVE A SHEET THIS PAST YEAR HAS SHOWN THAT YOU'RE ALL ABOUT PROFIT AND DON'T CARE ABOUT YOUR PLAYER BASE.
THIS IS JUST 1 EXAMPLE OF THE MANY TIMES THIS F***ING GARBAGE MENU NAVIGATION SCREWED ME OUT OF....MASTERY POINTS, PROGRESS DURING A RUN, DIMENSIONAL ARCADE TOKENS.
IT'S ONE THING "STILL BS" IF NOT PURCHASING ARCADE DIMENSIONAL TICKETS WITH REAL WORLD CURRENCY, BUT TOTALLY UNACCEPTABLE FOR AN ESTABLISHED COMPANY TO RELEASE THIS.
BACK TO MY 1 EXAMPLE...COMPLETED SHATTER. USED MY 10 MASTERY POINTS AND HIT THE BACK BUTTON BEFORE SAVING....WENT BACK INTO MASTERY AND ALL OF MY POINTS I HAD USED WHERE GONE.
KABAM, YOU SHOULD BE ASHAMED OF YOURSELVES...BUT DOUBT YOU GIVE A SHEET THIS PAST YEAR HAS SHOWN THAT YOU'RE ALL ABOUT PROFIT AND DON'T CARE ABOUT YOUR PLAYER BASE.
Re: ACT 8 CRUCIBLE COUNTERS List

found this by MCOC NOOB on reddit. This is the only one others are not compiled.

1
Re: ACT 8 CRUCIBLE COUNTERS List
I'd be very surprised if they didn't too, calling it legendary and not locking it behind 7* would defeat the whole purpose of the word legendary as a difficulty level. Last year we had 6* and it wasn't that hard, if it isn't 7* locked this year it'll be even easier and for the rewards we're getting that's just insane.There are around 200 7* in the game atm (,july update).To those saying "you don't need to plan anything or a spreadsheet" I guarantee you will, some of these fights are roadblocks without a proper counter and the whole thing is almost 99% guaranteed to be 7* locked in legendary difficulty because allowing 6* would be way too easy.No it wont, there are just abt 65 7* in the game and i dont think kabam would expect us to take 64 fights? I dont think so and if it were 7* locked it would've been mentioned
I'll be posting an extensive list with all the 7* options for every fight that requires OR is easier with a counter tonight, if anyone wants to use it good, if you don't oh well 😀
And as a complete ftp I have 147 7*.
It is totally possible, and logically high chance to lock it behind 7*.
They want to hike the difficulty. I'll be surprised if they didn't lock it behind 7*.
Re: MCOC Epoch of Pain Path 2 Cosmic Skill 7* only help needed
The trick is, you shouldn't hit the opponent at all. Throw your sp2 for Armor shattered. When opponent has Armor break, if you come close, they get coldsnap, go far, then coldsnap will be gone. So you can keep applying coldsnaps like this again and again while not hitting the opponent much.For photon brinFollow up question.
Vision aarkus can cheese every other fightz especially adam.
Bring dthanos for boss
Watch some yt videos before going in.
I gave a quick test run and Arkhus did not do great against Nebula. I know it’s all about debuffs. Any other tips
May I ask why not use Gorr. I could use Knull for most fights. Silver Sable for Northstar and Destroyer and Gorr for Adam Warlock? I’m only worried about the three buff requirement.

1
7* Super Skrull and PsychoMan?
I don’t remember seeing any announcement for either 7* S Skrull of PsychoMan, but they’re both on the short list of champs available to use the Fanastic Force gems:



1