Best Of
Re: Valentine's Day Calendar? Who would you like?
I don't expect a calendar at all honestly
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Re: Happy Dazzler Day!
Happy dazzler day. I hope everyone whos dazzler doesn't get eaten by the selector bug like mine did enjoys her
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Re: I do not care how this is received, AI is becoming worse by the day.
Countless war deaths, broken devices (I’m sure for some people at least) losses in BG’s, unnecessary deaths in raids- when will it stop Kabam?Funny how the AI makes the game unplayable for you, but then we have a good player stream a BG run, and he can dex, block, intercept, etc. Are there moments here and there where some close interaction may have resulted in a glitch or a close call? Sure.
Whenever no one plays your game anymore?
I’m done sugarcoating it, this is THE reason for all of my frustration with your game. A game that I want to love playing again.
At this point, just scrap whatever code you have for your AI- and get someone to start from scratch.
This is just ridiculous.
But reading threads like the OP's would make people believe the game is broken.
And yet, how is it not broken for this person??
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Re: Are all modern mobile games turning into torture devices?
You talk like someone is forcing you to complete epoch of pain on gunpoint lol.
Re: Thanos Reigns - Deathless piece selector not working
Keep the selector for yourself, but fix the blinking screen...
Re: Ares Boss Tomorrow, How Cooked Are You?
On paper this fight looks like its going to cost a cesspool of revives, but i doubt it would be as bad as it sounds given the direction they mentioned in earlier streams of having difficulty of overall content being easierThat was about things like SQ and Story, not Everest/Endgame content. We already know the path fights. Some are tough, some are fairly straightforward. But I fully expect Ares to be a problem to fight. I mean, they built in a mechanic to make successive attempts with the same champion easier. That means they are expecting this to be frustrating.
The only real reason I’m not gonna rush straight in is because we’re getting only color prompts on Ares’s specials and nothing else. As of right now, we don’t know what color is associated with what action. So that’s the info I’m gonna wait for content creators to get for us. Godspeed, you beautiful canaries.
Re: Ares Boss Tomorrow, How Cooked Are You?
Why do you think spending lot's of revives, and having fun, can't exist together?I mean, I'm not gonna lie, I myself initially got excited about this content and started hoarding revives to just revive my way through it. But on reflection, burning 100 revives to clear content like everyone here is bragging about doing isn't an achievement, it's just validating the game's encouragement of resource spending over skill.I guess we never learn; the mere fact we're assuming that it's just going to start tomorrow without hella bugs is pretty optimistic.same imma wait till the tide clears. I can see in 6 yrs. 10* Thanos endgame solos Epoch of pain in 5 mins world record.(MSD Jr.)(Or hairful Grant)(HairMCOC)
I foresee 30 threads this weekend titled "Compensation for Ares Bug Disaster!!"
I think I will wait and let you heroes dip your toes in first before sacrificing all my revives; I'm not in the habit of using 100 revives to clear content. That's not playing, that's just spending...
If a challenge is designed well, it should be possible to clear it with skill, strategy, and maybe a few revives, not a hoarded stockpile.
If you need all these revives just to finish one quest, it encourages bad game design.
And when Kabam sees that players are willing to throw massive revive stacks at every new challenge, they have zero incentive to change how they design these challenges in the first place.
It's basically a spending party, and we all get "LEGEND" tags at the end.
I spent a good amount of revivee for necro challenges (around 120 total for all 6 challenges) and I had a hell lot of fun.
Re: I do not care how this is received, AI is becoming worse by the day.
Not sure if this applies but I was dueling my own Bullseye with Iceman and he legit Dex’d my special. Not sure if I’ve ever seen that before.
Obviously not a big deal but just curious to note how ai is possibly evolving within game
Obviously not a big deal but just curious to note how ai is possibly evolving within game
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Re: I do not care how this is received, AI is becoming worse by the day.
I have the roster to do the saga incursions this go round and I still haven’t made a zone 15 run because of missed inputs when blocking or dashing back….
Re: 6* are becoming obselete in 2025?
FGL said they were still relevant as "an important milestone in progression." There will always be players who are still progressing through the game and still building roster and thus for them 6* champs will still be relevant to them. At some point, sure, a rarity becomes so low and progression speed so high that it literally becomes irrelevant to progression. 3* champs are basically that now: even new progressing players might only invest in a few of them on their way to 4* and 5* champs because they progress to the point where 5* champs become accessible so quickly. But it will be a very long time before 6* champs reach that stage.6*s will never become obsolete. The Ascension system was put in place specifically to prevent that, and 6*s will always be an important milestone in progression. While top MCOC players might not get much mileage out of their 6*s now, the rest of the playerbase still has plenty of use for them. I myself am a Valiant with 3 7* r3s, yet I still use my 6*s every day, whether it be for questing, BGs, AW and AQThe ascension system was put in place to prolong their relevance, not to prevent their irrelevance. As your roster grows you will use 6* champs less and less, though there are still champs that are just too good not to use at least for awhile longer.
In terms of individual rank up decisions, 6* champs are becoming moot for a larger percentage of the end game community, although they aren't quite there yet for most of them. But in the context of the OP's original question regarding whether Kabam intends to release most of the 6* champs as 7* champs, 6* relevancy to the game as a whole means it is still business as usual for rarity releases. Every champ is still going to be released as a 3* and 4* and 5* and 6* and eventually 7* by default, absent some explicit decision by the dev team to not release individual champs specifically.
For myself personally, I wouldn't say 6* champs are completely irrelevant in terms of chasing them down: I would still like to have all the champs as 6* if possible, because you never know when one will be useful for something, and 6* champs can still be *used* even in end game content. But in terms of rank up decisions, my priorities are 7* first, just plain hold the resources second, and then use expiring resources on the best 6* option available. Since those resources are not generally used much for 7* rank ups, I usually try to get most interesting 6* champs up to rank 2 or 3 just to hold them there in case I decide to rank them up for something. But increasingly, that doesn't happen much.
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