Hey @Kabam Miike incase you missed the other 100 posts:
So everything we have been asking for or things that should have already been implemented (I.e. more energy, regular gold quests, increased inventory, reduced price for the new junk featured crystals for cavalier people, trading up items for other useful things, etc.) you finally are implementing this, BUT ONLY IF WE PAY?
This is probably the single worst thing to happen to this game.
People who do not think so, understand this is just the start. Soon, every natural progression of the game update we need, will be behind a pay wall.
Bravo!!! You have reached a new low, thanks for dooming the game.
Edit: I guess when we finally do get that summoner level increase we will have to pay for that as well
I just wanna throw this out there. All the f2p players are complaining just don't get it. Why companies even offer f2p.......
It's not to graciously allow you to play an awesome game.....but you do get that benefit
They allow you to play for free so people can pay to have an advantage over you! You are here for us to fight. You are here to create the enviroment needed to get people competitive and want to pay to win.
The game owes you nothing. Of course kabam doesn't care about people who pay nothing. To them you are nothing but a part of the game they didn't have to program. Really you are either a f2p player or likely spend more than 10 dollars a month anyways. So don't think your f2p cries "your don't listen to the community" mean anything. Don't worry kabam the people who don't mind spending a bit for the value think this deal is pretty good.
That's a bit harsh. There's a little bit of "they are here for the paying customers to have someone to beat" but that's not really the main thing. F2P games are more like theaters. Of course, everyone pays to see a movie in a theater, but from the theater operator's perspective almost all the ticket revenue (at least early on: I'm simplifying here) goes to the movie distributors. For the theater owner, all those people are seeing the movie "for free" as in they don't really get paid for it. The theater really makes their money on concessions: overpriced popcorn and soda. Without that overpriced soda and popcorn, theaters would basically all fold.
A lot of people go to a theater to see a movie for the actual theater atmosphere. Otherwise they could just see it on Netflix or something, and skip the overpriced popcorn and soda. So in a sense, the people seeing the movie and not buying the overpriced popcorn and soda are part of the attraction for the other people: it is a social experience.
It isn't a perfect analogy because lots of people would be happy to see a movie in an empty theater, but the point is that the free to play players help make the game seem more interesting to play, because they help fill and expand the game. It isn't just about beating them, it is about the feeling that you're playing a game lots of other people think is valuable enough to spend time on. Free to play players are very important to an F2P game because they make the game more attractive to play, and because they are the prospective future customers of the game. You have to actually play the game to eventually be a customer of the game.
A free to play game that is not attractive to free players very quickly becomes a dead game.
I was a bit harsh but to be be fair the complaining is rediculous. You have fair points. My point is that if people want the benefits they should make that leap to customer. They should not expect to be catered to or feel entitled to certain benefits because they are part of the community. They should feel lucky they are able to be part of the community for free at all. The game is awesome. The value is still low enough to make f2p viable.
Summoners sigil has good value comapred to other offerings but is still within reason and should be affordable for the majority of people.
I think the problem this summoner sigil presents is the precedent for the future Will the 5* basic arena when it comes be gated to subscription members Will there be an exclusive t5b daily quest for subscribers Just feel that a lot of content in the future will become paywalled like at the end of the day a bit of storage and gold while kabam should have made it free won’t be the end of the world but this subscription service will probably get worse as time goes on
If you think the developers are going to do that, why do you think the Sigil program changes anything. If they want to paywall something, they could simply pay wall it directly. Charge admission for the content. If you think they are willing to turn the game into pay to play, and at the ridiculously cheap amount of the Sigil cost, why don't you think in the absence of the Sigil they wouldn't have done it anyway, and charged even more for it ala carte?
The subscription isn't even a real subscription. It is a monthly package that they describe as a subscription. They aren't even using the in-app subscription features of the app stores to enroll players into it. Since it is just a package they are selling over and over again, the actual mechanics of the system don't enable the devs to do something they otherwise couldn't. They could literally at any time add a T5B event and charge for entry. If Kabam really is just a greedy company out to make as money as possible, they would do that with or without the Sigil program in place.
