I do find it amusing how many people dont realise that a 9 figure company is trying to make as much Return on their investment as they can. Sometimes think kabam has fostered a slightly too entitled a gaming community, the offer is meh, Won't make a difference to the whale divide, maybe you guys who think it will should watch the 150 5* opening video that was live on the weekend, not one new champ, I suspect he has every champ in the regular crystal, his goal which he achieved was to try and max sig cap marvel and Nick fury (which he did) Definitely agree that the Increased inventory space is tasteless as we haven't seen an increase in this since pre 5* times and rankups materials and potion needs per champ revive have increased exponentially since then
To be fair, the cost isn't terribly daunting. I can understand people not being able to spend because of whatever financial situation they have. If it's not spending on a matter of principle, can't really say much about that. I spend more than $10 a month on coffee.
I don't think it's the cost that is the issue. I think it's the precedent everyone is upset about
To be fair, the cost isn't terribly daunting. I can understand people not being able to spend because of whatever financial situation they have. If it's not spending on a matter of principle, can't really say much about that. I spend more than $10 a month on coffee.
I don't think it's the cost that is the issue. I think it's the precedent everyone is upset about
What precedent? That people who spend have an advantage? Just like they already do in AQ, AW, arena, summoner advancement etc etc
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
That's pretty much open either way. They did indicate that prices are subject to change. With that comes the choice to pass, just like any Offer. None of these perks are necessities of game play. It's not a situation where people are obligated to purchase in order to play. They could very well increase them. People will either choose to buy them, or not. What doesn't make sense to me is why people are offended that they sell things.
To be fair, the cost isn't terribly daunting. I can understand people not being able to spend because of whatever financial situation they have. If it's not spending on a matter of principle, can't really say much about that. I spend more than $10 a month on coffee.
I don't think it's the cost that is the issue. I think it's the precedent everyone is upset about
Absolutely! It's not about the cost. It's about them putting a price on things that the community has been literally asking for, for years. Things that others said Kabam were correct not to integrate as they were a great startegy for their business model, to maintain balance.
To be fair, the cost isn't terribly daunting. I can understand people not being able to spend because of whatever financial situation they have. If it's not spending on a matter of principle, can't really say much about that. I spend more than $10 a month on coffee.
I don't think it's the cost that is the issue. I think it's the precedent everyone is upset about
What precedent? That people who spend have an advantage? Just like they already do in AQ, AW, arena, summoner advancement etc etc
The precedent that these are "quality of life" things summoners have been asking for for years. In the past they have increased inventory and other stuff but it truly is not enough. The meta of the game changes frequently, which I and many others actually enjoy but that also means that there needs to be other areas of the game that change with it (such as the AW reward increase, which we are getting soon), however, they have decided to "grant" us these changes but instead placed a price tag on it. On top of that, it says "introductory" which means the price tag will increase. The precedent is that as the game progresses and the need for more "quality of life" conditions come into play, we should expect to pay for them. Inevitably losing the FTP players. I don't pay for this game at all, I am not salty of those that do, because as of right now I can, and am, totally fine with my progression. The things that cost money are crystals and some rank up materials, all of which I can access with normal progression. However, things such as expanded inventory and energy reduction is something that I cannot access, no matter what. Thus leaving me in the dirt. Again, given that this is "introductory" we should be seeing increases in price and reward for this, right not the bonus wont drastically set apart the FTP and PTW communities but eventually it will
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
That's pretty much open either way. They did indicate that prices are subject to change. With that comes the choice to pass, just like any Offer. None of these perks are necessities of game play. It's not a situation where people are obligated to purchase in order to play. They could very well increase them. People will either choose to buy them, or not. What doesn't make sense to me is why people are offended that they sell things.
