1. Don't use a full 5 hit combo, parry and let him get to SP1 and bait it without triggering dexterity.2. Be patient and don't panic, heavy to keep distance without triggering spite.I've taken him down both days without any significant issues, as for RNG I just play it safe until I get the petrify, 1-2 hits at the most and parry back off.A lot of alliances think map 5 is a cakewalk and snidely scoff at it as beneath them, this now shows that most of you are not equipped with the technical expertise, fight I.Q, roster depth and reflexes to deal with the problems at hand.Adapt or move down to a map that is more your speed, or don't run map 5 the weeks Hyperion is the miniboss, I'm not saying this is not overturned or a problem, but we have to be realistic where we stand vis a vis the company and our collective ability in the face of the content, which will only get harder as time goes by.This is not the end of situations like this, the days of simple attack and health increase nodes are over, all of those nodes in story quest that eroded your will and love of this game will be all over Alliance Quest now.This will only get worse before it gets better and I write that with no glee, satisfaction or enjoyment.Just with a grim and fatalistic acceptance of reality. That proves nothing. You could of went in on him when he was 5% health.
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...? Fights can still be won without using a hard counter. You have 10 people in a Battleground and 30 in an alliance. Surely at least 3 people have the counters. Just takes some strategy to organize BGs. If your alliance does not have these counters, Kabam is just trying to tell you that Map 4 is more at your current level. If people didnt have any problem before this change then surely this means that the new map is harder right? If thats the case then rewards should scale with difficulty dont you agree? The game evoloves and sometimes that means difficulty too. Kabam noticed that people are getting t4cc way too easy so they are trying to limit that by eliminating less worthy alliances from competing in Map 5. So you admit they made it harder then? Yes, I acknowledged that I have admiration for how they were able to pull it off. Their node choices for him are top notch. I haven't fought him but he must be relatively hard for lower alliances. Kabam knows what they're doing. Why do you think they haven't said a word on here when they have instantly responded to minor bugs like Ultron bleeding? They aren't looking to change this. Players can spend more or grind more. If they don't choose one they move up to Map 6 or down to 4. It's healthy to ensure people aren't taking advantage of AQ rewards.
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...? Fights can still be won without using a hard counter. You have 10 people in a Battleground and 30 in an alliance. Surely at least 3 people have the counters. Just takes some strategy to organize BGs. If your alliance does not have these counters, Kabam is just trying to tell you that Map 4 is more at your current level. If people didnt have any problem before this change then surely this means that the new map is harder right? If thats the case then rewards should scale with difficulty dont you agree? The game evoloves and sometimes that means difficulty too. Kabam noticed that people are getting t4cc way too easy so they are trying to limit that by eliminating less worthy alliances from competing in Map 5. So you admit they made it harder then?
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...? Fights can still be won without using a hard counter. You have 10 people in a Battleground and 30 in an alliance. Surely at least 3 people have the counters. Just takes some strategy to organize BGs. If your alliance does not have these counters, Kabam is just trying to tell you that Map 4 is more at your current level. If people didnt have any problem before this change then surely this means that the new map is harder right? If thats the case then rewards should scale with difficulty dont you agree? The game evoloves and sometimes that means difficulty too. Kabam noticed that people are getting t4cc way too easy so they are trying to limit that by eliminating less worthy alliances from competing in Map 5.
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...? Fights can still be won without using a hard counter. You have 10 people in a Battleground and 30 in an alliance. Surely at least 3 people have the counters. Just takes some strategy to organize BGs. If your alliance does not have these counters, Kabam is just trying to tell you that Map 4 is more at your current level. If people didnt have any problem before this change then surely this means that the new map is harder right? If thats the case then rewards should scale with difficulty dont you agree?
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...? Fights can still be won without using a hard counter. You have 10 people in a Battleground and 30 in an alliance. Surely at least 3 people have the counters. Just takes some strategy to organize BGs. If your alliance does not have these counters, Kabam is just trying to tell you that Map 4 is more at your current level.
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...?
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get.
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs
The only thing that can make him a bs fight, at least for me, is that he’s not throwing his special attacks. I’ve fought him twice, and barely could do something, cause I try to make him throw his SP1, but no... he gains the power right dor his SP3... and after that, nothing to do hahahahaThis really need to be corrected; specially bc map 5 shouldn’t be this hard... IT’ S MAP 5!!
The only thing that can make him a bs fight, at least for me, is that he’s not throwing his special attacks. I’ve fought him twice, and barely could do something, cause I try to make him throw his SP1, but no... he gains the power right dor his SP3... and after that, nothing to do hahahahaThis really need to be corrected; specially bc map 5 shouldn’t be this hard... IT’ S MAP 5!! That was the first fight and he was annoying. When he oscillates, he just goes to the corner, I had to always maintain a bar and half just to knock the l3 off. Should not be like this on day to amid the awful war nodes.
The only thing that can make him a bs fight, at least for me, is that he’s not throwing his special attacks. I’ve fought him twice, and barely could do something, cause I try to make him throw his SP1, but no... he gains the power right dor his SP3... and after that, nothing to do hahahahaThis really need to be corrected; specially bc map 5 shouldn’t be this hard... IT’ S MAP 5!! That was the first fight and he was annoying. When he oscillates, he just goes to the corner, I had to always maintain a bar and half just to knock the l3 off. Should not be like this on day to amid the awful war nodes. Based on comparing our first Hyperion netting over 1 mil points, that puts your alliance at roughly 7500 prestige starting on day 3. That is a huge difference. R5 MS with 5 souls took two rounds of fighting for the 1st Hyperion for us, FYI, and that is with a class advantage. The second will be far worse.