So what's the difference.
They did just directly paywall things such as the new solo quest and golden circle quest and idk but spending 120 quid on a mobile game a year isn’t cheap
Hey @Kabam Miike incase you missed the other 100 posts:
So everything we have been asking for or things that should have already been implemented (I.e. more energy, regular gold quests, increased inventory, reduced price for the new junk featured crystals for cavalier people, trading up items for other useful things, etc.) you finally are implementing this, BUT ONLY IF WE PAY?
This is probably the single worst thing to happen to this game.
People who do not think so, understand this is just the start. Soon, every natural progression of the game update we need, will be behind a pay wall.
Bravo!!! You have reached a new low, thanks for dooming the game.
Edit: I guess when we finally do get that summoner level increase we will have to pay for that as well
The game is going to end one day, no matter what anyone does. All things end. The game is doomed no matter what.
All this dramatics boils down to one thing: Either a person pays or they don't pay.
It's a choice. Everything else is just dramatic claims of unfairness when in reality, this game has NEVER been fair, and I have been here since Week 1 so I have seen it all
I think the problem this summoner sigil presents is the precedent for the future Will the 5* basic arena when it comes be gated to subscription members Will there be an exclusive t5b daily quest for subscribers Just feel that a lot of content in the future will become paywalled like at the end of the day a bit of storage and gold while kabam should have made it free won’t be the end of the world but this subscription service will probably get worse as time goes on
If you think the developers are going to do that, why do you think the Sigil program changes anything. If they want to paywall something, they could simply pay wall it directly. Charge admission for the content. If you think they are willing to turn the game into pay to play, and at the ridiculously cheap amount of the Sigil cost, why don't you think in the absence of the Sigil they wouldn't have done it anyway, and charged even more for it ala carte?
The subscription isn't even a real subscription. It is a monthly package that they describe as a subscription. They aren't even using the in-app subscription features of the app stores to enroll players into it. Since it is just a package they are selling over and over again, the actual mechanics of the system don't enable the devs to do something they otherwise couldn't. They could literally at any time add a T5B event and charge for entry. If Kabam really is just a greedy company out to make as money as possible, they would do that with or without the Sigil program in place.
So what's the difference.
They did just directly paywall things such as the new solo quest and golden circle quest and idk but spending 120 quid on a mobile game a year isn’t cheap
There are no pay quests. I guess you could technically consider the gold one a quest but it's one fight for no energy. If they just have subscribers gold based on progress level would that make you feel better? The solo events are just that, milestone events that go along with the normal events like the level up and combat events.
They have to make money somehow to fund the game. Everything can’t be free.
Haha you think that 10 bucks a month will help? Lol
$10 a month, probably not much. $10 x X amount of Subscribers, quite a bit. If I had to venture a guess, this would most likely be the result of seeing the response to other Subscriptions like Units. These Offers tend to be successful.
Don’t start. We all know Kabam already makes millions of bucks a month. Putting this behind a paywall was unnecessary, just greedy.
So because they make Millions, that means they should stop selling Offers? Bit of a backwards logic there.
Bwahahahaha nice try you bunch of tits! Zero interest from me. I’ve got Netflix and satellite tv to pay for, not to mention general bills and food..... think I’ll just start scaling back on this dodgy game altogether. There’s a whole wonderful REAL WORLD outside guys! And you can see at least some of it for no subscription fee ya know? Put your phone/tablet down and take a look around it’s f**kin great out there!
Exactly -- this guy gets it. It's a choice.
You don't have to do anything in life. Play the game, don't play the game, whatever
All the theatrics about this are ridiculous. The only thing I could see anyone legitimately upset about is the inventory increases as I would also prefer a tiered setup where there is a general inventory upgrade for everyone and subs getting a significantly larger increase. Even that though is anything but game breaking, they're all perks that are decent value for spenders but don't actually give anyone anything near a game breaking advantage like some of you are claiming
For people saying this will create a gap....no, the gap was already there. It was more prominent with this last war. Wars are for people willing to pay in high tiers. This simply enhances that gap, and capitalizes on the kabam greed. Its not the *huge* amount of resources (though there are some valuable perks, and kabam knows that. ) it's the bottom line that kabam is taking greed to a new level. Gross, kabam. This is shady and underhanded, over all done in poor taste, and this turns me off of the game. Kills the fun.
