Best Of
Re: Trying to reconcile the “deals are bad” vs “the deals give an unfair advantage” paradox.
3. The unfair advantage: a newly made valiant can just skip all the content I worked my ass for, and get almost the same number of r4s I have for cash. This cheapens my effort, and is due to the fact Kabam skipped a progression level for 7r4s.I agree with all your points but do have to push back on this one.
On the other hand someone who decides to go all in after putting in the work in game will have 14 r4 champs - which will put him way ahead in competitive modes.
These two scenarios just promote FOMO, and might force someone unwilling or unable to spend - to spend nevertheless just to keep up.
Players are a little too precious about the "effort" they put in and thinking that money shouldn't allow a player to achieve equal footing if they didn't put in the same effort.
This is a game - ostensibly it is fun (whether it is in collecting champions, fighting matches, or feeling accomplished by achieving some personal milestone) and wastes some time. While the dopamine hit from rewards and the openings from the rewards is undeniable, there should still be something beyond the rewards itself that most players play this game for.
Theoretically a player that played Necropolis achieved something personally, on top of the rewards. A "new Valiant" player that buys those same rewards does not have that sense of personal achievement. Does it "cheapen your effort"? Only if you think the only point of playing this game/endgame mode is the rewards you end up with.
I do agree with the concern of "needing to spend to keep up", but that is only in competitive modes, and only if you fancy yourself as swimming in that pool. For most players, I would wager that it is not a big concern at all, since most players are not spending enough to where they would be in that high spending cohort. For most players who match up against someone with a similar roster strength, it doesn't matter if you got a 7R3 from Necropolis and they got a 7R3 from buying July 4th offers.
Re: No Sage Incursion Carry Sign Up for Next Month, so plan accordingly
Haha oh man, you’re better than me, best believe I would have dropped him right at the zone 25 boss and said “good luck, just use some revives”
Thanks for your contributions to the battlerealm Sir Donut
Thanks for your contributions to the battlerealm Sir Donut
Re: Trying to reconcile the “deals are bad” vs “the deals give an unfair advantage” paradox.
Schrodinger's deals.
Kabam's 7* release policy
What made Kabam change their method of releasing old champions at the current highest rarity? I haven't been playing consistently throughout the release of 5 and 6 stars but I don't recall such case for any champion other than obvious trophy champions like jessica jones, weapon x etc. No matter how relevant or meta a champion is, I think they were added to the game through normal means like crystal updates, featureds and maybe some forms of release I'm missing. What happened with the release of 7*s, especially as of late? Why is every new 7* release made exclusive through one way or another?
I feel like 7* basic crystal is losing value over this, we get like 6 champions every titan cycle and that's it. Every new champion released or reworked either goes to the titan, double track, exclusive event, exclusive crystal, is released as a saga chase or behind content like alliance war and raids. Why is that a thing now with 7*s? Methods of acquiring some champions are too restrictive nowadays with many being available for a limited time and then disappearing for regular acquirement methods and keeping their exclusivity for over a year or two, only to return for a few days with yet another special event.
What does everyone think of this situation, what do you think is the reason behind this drastic change to the release of old champions at the highest rarity? Should we be concerned about this change of policy? I'd like to know how the community feels about this.
Also, here is a short summary of champion acquisition below. Note that the numbers can vary but not by much.
Basic: ~114
Not available: ~43
Other f2p stuff: ~37
Total: 201
Which means that:
+ About 1/5 of the roster is not available through any means excluding the july 4th sale which will end in a few days
+ About 1/2 of the champions are not obtainable through the basic crystal
I feel like 7* basic crystal is losing value over this, we get like 6 champions every titan cycle and that's it. Every new champion released or reworked either goes to the titan, double track, exclusive event, exclusive crystal, is released as a saga chase or behind content like alliance war and raids. Why is that a thing now with 7*s? Methods of acquiring some champions are too restrictive nowadays with many being available for a limited time and then disappearing for regular acquirement methods and keeping their exclusivity for over a year or two, only to return for a few days with yet another special event.
What does everyone think of this situation, what do you think is the reason behind this drastic change to the release of old champions at the highest rarity? Should we be concerned about this change of policy? I'd like to know how the community feels about this.
Also, here is a short summary of champion acquisition below. Note that the numbers can vary but not by much.
Basic: ~114
Not available: ~43
Other f2p stuff: ~37
Total: 201
Which means that:
+ About 1/5 of the roster is not available through any means excluding the july 4th sale which will end in a few days
+ About 1/2 of the champions are not obtainable through the basic crystal
IRON MONGER WHEN???


I’m surprised it’s taken this long… this guy would be a cool XL champ.
Re: Unbanned but not compensated
Not getting any further complication was your compensation
Re: Science Showdown: Spider-Woman vs. Nefaria
Don't be afraid to change the stat focus on her!
Loving mine so good
Phoenix force hitting a little different
Was doing some testing and I think the Phoenix force hit Jean a little too hard 


6
A fair process for battlegrounds drafts need to be in place.
There no skill when your opponents draws all there best defenders and attackers and you draw all your worst. It’s not right to lose due to RNG in battlegrounds that’s the worst feeling.