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...? Fights can still be won without using a hard counter. You have 10 people in a Battleground and 30 in an alliance. Surely at least 3 people have the counters. Just takes some strategy to organize BGs. If your alliance does not have these counters, Kabam is just trying to tell you that Map 4 is more at your current level. If people didnt have any problem before this change then surely this means that the new map is harder right? If thats the case then rewards should scale with difficulty dont you agree? The game evoloves and sometimes that means difficulty too. Kabam noticed that people are getting t4cc way too easy so they are trying to limit that by eliminating less worthy alliances from competing in Map 5. So you admit they made it harder then? Yes, I acknowledged that I have admiration for how they were able to pull it off. Their node choices for him are top notch. I haven't fought him but he must be relatively hard for lower alliances. Kabam knows what they're doing. Why do you think they haven't said a word on here when they have instantly responded to minor bugs like Ultron bleeding? They aren't looking to change this. Players can spend more or grind more. If they don't choose one they move up to Map 6 or down to 4. It's healthy to ensure people aren't taking advantage of AQ rewards. So if they increase difficulty then surely they should increase rewards right? No. It's my belief that difficulty was "increased" to limit people from getting rewards that they were already getting. Kabam must have realized their system was flawed and stopping midtier players from having a nice stack of t4cc was the only way to fix it. This is so people don't have to beg for gold realms anymore since they won't have the catalysts as much.
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...? Fights can still be won without using a hard counter. You have 10 people in a Battleground and 30 in an alliance. Surely at least 3 people have the counters. Just takes some strategy to organize BGs. If your alliance does not have these counters, Kabam is just trying to tell you that Map 4 is more at your current level. If people didnt have any problem before this change then surely this means that the new map is harder right? If thats the case then rewards should scale with difficulty dont you agree? The game evoloves and sometimes that means difficulty too. Kabam noticed that people are getting t4cc way too easy so they are trying to limit that by eliminating less worthy alliances from competing in Map 5. So you admit they made it harder then? Yes, I acknowledged that I have admiration for how they were able to pull it off. Their node choices for him are top notch. I haven't fought him but he must be relatively hard for lower alliances. Kabam knows what they're doing. Why do you think they haven't said a word on here when they have instantly responded to minor bugs like Ultron bleeding? They aren't looking to change this. Players can spend more or grind more. If they don't choose one they move up to Map 6 or down to 4. It's healthy to ensure people aren't taking advantage of AQ rewards. So if they increase difficulty then surely they should increase rewards right?
Doc ock works great. Spark can work. Symbionts supreme. Someone has to have those champs I agree with you. There are plenty of counters. Kabam is giving us a challenge like many people have been asking to get. Is it a challenge to have one of a half dozen champs (at most)? I fail to see the skill or challenge in that...? Fights can still be won without using a hard counter. You have 10 people in a Battleground and 30 in an alliance. Surely at least 3 people have the counters. Just takes some strategy to organize BGs. If your alliance does not have these counters, Kabam is just trying to tell you that Map 4 is more at your current level. If people didnt have any problem before this change then surely this means that the new map is harder right? If thats the case then rewards should scale with difficulty dont you agree? The game evoloves and sometimes that means difficulty too. Kabam noticed that people are getting t4cc way too easy so they are trying to limit that by eliminating less worthy alliances from competing in Map 5. So you admit they made it harder then? Yes, I acknowledged that I have admiration for how they were able to pull it off. Their node choices for him are top notch. I haven't fought him but he must be relatively hard for lower alliances. Kabam knows what they're doing. Why do you think they haven't said a word on here when they have instantly responded to minor bugs like Ultron bleeding? They aren't looking to change this. Players can spend more or grind more. If they don't choose one they move up to Map 6 or down to 4. It's healthy to ensure people aren't taking advantage of AQ rewards. So if they increase difficulty then surely they should increase rewards right? No. It's my belief that difficulty was "increased" to limit people from getting rewards that they were already getting. Kabam must have realized their system was flawed and stopping midtier players from having a nice stack of t4cc was the only way to fix it. This is so people don't have to beg for gold realms anymore since they won't have the catalysts as much. Just out of curiosity, what drew you to that conclusion? Because from where I'm standing, it's just the opposite. They just INCREASED t4cc availability. More t4cc frag crystals in the lower tier EQ rewards. Lowered the cost of the t4cc frags, and Glroy Crystals in the Glory store. How exactly does Hyperion's difficulty have anything to do with some strange strategy to reduce the influx of T4ccs?? All the while increasing their overall availability. That seems kind of contradictory now doesn't it? If Kabam were trying to curb the influx of t4ccs they certainly wouldn't have increased their availability now would they?
R4 GP with maxed deep wounds. This is second hype mini, so much time waiting for special animations and him just sitting in the corner playing defence cos of that node that I timed out. Also not exactly a great match up cos after finishing off the first hype mini and tanking an sp2 or 2 there then tanking another 2 here. I'm down to 1% health for most of the fight meaning u have to playing full stun immune. One parry and ur going to be dead. She got the job done, went back in and finished him off no problem. But still a massive pain in the back side to fight.
R4 GP with maxed deep wounds. This is second hype mini, so much time waiting for special animations and him just sitting in the corner playing defence cos of that node that I timed out. Also not exactly a great match up cos after finishing off the first hype mini and tanking an sp2 or 2 there then tanking another 2 here. I'm down to 1% health for most of the fight meaning u have to playing full stun immune. One parry and ur going to be dead. She got the job done, went back in and finished him off no problem. But still a massive pain in the back side to fight. We've been struggling with him as well, been using OG Vision, Hawkeye, Magik, Dorm, Shulk but the second one is killer. Maybe you can answer, can duped GP take multiple/endless S3's from Hyp? I may try my GP on the next one.