Best Of
Re: Really kabam
Unbelievable, Kabam expects too much.I'm changing yours to 800
Wrong rewards
Why did we get a 6 star selector and not our code for the 7 star for pc launch??
Re: Quality of Life Suggestions/Wish List
Specific training modes showing you how to fight with the champion then allowing you to do it akin to Marvel Future Fight's dev reccomended rotations or just what most fighting games literally have.
So let's say you wanna use Character A, go into Character A's training mode. Watch how it's done in a video of sorts then do it yourself with the combo somewhere on the screen, highlighting as you follow it.
"This champion synergises with" etc.
So many older champions synergise with others yet you only see the synergies built into the champion rather than any others that can buff them.
A TL;DR in opponent/champion descriptions.
Currently this game is one wall of text after another and it makes it so annoying to understand how to go about doing something, a TL;DR would allow easier access whilst giving the opportunity for tryhards to go in and read everything.
Quest Reccomended champions.
Anytime you go into a quest or story mission, have "Hey, these champions are those we reccomend that you have on your roster!". Specific star ranks would count as a different champion as a 1, 2, 3, 4, 5, 6 & 7 star all have different stats even if on the same champ.
World used teams.
Terribly proposed here but have a "Here's who everyone else is using for teams on this quest" thing in game for all types of quests like Marvel Future Fight's World Boss teams where it shows a top few teams players are clearing the content with more.
Glossary
Another thing Marvel Future Fight has that this game doesn't 10 years in, a simple glossary to view all what each stat thing does specifically.
So let's say you wanna use Character A, go into Character A's training mode. Watch how it's done in a video of sorts then do it yourself with the combo somewhere on the screen, highlighting as you follow it.
"This champion synergises with" etc.
So many older champions synergise with others yet you only see the synergies built into the champion rather than any others that can buff them.
A TL;DR in opponent/champion descriptions.
Currently this game is one wall of text after another and it makes it so annoying to understand how to go about doing something, a TL;DR would allow easier access whilst giving the opportunity for tryhards to go in and read everything.
Quest Reccomended champions.
Anytime you go into a quest or story mission, have "Hey, these champions are those we reccomend that you have on your roster!". Specific star ranks would count as a different champion as a 1, 2, 3, 4, 5, 6 & 7 star all have different stats even if on the same champ.
World used teams.
Terribly proposed here but have a "Here's who everyone else is using for teams on this quest" thing in game for all types of quests like Marvel Future Fight's World Boss teams where it shows a top few teams players are clearing the content with more.
Glossary
Another thing Marvel Future Fight has that this game doesn't 10 years in, a simple glossary to view all what each stat thing does specifically.
Re: I’m sorry but whoever came up with this war idea it’s the worst ever 😂
I definitely see the split between the casual player who loves it because it’s low effort for the rewards.
If you really don’t care about wars why wouldn’t you be happy about doing 12 fights a month to get a full seasons rewards. It’s just basically free stuff, because who cares if you win/lose.
It’s horrible for competitive war players, who have invested time, effort, and even money to build rosters for the war meta. For those who love the strategy, who thrive in the team competition, etc.
I’m perfectly fine with this being a new game mode, seems acceptable and in that context I’m good with it. The problem is this is not war, everything other than team vs team that made war, war has been removed.
In higher tier wars it’s going to be 0 death fastest time wins, and that’s not how this should be.
Unfortunately even for one season this can affect our war ratings that we’ve worked so hard to build, and could force us to cut good players who don’t fight for speed. Lock the war ratings for this “test season” and I’m more than ok giving it a fair shot and evaluation, but everything we work so hard to achieve should not be on the line for this.
If you really don’t care about wars why wouldn’t you be happy about doing 12 fights a month to get a full seasons rewards. It’s just basically free stuff, because who cares if you win/lose.
It’s horrible for competitive war players, who have invested time, effort, and even money to build rosters for the war meta. For those who love the strategy, who thrive in the team competition, etc.
I’m perfectly fine with this being a new game mode, seems acceptable and in that context I’m good with it. The problem is this is not war, everything other than team vs team that made war, war has been removed.
In higher tier wars it’s going to be 0 death fastest time wins, and that’s not how this should be.
Unfortunately even for one season this can affect our war ratings that we’ve worked so hard to build, and could force us to cut good players who don’t fight for speed. Lock the war ratings for this “test season” and I’m more than ok giving it a fair shot and evaluation, but everything we work so hard to achieve should not be on the line for this.
Re: Pc install available? But just not on steam? ( on their website )
It was intentional haha. Wanted to give eagle-eyed folks time to download the launcher/game ahead of the flip being switched. Tune into the stream later for more info!
I’m no expert on how this stuff works, but wouldn’t allowing the game to be downloaded without Steam make it the easiest game to mod of all time?Same anti-cheat being used on the steam and non-steam version
Re: Champs that avoid buffs
Something that can help with this kind of utility is the Spidey 99 relic, you're able to become immune to the precision from Dexterity every 8 seconds. Not perfect but it can really help with some mystic matchups.

The part under the image is that with OG Spidey, Gwen and Miles Morales, there is no cooldown, you're always immune to the Precision. Mine sits pretty permanently on Spidergwen which makes her buff immune from her own kit as her charges etc are all passive. Worth noting this won't work with buffs that other champs or nodes can place on her though.

The part under the image is that with OG Spidey, Gwen and Miles Morales, there is no cooldown, you're always immune to the Precision. Mine sits pretty permanently on Spidergwen which makes her buff immune from her own kit as her charges etc are all passive. Worth noting this won't work with buffs that other champs or nodes can place on her though.
Re: Can Someone Give Us Exact Info on BG Matchmaking Rules?!
Except some players don't even play battlegrounds and still comment
Re: help me ban this bg modder
probably bc it never works bc yall need 20 ppl to report before it gets looked at. I had a whole ally report somebody who was clearly cheating with no ban.Why do you think it's there?Just press the report buttonbroda u think they actually look at that

1
Re: What is more important in BG
Combination of deck and skill is utmost, knowledge comes with playing against better players with better decks and with experience. Alot of players are inexperienced but have alot better decks (using shathra vs havok lol) and finally luck is also very important coz what is skill and deck combined with knowledge doing at all if all your ai does is turtle for next 2 decades in a power gain meta or just special intercepts u just when you are dashing etc etc
All 4 combined is neccessary in competitive bgs, but Deck > Skill > Luck > Knowledge according to my experience in past few gc pushes.
All 4 combined is neccessary in competitive bgs, but Deck > Skill > Luck > Knowledge according to my experience in past few gc pushes.