I think the problem this summoner sigil presents is the precedent for the future Will the 5* basic arena when it comes be gated to subscription members Will there be an exclusive t5b daily quest for subscribers Just feel that a lot of content in the future will become paywalled like at the end of the day a bit of storage and gold while kabam should have made it free won’t be the end of the world but this subscription service will probably get worse as time goes on
If you think the developers are going to do that, why do you think the Sigil program changes anything. If they want to paywall something, they could simply pay wall it directly. Charge admission for the content. If you think they are willing to turn the game into pay to play, and at the ridiculously cheap amount of the Sigil cost, why don't you think in the absence of the Sigil they wouldn't have done it anyway, and charged even more for it ala carte?
The subscription isn't even a real subscription. It is a monthly package that they describe as a subscription. They aren't even using the in-app subscription features of the app stores to enroll players into it. Since it is just a package they are selling over and over again, the actual mechanics of the system don't enable the devs to do something they otherwise couldn't. They could literally at any time add a T5B event and charge for entry. If Kabam really is just a greedy company out to make as money as possible, they would do that with or without the Sigil program in place.
So what's the difference.
They did just directly paywall things such as the new solo quest and golden circle quest and idk but spending 120 quid on a mobile game a year isn’t cheap
The golden circle "quest" is a single fight that gates the gold reward. It isn't content anyone would care about being "paywalled" - its actually a slight amount of friction over just handing people gold. And there's no solo quest, there's a milestone reward event that also acts only to *limit* the rewards Sigil players can get based on gameplay. It also isn't content that's being paywalled aside from the rewards within it. Neither of those are paywalls as ordinarily discussed, or else you forgot to add that the sigil title is also paywalled.
Spending $120 a year on anything isn't cheap for many people, but I don't know why people keep mentioning "mobile game" as if all mobile games are supposed to be cheap, and everything else is allowed to be expensive. I spend more time playing MCOC than I do watching Netflix, who decided that Netflix is allowed to be more expensive than MCOC?
If you personally think all mobile games are supposed to be cheap casual lightweights, maybe you should find a cheap casual lightweight to play. But I don't think being on a mobile platform says anything about how much something should cost.
All the theatrics about this are ridiculous. The only thing I could see anyone legitimately upset about is the inventory increases as I would also prefer a tiered setup where there is a general inventory upgrade for everyone and subs getting a significantly larger increase. Even that though is anything but game breaking, they're all perks that are decent value for spenders but don't actually give anyone anything near a game breaking advantage like some of you are claiming
Exactly -- the game is already broken because of RNG separation and character imbalance. One guy gets Aegon, the other guy gets Groot. Another guy gets Namor, another guy gets Hulkbuster.
That is the gap in the game. People can expand the gap by throwing money at it, and some can close it with skill and grinding, but the gap is the RNG separation and character imbalance and always has been
The ability to buy crystals and rank up resource offers create a much larger gap for spenders than anything offered in this. The whole slippery slope argument is just as silly here as those of you using it about the gate restrictions in act 6. You're upset about something theoretical that you have zero evidence will ever exist. You're just taking one thing and going full hyperbole with it.
Hey @Kabam Miike incase you missed the other 100 posts:
So everything we have been asking for or things that should have already been implemented (I.e. more energy, regular gold quests, increased inventory, reduced price for the new junk featured crystals for cavalier people, trading up items for other useful things, etc.) you finally are implementing this, BUT ONLY IF WE PAY?
This is probably the single worst thing to happen to this game.
People who do not think so, understand this is just the start. Soon, every natural progression of the game update we need, will be behind a pay wall.
Bravo!!! You have reached a new low, thanks for dooming the game.