I am not sure why ppl get offended either, but i think its more of the idea that there will be increases and as of rn there is not a huge gap, in the future there may be
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
That's pretty much open either way. They did indicate that prices are subject to change. With that comes the choice to pass, just like any Offer. None of these perks are necessities of game play. It's not a situation where people are obligated to purchase in order to play. They could very well increase them. People will either choose to buy them, or not. What doesn't make sense to me is why people are offended that they sell things.
I am not sure why ppl get offended either, but i think its more of the idea that there will be increases and as of rn there is not a huge gap, in the future there may be
True.
Let’s say they go to the extreme and make the Sigil cost as much as an Odin.
For that you get 1 quest energy per minute, 10 5* featured crystals for 11k 5* shards a piece, daily gold realms, 3x inventory limit increase, 4000 units.
Will it affect the difference between the whales and F2P?
They have to make money somehow to fund the game. Everything can’t be free.
Haha you think that 10 bucks a month will help? Lol
$10 a month, probably not much. $10 x X amount of Subscribers, quite a bit. If I had to venture a guess, this would most likely be the result of seeing the response to other Subscriptions like Units. These Offers tend to be successful.
Don’t start. We all know Kabam already makes millions of bucks a month. Putting this behind a paywall was unnecessary, just greedy.
So because they make Millions, that means they should stop selling Offers? Bit of a backwards logic there.
I don't recall saying that, or anyone else for that matter. Nice job making sh*t up as usual. I guess making up random stuff is all you can ever do to support your arguments huh?
You said they make Millions, so they shouldn't charge for this. What about their Net Income stops them from releasing Offers? You think because they make money, they should just give people what they want, when they want it? No. Your response was cavalier, and I don't mean the Title.
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
That's pretty much open either way. They did indicate that prices are subject to change. With that comes the choice to pass, just like any Offer. None of these perks are necessities of game play. It's not a situation where people are obligated to purchase in order to play. They could very well increase them. People will either choose to buy them, or not. What doesn't make sense to me is why people are offended that they sell things.
I am not sure why ppl get offended either, but i think its more of the idea that there will be increases and as of rn there is not a huge gap, in the future there may be
True.
Let’s say they go to the extreme and make the Sigil cost as much as an Odin.
For that you get 1 quest energy per minute, 10 5* featured crystals for 11k 5* shards a piece, daily gold realms, 3x inventory limit increase, 4000 units.
Will it affect the difference between the whales and F2P?
That's just it. There's a gap between F2P and Whales. That won't ever change. People that spend thousands and thousands of Dollars on the game will be much more advanced than people who don't spend. The sooner we accept that fact, the sooner we can stop pretending we're going to close that gap.
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
That's pretty much open either way. They did indicate that prices are subject to change. With that comes the choice to pass, just like any Offer. None of these perks are necessities of game play. It's not a situation where people are obligated to purchase in order to play. They could very well increase them. People will either choose to buy them, or not. What doesn't make sense to me is why people are offended that they sell things.
I am not sure why ppl get offended either, but i think its more of the idea that there will be increases and as of rn there is not a huge gap, in the future there may be
True.
Let’s say they go to the extreme and make the Sigil cost as much as an Odin.
For that you get 1 quest energy per minute, 10 5* featured crystals for 11k 5* shards a piece, daily gold realms, 3x inventory limit increase, 4000 units.
Will it affect the difference between the whales and F2P?
It's not the whales, whales are a different category than this. The whale and FTP gap will always be there. This is effectively creating a caste system, and adding levels will further solidify that (I take the word "introductory" to meaning adding levels)
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
That's pretty much open either way. They did indicate that prices are subject to change. With that comes the choice to pass, just like any Offer. None of these perks are necessities of game play. It's not a situation where people are obligated to purchase in order to play. They could very well increase them. People will either choose to buy them, or not. What doesn't make sense to me is why people are offended that they sell things.
I am not sure why ppl get offended either, but i think its more of the idea that there will be increases and as of rn there is not a huge gap, in the future there may be
True.
Let’s say they go to the extreme and make the Sigil cost as much as an Odin.
