**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
The thing you have bolded refers to skill and is not specific to 4* champions. If you are not skilled enough then you use a better often stronger choice of champion.
Your second point also states the content being too strong for their rosters. i.e. their champions aren't strong enough to take on the content.
We know Act 6 has more difficulty, that's a given. My argument isn't to do with it not being difficult but the so called frustrations we are being saved from by restricting 4* are not specific to only 4* and the only reason you would get frustrated by using a 4* is because they are not strong enough for the content. Hence why i listed as many reasons as i could think of at the time of what people find frustrating.
If anything this restriction has caused more frustration then any that would of been bought about by using 4* in Act 6, which you can see from the majority of the negativity from the announcement.
The contradiction lies in the fact you are saying its impractical to stop people from attempting difficult content because you don't know if they are capable of doing it. Then you say Kabam doing the same thing by restricting 4* is ok.
All this mention of people having problems with UC EQ etc are kinda irrelevant as i'm pretty sure those are not in a position to take on Act 6 anyway. Anyone who has 100% Act 5 doesn't have a problem with the the monthly EQ and its pretty routine.
Being on the beta test , did you not see the potential for using 4* for certain match ups ? or was your roster able to effectively handle all the nodes and matchups ?
Right. Exactly right. My feedback relevant to this issue was that I was fine with the limitation personally, because to me a limitation is just something to work towards overcoming whether I could do it or not. But I thought it would be a controversial limitation, and it had a possibly unintended side effect regarding synergies.
On the subject of whether I could do the content reasonably or not, I thought it was just barely within my limits to attempt, but I ran into a bug that limited the amount I could test. Even with that limitation, I was able to reach almost every boss on every map through what I thought was the easiest path, and I was able to bring them down on two of the maps.
FYI, the limitation I ran into was that I couldn't really use a lot of potions. You were supposed to be able to buy potions specifically for use in the test, but something caused my game to stop selling them to me, so I had to test much of Act 6 in hardcore mode.
I am far from the best player in the world, but I suspect my roster is better than average, even among higher tier players with the skill to attempt Act 6. Again, not the best, but certainly not bad. But I would consider myself a roster-building focused player.
Beyond that, I said that restricting rosters in the way that Kabam is doing isn't unreasonable for a long list of reasons not worth repeating here, but that I don't think it is the optimal way to do that. Which means I wouldn't do it myself, but I don't think it's a completely awful idea either. There's what I would do, there's what I would find completely unacceptable, and there's the vast majority of possibilities that lie in the middle. The Act 6 restriction falls in the middle for me.
it appears the first time you complete any story quest since the last update
to show wat you are currently atr.
The whole discussion is centered around the ban on 4* and the reasoning behind it. Kabam's response was gating is used to to avoid a frustrating experience for the players. Another user had said this meant they were saying gating was done because 4* were perceived as too weak. You said this wasn't the case, which i challenged to say what other reason is there that is specific to 4* that would be inline with their statement on the restrictions ?
If this still doesn't make sense, then no point going any further as we seem to be just going in circles and at the end of the day its not like its going to have any significant impact on anything.
So wait did you get to test multiple maps ? I thought only 6.1.1 was tested.
How does you roster look can i ask ? who are your top ranked champions ?
4/55: VIsion, Emma, Korg, Sparky, Archangel, Iceman, Magik
3/45: Mordo, Guillotine, Voodoo, Goblin, Hyperion, King Groot, Nightcrawler, Angela, Hood, Drax, Captain Marvel, She-Hulk, Spider-Gwen, Star-Lord
1/25 6*: Loki, Sabretooth, IMIW, Hulk Ragnarok, Sentry, Nebula, Captain America WWII
Have you done all the content in the game like LOL and variant ?
A bit surprising you only have 2 5/65 , i'm assuming you are saving up to rank someone you feel worthy
This is what makes it seem like a pay to play wall, because if you are in a position where you can't buy crystals and get bad luck then you got no alternative apart from grinding away, getting your 2 5* a month and praying for good luck or buying more crystals.
A little too much over-reaction in the first place? 😂😂
Domino 6* rank 2
CapIW 5/65
Sentinel 4/55
Sparky 4/55
Gulk 6* rank 1
Deffinetly not that bad of content. I will say I will have to expand my roster a bit before I go for exploration.
Exactly. The plus point here is the main draw, Cavalier, lies in Completion, which is very much doable even without all the 4*s that people commonly rely on.
I have a lot of champs that would be "r5-worthy" at the moment: Iceman, Archangel, Hyperion, Magik all I think are worthy. But at the moment, I don't feel an overwhelming need for them. I don't think any of them at r5 will make impossible content possible, and I don't think any of them would save enough resources relative to what I spend now to be worth it. Given that, I think the rank up resources are worth more to me staying in my pocket until something changes that gives me a reason to target a specific rank up. At the moment, I have slightly less than three full T5Bs, and I'm okay sitting on them for now. Maybe Act 6 will give me a reason to burn them, if not with chapter one, then eventually.
I think it is a good long term strategy to keep some powder dry, for when the game changes, as it always will. I got lucky as well: Loki was the weirdest stroke of luck. I pulled him as 6*, then pulled him again and awakened him. I honestly thought he was a complete bust, even though I should know better than to judge like that. And then it seemed shortly afterward every monthly uncollected quest had bosses who were completely smashed by anything that could nullify their buffs, and awakened Loki can do that reliably non-stop. Because of him, I got through a lot of content almost laughably easy that maybe I would have been prompted to, say, rank up my Magik to make easier otherwise.
Oh well, nothing to see here.