Edit: I guess when we finally do get that summoner level increase we will have to pay for that as well
12.0 was the single worst thing to happen to the game. This isn't anything.
A subscription service is fine, but there needs to be offers that are enticing to all players even if it is tier based. The inventory space shouldn't be apart of that unless it was something unlimited. Make the energy costs half the time rather than subtracting a minute. Things like that in which sure, it could help people level up and progress quicker, but to me it would seem worth it. This just isn't enticing in my opinion.
No wonder they wanted all the horders to use up all there stuff. Now they will be able to trade thier crappy stuff for better stuff. I agree this is in bad taste and a total cash grab by Kabam. Also, I love that one of the features is advancing faster... I’ve been at level 60 for YEARS now. Gee, thanks.
Hey @Kabam Miike incase you missed the other 100 posts:
So everything we have been asking for or things that should have already been implemented (I.e. more energy, regular gold quests, increased inventory, reduced price for the new junk featured crystals for cavalier people, trading up items for other useful things, etc.) you finally are implementing this, BUT ONLY IF WE PAY?
This is probably the single worst thing to happen to this game.
People who do not think so, understand this is just the start. Soon, every natural progression of the game update we need, will be behind a pay wall.
Bravo!!! You have reached a new low, thanks for dooming the game.
Edit: I guess when we finally do get that summoner level increase we will have to pay for that as well
12.0 was the single worst thing to happen to the game. This isn't anything.
I actually think two things were worse than 12.0:
1. Duped abilities that made characters significantly stronger than others at pivotal points of the game. Star-Lord's duped ability broke the game because people who had him back in the day cleared more content than people who didn't
2. Continued dependence on RNG for reward systems and crystal openings. It was never good, but now it's ridiculous with the power creep in the game -- the difference between OG Captain Marvel and Captain Marvel Movie should make everyone laugh
The ability to buy crystals and rank up resource offers create a much larger gap for spenders than anything offered in this. The whole slippery slope argument is just as silly here as those of you using it about the gate restrictions in act 6. You're upset about something theoretical that you have zero evidence will ever exist. You're just taking one thing and going full hyperbole with it.
All the reward perks and discounts are rate-limited, so the whales aren't just replicating what's in the VIP package, they are blowing past it completely.
Several months ago someone started a thread making the assertion that Kabam only cares about the free to play players and the whales, and everyone in between Kabam didn't care about at all. The Sigil is an in-between offer. Whales will buy it (since they can buy everything) but they won't benefit from it proportionately as much as mid-range spenders.
So of course when a high value mid-range offer comes out, and not only that but in a sense a repeating permanently available high value mid-range offer, Kabam is accused of being greedy, tone deaf, and shady.
I don't know what the devs would make of that, but I know what I would.
For anyone who feels that the outrage response is unnecessary, please do consider that this is essentially barring f2p players from competing at high levels by offering more items, energy, cheaper items etc. To paying players. I’m not going to purchase this out of principle not because I don’t spend on this game, because I do spend. Just consider that this is highly unfair to f2p players. Bonus energy, or cheaper items alone would be more palatable imo
This makes absolutely no sense. In no way does this offer bar f2p players from anything. Getting mad at this is like getting mad at being able to buy crystals with champs in it.
The idea of paying for quality of life improvements such as inventory space and slightly more gold doesn't appeal to me. Entitled gamer that I am, I kind of expect stuff like that for free as a way to show you value the community and want to retain players. The monthly perks have a little appeal until I see they're tiered. I have no problem with players at different points of progression getting different things for free and having access to exclusive things like cavalier crystals, but when you start asking us to pony up cash then deny us fair value based on title, that's when I nope out.
To avoid being all negative, here is what I'd like to see: 1) more inventory space available for a one time payment would be fair. 2) more affordable access (or opportunities to earn for free) to 5* awakening gems (uncollected) and 6* awakening gems (cavalier). 3) benefits for a paid service should include upgrade materials, not just more shards to gamble with
ah yes, more proof that Kabam is doing this all for the money
And what should their main goal in running this game be in your opinion? You think this game is supposed to be some altruistic endeavor for the good of "the community"?