For that you get 1 quest energy per minute, 10 5* featured crystals for 11k 5* shards a piece, daily gold realms, 3x inventory limit increase, 4000 units.
Will it affect the difference between the whales and F2P?
That's just it. There's a gap between F2P and Whales. That won't ever change. People that spend thousands and thousands of Dollars on the game will be much more advanced than people who don't spend. The sooner we accept that fact, the sooner we can stop pretending we're going to close that gap.
I agree, I think the discussion of whales has no place here, I can technically afford this and I am far from a whale
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
That's pretty much open either way. They did indicate that prices are subject to change. With that comes the choice to pass, just like any Offer. None of these perks are necessities of game play. It's not a situation where people are obligated to purchase in order to play. They could very well increase them. People will either choose to buy them, or not. What doesn't make sense to me is why people are offended that they sell things.
I am not sure why ppl get offended either, but i think its more of the idea that there will be increases and as of rn there is not a huge gap, in the future there may be
True.
Let’s say they go to the extreme and make the Sigil cost as much as an Odin.
For that you get 1 quest energy per minute, 10 5* featured crystals for 11k 5* shards a piece, daily gold realms, 3x inventory limit increase, 4000 units.
Will it affect the difference between the whales and F2P?
It's not the whales, whales are a different category than this. The whale and FTP gap will always be there. This is effectively creating a caste system, and adding levels will further solidify that (I take the word "introductory" to meaning adding levels)
We already have that within the game. There are Offers for specific demos, Offers that are Tiered, Offers that are a range of prices for both Units and Dollars. It's really not that groundbreaking. Aside from the Quest only accessible to those that subscribe, and the Inventory, it's really not that new.
The base line for me is this doesn't create any significant gap between those that do spend and those that don't. 300 Units....I make about 1k a week. 125k Gold....about the same. Store....we have the Items in-game. Energy....fills a minute faster. Not terribly accelerating. What it will do is provide the indicated advantage that you get from purchasing it, and that's the whole point of buying it.
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
I beg to differ. It's only natural for a company to increase the prices and standards if there is sufficient income. yes my statement follow the SSA but do realize that not every SSA is a fallacy.
That's pretty much open either way. They did indicate that prices are subject to change. With that comes the choice to pass, just like any Offer. None of these perks are necessities of game play. It's not a situation where people are obligated to purchase in order to play. They could very well increase them. People will either choose to buy them, or not. What doesn't make sense to me is why people are offended that they sell things.
I am not sure why ppl get offended either, but i think its more of the idea that there will be increases and as of rn there is not a huge gap, in the future there may be
True.
Let’s say they go to the extreme and make the Sigil cost as much as an Odin.
For that you get 1 quest energy per minute, 10 5* featured crystals for 11k 5* shards a piece, daily gold realms, 3x inventory limit increase, 4000 units.
Will it affect the difference between the whales and F2P?
It's not the whales, whales are a different category than this. The whale and FTP gap will always be there. This is effectively creating a caste system, and adding levels will further solidify that (I take the word "introductory" to meaning adding levels)
We already have that within the game. There are Offers for specific demos, Offers that are Tiered, Offers that are a range of prices for both Units and Dollars. It's really not that groundbreaking. Aside from the Quest only accessible to those that subscribe, and the Inventory, it's really not that new.
I've already mentioned that, the other stuff from this, like the store and what not is the same, the inventory and energy reduction is stuff we cant access no matter what unless you buy this
If you are complaining about this you have no idea what drives f2p games. Paying has always been how they make their revenues.
If you don't pay you can still get ahead so I don't see the issue. if you quit over this as a paying customer i'll be honest I don't mind maybe the servers will become more reliable. I'm going to assume Kabam won't mind either. The only f2p players Kabam likely cares about are the ones that 1) eventually become paying customers or 2) the ones like Brian Grant who have a youtube channel that likely drives interest in the game and 3) the ones that through word of mouth get them new paying customers. If you are complaining odds are you are not one of these 3 options (its possible you are but that is likely a low percentage of people complaining compared to the extra revenue they will be getting).
