Best Of
Re: So much for this " will break the game economy"
Are u dumb ?? For a game to do goodThe problem is their approach over the last year or so isn't making anything less hard, it's making a lot of things too easy. There's a reason there are so many TB accounts with absurd rosters and no grandmaster kill. Kabam has actively and intentionally trivialized early content (something that could actually qualify for a sense of accomplishment) and are constantly telling players that story content won't have any impact on your ability to grow your roster. The gap between TB and Valiant is so absurdly small that it's a bit irresponsible at this point. A full TB alliance could compete in high level AW and BGs without having as much skill as they should need. And then as soon as something is a challenge, those players are on here crying about it because they haven't had to do something hard yet, because the incentive to do something hard doesn't help propel you forward in the same way it once did.
They need more players & more players need descent pace to get higher - if it was too hard (what it used to be ) people would quit .
So now it's easy - people have just done the challenge & become valiant in less than a month with 8hr+ of grind ,so casual players can do that in 1 year
More new players - more chance to earn money - more % to make money 🤷
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Re: So much for this " will break the game economy"
A lot of us have been expressing our disappointment with Kabam and this BLANDquet. They were more geared towards TB's getting r3's than they were for Valiants getting r4's
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Re: A START to appeasing the community regarding banquet
You couldn't if you were f2p and cav for example but if you spent you couldLiterally anyone could have gotten 7* sinister. It wasn’t progression locked.These damn TBs are now hiding behind the mask of "lower progression" to ask for more rewardslol I’m valiant. Hence I’m advocating for paragon and valiant players and did the showcase and all the other content to get all 129 tickets. I was literally in another thread asking if I should r3 7 STAR SINISTER…that I could only get if I was paragon or valiant
Re: Farming 1 T4A to get Valiant
Unless time is your most important factor.Time is slightly a factor. It would be nice to get Valiant before the monthly reset. Because honest, I could wait until Battlegrounds reset, do my 5 fights, and then just buy the remaining 13,000 shards I need from the BG store. I'm just impatient lol.
It's a shame there's nowhere quick and easy to go grab 13,000 T4A shards. I've spent all my glory too.
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Re: So far I'm underwhelmed by Scream (at least in comparison to Medusa)
I've got both at R3, and I'm absolutely loving both!
Medusa is definitely much simpler to utilise to her full potential. Personally I think Scream has a higher potential in the right hands, but is certainly trickier to use.
Being able to easily consume her Madness at any point by charging a heavy to create easy openings via her autoblock is incredibly valuable - even moreso when against champs with non-contact basic attacks (i.e., basic attacks that you can't trigger a parry stun against). One of my favourite mechanics at the moment!
Since the autoblock charge is ONLY consumed when parrying a contact attack, you can charge a heavy at the start of a fight with, say, Onslaught, and just stand there while it autoblocks all of his non-contact attacks AND even resists all of his heavy attacks until eventually he is parry stunned when his contact attack hits (or, of course, the autoblock charge naturally expires).
You can see examples of this here:
https://youtu.be/Quui25i1frk?si=X0k5oA7UETLN1qc8 and here:
https://youtu.be/qLcsjspPo0k?si=FjD9PtBL9vgp8Mqx and (for a particularly funny interaction) here:
https://youtu.be/ZRMJQ7LZEFs?si=5k1ciaxwhzEUFWYS
Since each autoblock also inflicts a Bleed/Armour Break, you can essentially start her debuff ramp up without even needing to land a hit - of course until you run out of Madness charges.
Although she doesn't have immunities, her access to burst via Direct Damage (i.e., big red numbers) is in itself a great piece of utility.
Similarly, her access to Undermine (instead of a True effect) is fantastic against autoblock champs that will negative the effects of a True effect (i.e., Peni Parker). With the right rotation, you can even have a 100% uptime of Undermine without detracting much from her upper damage potential.
Once she's at high sig, she accesses additional utility. I think the tech-specific utility is particularly valuable at max sig, as it will prevent any tech defenders from starting a fight with any armour effects active (ability accuracy increasing abilities/nodes notwithstanding).
Different matchups will require you to use different rotations with Scream, and will require you to adjust your approach in real-time - which is why she's arguably a lot harder to master than Medusa. But I think that's precisely what makes her more versatile, and by consequence, more fulfilling (and subjectively "more fun") to play, in my opinion.
I won't go into all of the specifics here, but I think Allison Edits (https://youtube.com/@allisonedits?si=s1tsAMHOb4viWPDu) and Da Ppl Champ (https://youtube.com/@dapplchamp?si=CMgX9GQo5gTRfF41) have some really great videos on Scream at the moment that I'd recommend you checking out if you want to start delving a bit deeper into her different rotations and matchup possibilities!
Medusa is definitely much simpler to utilise to her full potential. Personally I think Scream has a higher potential in the right hands, but is certainly trickier to use.
Being able to easily consume her Madness at any point by charging a heavy to create easy openings via her autoblock is incredibly valuable - even moreso when against champs with non-contact basic attacks (i.e., basic attacks that you can't trigger a parry stun against). One of my favourite mechanics at the moment!
Since the autoblock charge is ONLY consumed when parrying a contact attack, you can charge a heavy at the start of a fight with, say, Onslaught, and just stand there while it autoblocks all of his non-contact attacks AND even resists all of his heavy attacks until eventually he is parry stunned when his contact attack hits (or, of course, the autoblock charge naturally expires).
You can see examples of this here:
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Since each autoblock also inflicts a Bleed/Armour Break, you can essentially start her debuff ramp up without even needing to land a hit - of course until you run out of Madness charges.
Although she doesn't have immunities, her access to burst via Direct Damage (i.e., big red numbers) is in itself a great piece of utility.
Similarly, her access to Undermine (instead of a True effect) is fantastic against autoblock champs that will negative the effects of a True effect (i.e., Peni Parker). With the right rotation, you can even have a 100% uptime of Undermine without detracting much from her upper damage potential.
Once she's at high sig, she accesses additional utility. I think the tech-specific utility is particularly valuable at max sig, as it will prevent any tech defenders from starting a fight with any armour effects active (ability accuracy increasing abilities/nodes notwithstanding).
Different matchups will require you to use different rotations with Scream, and will require you to adjust your approach in real-time - which is why she's arguably a lot harder to master than Medusa. But I think that's precisely what makes her more versatile, and by consequence, more fulfilling (and subjectively "more fun") to play, in my opinion.
I won't go into all of the specifics here, but I think Allison Edits (https://youtube.com/@allisonedits?si=s1tsAMHOb4viWPDu) and Da Ppl Champ (https://youtube.com/@dapplchamp?si=CMgX9GQo5gTRfF41) have some really great videos on Scream at the moment that I'd recommend you checking out if you want to start delving a bit deeper into her different rotations and matchup possibilities!
Re: Banquet Realm Event: By the Numbers
Hi @DNA3000 ,My current projected points for the event is between 5.1 and 5.2 billion points, which would place us between milestone 43 and milestone 45.
Based on the new update to the milestones.
With your data and educated guess, do you think milestone 43 is achievable?
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1