**Known AQ Bug**
We are aware that some alliances encountered a bug during this last AQ that would not allow them to start maps on certain days. We know this has impacted your rewards.
We have been looking into the cause of the problem and once we have resolved it we will explore how to make things right for the impacted alliances. We will provide any additional communication in
We are aware that some alliances encountered a bug during this last AQ that would not allow them to start maps on certain days. We know this has impacted your rewards.
We have been looking into the cause of the problem and once we have resolved it we will explore how to make things right for the impacted alliances. We will provide any additional communication in
Best Of
Re: This is a great pro player movement, thank you Kabam.
The iso inventory needs the same change
Re: Mole-Man true accuracy removed during Frenzy.
The Moleman Nerf is ridiculous after the amount of time that has passed. The justification for Kabam to send out rank down tickets is already justified. The state of the game is broken and I would say the time or motivation to play this game anymore is on fumes.
Reading these forums to stay informed is also ridiculous at this point. The IOUs to address the game issues to include Moleman’s kit not performing as designed well over a year says a lot.
For the R4 and R3 Moleman holders - or a beginner with a R5 - should absolutely be offered rank down tickets. It’s embarrassing in my opinion. Where was the urgency to fix this over a year ago? @Kabam Miike come on man - curious to hear if this was something done without the consideration of you and the team on the potential impact to players who opted to invest in a known problem the development team failed to address timely. 365 days is a long time. It was longer than that to see the first published fix from Kabam.
Look forward to hear back from someone at Kabam. #RANKDOWNTICKETS
Reading these forums to stay informed is also ridiculous at this point. The IOUs to address the game issues to include Moleman’s kit not performing as designed well over a year says a lot.
For the R4 and R3 Moleman holders - or a beginner with a R5 - should absolutely be offered rank down tickets. It’s embarrassing in my opinion. Where was the urgency to fix this over a year ago? @Kabam Miike come on man - curious to hear if this was something done without the consideration of you and the team on the potential impact to players who opted to invest in a known problem the development team failed to address timely. 365 days is a long time. It was longer than that to see the first published fix from Kabam.
Look forward to hear back from someone at Kabam. #RANKDOWNTICKETS

7
Re: Mole-Man true accuracy removed during Frenzy.
I still want that 6* version so bad for his shrugging ability and huge crits/bleeds. But I solely used him in act 7 for that true accuracy while in frenzy. I don’t know how usable he will be in endgame content anymore. This is more upsetting because the gameplay style will require you to not get hit into your block, which is ever more challenging because of the consistent bugs and gameplay issues
Edit: Also I just went after him for the skill nexus after EOP, pretty diabolical of you guys to release this the day after we got to choose our nexus 😂
Edit: Also I just went after him for the skill nexus after EOP, pretty diabolical of you guys to release this the day after we got to choose our nexus 😂

6
Re: Mole-Man true accuracy removed during Frenzy.
I'm sure you'll point me to where Kabam confirmed this was a bug.
Knowingly attempt to exploit known bugs and you end up paying the price once said bug is fixed. What a shocker.
Or I'm sure you can explain why we can assume all descriptions are correct when they get fixed monthly because there are mistakes, and because there are nodes that don't act according to their descriptions.
I'm sure.
Happy 3 year anniversary to me

Been three years since I got this game, and it’s been, for the most part, a great time. Met a lot of amazing people (love you @Etjama) and I’ve had some real cool moments.
Here’s the profile:


Roster:


My paltry two rank 3s:

All in all, I’m glad I joined this game and I’m excited to see what it’s future holds.
Have a lovely day!
Re: Mole-Man true accuracy removed during Frenzy.
I just want to add another voice to the fray saying that this change sucks. The arguments are largely laid out here for why, so I’m not going to retread them. But I do hope Kabam makes the right, player-friendly decision and pulls this change from this update or reverts it in the next update. This is awful.
Re: Mole-Man true accuracy removed during Frenzy.
He's not the amazing long-lasting evade counter he was anymore, and if that part of his kit was not working as intended I can understand fixing it.
BUT why not acknowledge it as a bug? Why not acknowledge that this was being looked into? All of this confusion could have been avoided if it was just formally stated by the mods/devs that this is being looked into as a potential change a la King Groot. Also I think re-parry as a mechanic was left in and no adjustments were made to patch it out because the community liked it so much, and now there's even a node that rewards that skill and only lets you parry the second hit. Maybe I'm getting things mixed up or imagining them, older forum members please correct me if I am.
BUT why not acknowledge it as a bug? Why not acknowledge that this was being looked into? All of this confusion could have been avoided if it was just formally stated by the mods/devs that this is being looked into as a potential change a la King Groot. Also I think re-parry as a mechanic was left in and no adjustments were made to patch it out because the community liked it so much, and now there's even a node that rewards that skill and only lets you parry the second hit. Maybe I'm getting things mixed up or imagining them, older forum members please correct me if I am.

6
Re: Mole-Man true accuracy removed during Frenzy.
Apparently the only way we will get good buffs going forward is by accident lol. With all of the mediocre "buffs" we have had lately you would think they would leave one of their best buffs alone.Personally, I knew they would fix him back eventually. But why? They accidentally made a community favorite, super effective, not broken champ.
The wording of when MM kept TA never changed from his original release to after he was buffed. All that changed in the description is the amount of mass needed to lose it. The way it worked in game changed which is why plenty of us have been saying this would be fixed for over a year now.
I get people not liking the change but you genuinely don't have a leg to stand on when it comes to being mad about it. People complain pro player bugs get fixed immediately and now are complaining they left this one in game for too long... come on.
Should the communication have been better? Absolutely. Most people know what to expect as far as communication at this point though so if they aren't taking upon themselves to actually read and understand things, well that's on them.
Re: Mole-Man true accuracy removed during Frenzy.
If a new player comes in, reads the description of Moleman, and also plays Moleman, why is everyone just assuming that they should know that Moleman is bugged and the description is correct? Are we suggesting that the descriptions are infallible, because we know that's not true.
Look at the updates. Even this update also includes an update to Nightcrawlers SP3 description, and Archangels description on poison during blocked hits.
V33.3 includes this - Fixed error in Joe Fixit’s description where it stated he gained a Card on the first hit of a combo instead of the last
I strongly believe that it is incorrect to just assume players would know it's a bug with gameplay and not description. They may understand that the Champion does not work the way the description reads, but it's impossible to know what was intended from only what's currently in the game.
Look at the updates. Even this update also includes an update to Nightcrawlers SP3 description, and Archangels description on poison during blocked hits.
V33.3 includes this - Fixed error in Joe Fixit’s description where it stated he gained a Card on the first hit of a combo instead of the last
I strongly believe that it is incorrect to just assume players would know it's a bug with gameplay and not description. They may understand that the Champion does not work the way the description reads, but it's impossible to know what was intended from only what's currently in the game.

9
Re: Thor Jane Foster Champion Spotlight

Here is a @Cat_Murdock infograph. I kinda like the changes, but I'm a simple tree with simple needs.