This is a good business decision because I would think most paying customers will subscribe so it's a no brainer for them. I'm actually surprised they didn't come up with this sooner.
Having said that it isn't all roses....
I do find it a bit concerning that here is the 25% increase in possible inventory. That likely should also be available for f2p players but by paying with units just for this portion.
As much as I like the 5 minute timer I would have preferred increasing the quest energy limit. Realistically speaking unless you sleep less than 6 hours you are going to lose on the stated energy boost mentioned in the announcement which is a joke....almost nobody that is paying for this will be able to come close to using that extra energy even if you play all the time throughout the day.
I also think there should have been a new monthly calendar for those who subscribe with a "slight" increase in rewards or a single bonus item that's different every month to sweeten the deal.
I'm sure rewards will change over time though. Kabam I'm sure will listen to this. Now if they can use this extra profit to hire a few devs full time that only fix bugs.
To be fair, the cost isn't terribly daunting. I can understand people not being able to spend because of whatever financial situation they have. If it's not spending on a matter of principle, can't really say much about that. I spend more than $10 a month on coffee.
I don't think it's the cost that is the issue. I think it's the precedent everyone is upset about
Absolutely! It's not about the cost. It's about them putting a price on things that the community has been literally asking for, for years. Things that others said Kabam were correct not to integrate as they were a great startegy for their business model, to maintain balance.
So because you have been asking for them means it has to be free? Most other games I know, you have to buy more space with game resources or money. Just because its been a popular topic for several of these things, doesnt mean they can't charge for them. Everyones been asking for free 5*'s since they came out and we have no problem paying for those.
They have to make money somehow to fund the game. Everything can’t be free.
Haha you think that 10 bucks a month will help? Lol
$10 a month, probably not much. $10 x X amount of Subscribers, quite a bit. If I had to venture a guess, this would most likely be the result of seeing the response to other Subscriptions like Units. These Offers tend to be successful.
Don’t start. We all know Kabam already makes millions of bucks a month. Putting this behind a paywall was unnecessary, just greedy.
So because they make Millions, that means they should stop selling Offers? Bit of a backwards logic there.
I don't recall saying that, or anyone else for that matter. Nice job making sh*t up as usual. I guess making up random stuff is all you can ever do to support your arguments huh?
You said they make Millions, so they shouldn't charge for this. What about their Net Income stops them from releasing Offers? You think because they make money, they should just give people what they want, when they want it? No. Your response was cavalier, and I don't mean the Title.
I don't care if they charge for this. If you had half the mind to look back at my previous posts, you'll see the only thing that bugs me is that they gated the Weekly Gold Realms behind a pay wall. For many, many months, F2P players have been saying how there is a gold drought, & we need weekly Gold Realms. What does Kabam do? Put the Gold Realms behind a pay wall. The rich get richer, & the F2P get nothing.
It's 125k a week for cavalier... That's easily done in arena. It's really not that much.
To avoid being all negative, here is what I'd like to see: 1) more inventory space available for a one time payment would be fair.
I mentioned veteran loyalty reward systems earlier. In one game I played, things like inventory space could be "rented" by using a VIP subscription, and when you stopped subscribing they would revert to the lower value. But they could also be permanently increased by using veteran reward tokens.
The idea was to preserve the balance between "play" and "pay" in a VIP setting. If you want to pay, you can pay continuously to get certain things. But if you're a veteran, you can earn these things on a permanent basis through a different mechanism.
People still grumbled about the fact that veterans had advantages over new players, but you have to pick your poison there.
Like Kabam dont make enough money a month out of all of us now they want to charge us a monthly subscription for a supposibly free to play game
It's definitely free to play. Just not completely free. There are purchases available. If people didn't get what others can't for free, there wouldn't be a point in selling anything at all.
