My personal feedback on this community event: it was a joke from start to end. I don't know why you even bothered to launch it. You can find plenty good ideas in the "Suggestion" section but... we got this. Awful way to "try to make us feel part of a community".
Maybe they realize those rewards were pretty much sucked(Boosts calendar not included.) and they decide to send summoners progression base gift for being part of the first community event.
My alliance do map5 but i dont really care its one week free or not, maybe map7 alliance do care. It feels like the whole community fight billion times just to make map7ers happy.
The item transmutation was not great, I really wanted to open hundreds of free crystals that plenty of others no doubt carry also but it really wasn't worth the effort beyond what items I already held. The limits were set too low to be of much use.
I welcomed the gold arena but felt it probably needed at least another re-run, 3 days is plenty of time for even an underdeveloped roster to hit the final milestone and I found the AI reasonably benign so no real issues with streak maintenance.
In my opinion, for my stage ingame, the only winner was the side missions and we were getting them anyway.
I feel the only real benefit for me was the gold arena and the boost calendar. My alliance does map 3/4, item trade in doesn't help because I don't really use health potions, dungeon days only really got me to my next 4 star faster (Ronin btw)
My alliance does map 3 and 4 too, so that last milestone was a complete non event for us. Maybe next time doubling the rewards would be a better idea ? As it would be beneficial to all alliances, not just the map 5/6/7 one.
Comments
I don't know why you even bothered to launch it.
You can find plenty good ideas in the "Suggestion" section but... we got this.
Awful way to "try to make us feel part of a community".
It feels like the whole community fight billion times just to make map7ers happy.
I welcomed the gold arena but felt it probably needed at least another re-run, 3 days is plenty of time for even an underdeveloped roster to hit the final milestone and I found the AI reasonably benign so no real issues with streak maintenance.
In my opinion, for my stage ingame, the only winner was the side missions and we were getting them anyway.