This is a business. It's primary goal is and should be to be profitable.
To be clear, I do see some valid concerns from people who are worried the game will become pay-only, and I've made an effort to address those. I don't fault people who can't spend. I don't even fault people who just choose not to. What doesn't grate me well is when people demand what others pay for. The game is free. You can play for free. You can compete for free. You can progress for free. You can even make it to the top level if you put enough time and effort into it. You don't get to demand to be given what other people are paying for, by default.
ah yes, more proof that Kabam is doing this all for the money
So any offer they give proves it is all for the money?
No, just the ones that are basically rip-offs, which are almost all of them, including this one.
How is this one a rip off? For $10 you get more than $10 worth of units. That right there makes up for it. In addition you can get a new quest that gives 125 gold, for cav players, increased energy, lots of extra pots, access to the black market with massively reduced costs (limited supply refresh timer), increased storage. If you think this is a rip-off offer then every offer in the game is probably a rip-off to you.
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
It also won't stop here, right now it's only $10 but before long the price and rewards will increase significantly more, this further widening the gap between PTW and FTP. They will inevitably lose a major portion of there members. SMH
Comments
So everything we have been asking for or things that should have already been implemented (I.e. more energy, regular gold quests, increased inventory, reduced price for the new junk featured crystals for cavalier people, trading up items for other useful things, etc.) you finally are implementing this, BUT ONLY IF WE PAY?
This is probably the single worst thing to happen to this game.
People who do not think so, understand this is just the start. Soon, every natural progression of the game update we need, will be behind a pay wall.
Bravo!!! You have reached a new low, thanks for dooming the game.
Edit: I guess when we finally do get that summoner level increase we will have to pay for that as well
Summoners sigil has good value comapred to other offerings but is still within reason and should be affordable for the majority of people.
All this dramatics boils down to one thing: Either a person pays or they don't pay.
It's a choice. Everything else is just dramatic claims of unfairness when in reality, this game has NEVER been fair, and I have been here since Week 1 so I have seen it all
You don't have to do anything in life. Play the game, don't play the game, whatever
Spending $120 a year on anything isn't cheap for many people, but I don't know why people keep mentioning "mobile game" as if all mobile games are supposed to be cheap, and everything else is allowed to be expensive. I spend more time playing MCOC than I do watching Netflix, who decided that Netflix is allowed to be more expensive than MCOC?
If you personally think all mobile games are supposed to be cheap casual lightweights, maybe you should find a cheap casual lightweight to play. But I don't think being on a mobile platform says anything about how much something should cost.
That is the gap in the game. People can expand the gap by throwing money at it, and some can close it with skill and grinding, but the gap is the RNG separation and character imbalance and always has been
1. Duped abilities that made characters significantly stronger than others at pivotal points of the game. Star-Lord's duped ability broke the game because people who had him back in the day cleared more content than people who didn't
2. Continued dependence on RNG for reward systems and crystal openings. It was never good, but now it's ridiculous with the power creep in the game -- the difference between OG Captain Marvel and Captain Marvel Movie should make everyone laugh
Several months ago someone started a thread making the assertion that Kabam only cares about the free to play players and the whales, and everyone in between Kabam didn't care about at all. The Sigil is an in-between offer. Whales will buy it (since they can buy everything) but they won't benefit from it proportionately as much as mid-range spenders.
So of course when a high value mid-range offer comes out, and not only that but in a sense a repeating permanently available high value mid-range offer, Kabam is accused of being greedy, tone deaf, and shady.
I don't know what the devs would make of that, but I know what I would.
To avoid being all negative, here is what I'd like to see:
1) more inventory space available for a one time payment would be fair.
2) more affordable access (or opportunities to earn for free) to 5* awakening gems (uncollected) and 6* awakening gems (cavalier).
3) benefits for a paid service should include upgrade materials, not just more shards to gamble with
This is a business. It's primary goal is and should be to be profitable.