I really don't understand how you support this. You do realize these are requests people have been asking for YEARS. And when kabam finally listens, they charge you 10 bucks a month for it. You might have the money for this, but what about half of the player base that are F2P? "It's definitely free to play. Just not completely free." Are you hearing yourself mate?
For many, many months, F2P players have been saying how there is a gold drought, & we need weekly Gold Realms. What does Kabam do? Put the Gold Realms behind a pay wall. The rich get richer, & the F2P get nothing.
*Some* players complained about that. Others rightly pointed out that of all the resources in the game, gold is the one resource that an F2P player can grind a literally unlimited amount of. No other resource is as available to completely free to play players who choose to spend time in the game earning it.
Also, saying "the rich get richer" in this context is completely ridiculous. You can only use so much gold. Anyone already rich on gold can't get "richer" except in terms of a meaningless number getting larger. Once you have enough gold that it ceases to be a bottleneck, no more than that is useful.
Every cash offer has to have value, or no one would buy it. Every cash offer with value only serves the players who actually buy it, which means F2P players cannot take advantage of it. The VIP monthly offer is no different. Calling out the gold specifically is once again saying that the players short of gold are more important than the players short of everything else. The players short of gold are not the F2P players. They are the players that aren't grinding for gold regardless of whether they are F2P or not. They don't deserve special consideration over any other class of player that has their own set of bottlenecks.
To be fair, the cost isn't terribly daunting. I can understand people not being able to spend because of whatever financial situation they have. If it's not spending on a matter of principle, can't really say much about that. I spend more than $10 a month on coffee.
I don't think it's the cost that is the issue. I think it's the precedent everyone is upset about
Absolutely! It's not about the cost. It's about them putting a price on things that the community has been literally asking for, for years. Things that others said Kabam were correct not to integrate as they were a great startegy for their business model, to maintain balance.
So because you have been asking for them means it has to be free? Most other games I know, you have to buy more space with game resources or money. Just because its been a popular topic for several of these things, doesnt mean they can't charge for them. Everyones been asking for free 5*'s since they came out and we have no problem paying for those.
Difference is, giving out free 5*s would break the game, adding weekly Gold Realms for everyone wouldn't.
Neither will paying for that content either. Most anyone who complains about gold isn't great at resource management.
Maybe I read the original post wrong, but arent the energy timers just changing from 6 minutes to 5 minutes? Everyone is complaining because basically 2 energy per hour is going to be behind a paywall and its going to destroy the balance of the game? Am I missing something? This small increase while a nice benefit doesnt seem like its a large enough amount to break the game. I know it adds up over time but it's still just 2 energy per hour more than someone who doesnt subscribe can do. A small energy refill would give u the same amount as waiting 2.5 hours with the subscription. Why are so many ppl fuming about it?
Guys, f2p literally means p2w. If you spend more than 2 hours a day on this game and you are f2p just keep doing that. This changes nothing. The p2w peeps let us play. We will never catch up with them. Make your own endgame.
People are fuming not because those who pay will get a little bit better experience. They are complaining because, in order to get that better experience, we have to pay. I get the idea of having offers available to lend a competitive advantage. Kabam is a business and would not make money without them as they do not have in game ads. The problem that everyone is so at arms about is the arrogance of kabam. The player base has been asking for all these "perks" for years as a way of updating the state of the game. The content has increased in difficulty tremendously but the resources have not caught up for those who do not pay dearly with either their wallet or time. The angering issue here that hasn't been, and likely never will be, addressed is the blind eye kabam turns to the legitimate concerns of the player base. If you want context deeper than just price based issues, just browse through some of the older "bugs and known issues" threads and see how many of those are still issues today. They preach a desire for transparency and pleasing their summoner base. But in reality, their decisions do not reflect that in the slightest.
Maybe I read the original post wrong, but arent the energy timers just changing from 6 minutes to 5 minutes? Everyone is complaining because basically 2 energy per hour is going to be behind a paywall and its going to destroy the balance of the game? Am I missing something? This small increase while a nice benefit doesnt seem like its a large enough amount to break the game. I know it adds up over time but it's still just 2 energy per hour more than someone who doesnt subscribe can do. A small energy refill would give u the same amount as waiting 2.5 hours with the subscription. Why are so many ppl fuming about it?
It many the gold realms. But for any hardcore arena grind wont be Hav gold problem so no the perks either game breaking but somtimg is the item cap shuld all get. It unfair paying get abialry to hold more
Comments
Won't make a difference to the whale divide, maybe you guys who think it will should watch the 150 5* opening video that was live on the weekend, not one new champ, I suspect he has every champ in the regular crystal, his goal which he achieved was to try and max sig cap marvel and Nick fury (which he did)
Definitely agree that the Increased inventory space is tasteless as we haven't seen an increase in this since pre 5* times and rankups materials and potion needs per champ revive have increased exponentially since then
Does it affect what I’m currently doing? No.
Should I be upset because someone who is willing to spend money gets more than me? No.
What’s the fuss? 🤦🏻♂️
It’s like seeing someone you know strike the lottery and expecting to get a share of it.
Let’s say they go to the extreme and make the Sigil cost as much as an Odin.
For that you get 1 quest energy per minute, 10 5* featured crystals for 11k 5* shards a piece, daily gold realms, 3x inventory limit increase, 4000 units.
Will it affect the difference between the whales and F2P?
If you don't pay you can still get ahead so I don't see the issue. if you quit over this as a paying customer i'll be honest I don't mind maybe the servers will become more reliable. I'm going to assume Kabam won't mind either. The only f2p players Kabam likely cares about are the ones that 1) eventually become paying customers or 2) the ones like Brian Grant who have a youtube channel that likely drives interest in the game and 3) the ones that through word of mouth get them new paying customers. If you are complaining odds are you are not one of these 3 options (its possible you are but that is likely a low percentage of people complaining compared to the extra revenue they will be getting).
This is a good business decision because I would think most paying customers will subscribe so it's a no brainer for them. I'm actually surprised they didn't come up with this sooner.
Having said that it isn't all roses....
I do find it a bit concerning that here is the 25% increase in possible inventory. That likely should also be available for f2p players but by paying with units just for this portion.
As much as I like the 5 minute timer I would have preferred increasing the quest energy limit. Realistically speaking unless you sleep less than 6 hours you are going to lose on the stated energy boost mentioned in the announcement which is a joke....almost nobody that is paying for this will be able to come close to using that extra energy even if you play all the time throughout the day.
I also think there should have been a new monthly calendar for those who subscribe with a "slight" increase in rewards or a single bonus item that's different every month to sweeten the deal.
I'm sure rewards will change over time though. Kabam I'm sure will listen to this. Now if they can use this extra profit to hire a few devs full time that only fix bugs.
The idea was to preserve the balance between "play" and "pay" in a VIP setting. If you want to pay, you can pay continuously to get certain things. But if you're a veteran, you can earn these things on a permanent basis through a different mechanism.
People still grumbled about the fact that veterans had advantages over new players, but you have to pick your poison there.
Also, saying "the rich get richer" in this context is completely ridiculous. You can only use so much gold. Anyone already rich on gold can't get "richer" except in terms of a meaningless number getting larger. Once you have enough gold that it ceases to be a bottleneck, no more than that is useful.
Every cash offer has to have value, or no one would buy it. Every cash offer with value only serves the players who actually buy it, which means F2P players cannot take advantage of it. The VIP monthly offer is no different. Calling out the gold specifically is once again saying that the players short of gold are more important than the players short of everything else. The players short of gold are not the F2P players. They are the players that aren't grinding for gold regardless of whether they are F2P or not. They don't deserve special consideration over any other class of player that has their own set of bottlenecks.