To be honest, usually when Kabam fixes something they secretly nerf 10 things or just straight create additional bugs.
Put revives in the milestones and the glory store.We know theres a plan, since you had to fix a bug that made you millions. So please allow us to gather aq and aw revives for free again.
Also for all the pain you bestowed on us, how about a little forgiveness and let us have the gold realm back to stay.
Kabam doesn't purposely implant bugs. No company purposely implants bugs. That's stupid. Why would a company drive away companies on purpose? Updates create bugs. It's not intentional, it just happens. Don't say they do it on purpose. You have no evidence.
Well take this for a note. Double evade being bugged right as they implement the new season of aq, and where they placed champs that you need double evade to not take damage. Yellow Jacket, Psyloke,Venom, Dormumu ect.. Also the ability to get revives from milestones was removed. For a company to know of an issue, and take over 30 days to fix a problem with no compensation and no other way to get revives other than units, that to me looks like it was done with intent.
We have seen bugs that were helpful to players get fixed in days, like the bastista event glitch of not having to beat it in one pass. But when the bug costs the player money, it takes months to get fixed.
On another note, most gaming companies have a beta system. Kabam has stated that they also have one. Me and 100s of players knew the 1st day of aq on the new season, something was broken. So how is it possibly the developers or the beta testers did not catch something everyone else did.
Yup still don't see anything about more ways to earn revives other than spending units/money or AQ Map 1/2 crystals which running those maps for higher level alliances just sucks.
- Parry
- Evade/insta attack bug
- Daily loyalty capped at only 1000
- Mordo 5 hit
- Hyperions insane power gain
- Special 2 bias nodes not working because enemies pop SP1 (Spidey)
- AQ (Does it even need explaining)
- Multihit special not connecting due to AI recovery (Gwen, Morales)
- 5* UC
- AI blocking after 4 hit combos
- AI sliding half the map on specials if you are within 1 dash range of them, otherwise behaving normally (BW, Cage, DS, Rhino, Symbiods, Guillo)
- Quake charging heavy and not evading the first one always
- DS
- AI insane stance switch and recovery time
- Both Marvels hitting only blocking targets in SP2 if you dont cancel combo on 4
- Yondu 3* version only 1 synergy, rest no synergy with SL as was advertised
- Hawkeye's pretty sad bleed
- Rogue not properly preventing enemies to get buffs
- Rogue not getting anything from power gain
- Rogue SP2 miserable power drain
- NC insane evade rate when not in swash
- Cap and WW2 not stunning enough
- Iron Fist with pillows on his hands
- Archangel, Mordo, Rogue short dash back
- Rogue slow recovery after ending combos with an M
- Mordo evade bug after 5hit combo
- Pure skill not usable over rank 3 except on high armor champs
- Magik limbo based of nodes
- Assasin mastery doesn't always kick in
- Ultron evading while stunned
You don't even realize how much more work you have. Let's hope you don't create extra with this update.
Half of these aren't even bugs, bud. If you want to be taken seriously maybe consider posting actual relevant bugs and not include your own little personal fantasy wishlist for changes you want made to the game.
What about whiffing of Wolverine, especially on skill symbiod...
The patch notes say that this is fixed. This was my number one concern to be fixed, so I am happy about this, BUT we'll have to wait and see if it actually is fixed. I have my doubts.
@Kabam Miike the double evade bug is not fixed at all. It is still there. Just tested it multiple times. Not a device issue either. iPhone 7+. We have waited all this time, which was a little over a month now, for this main bug to be fixed, & it is still the same. Makes you really wonder now if this was on purpose, meaning, if the team wanted to remove this feature. I don't know, but this is definitely not a good look...
@Kabam Miike the double evade bug is not fixed at all. It is still there. Just tested it multiple time. Not a device issue either. iPhone 7+. We have waited all this time, which was a little over a month now, for this main bug to be fixed, & it is still the same. Makes you really wonder now if this was on purpose. My retirement in definitely coming soon...
I get the feeling maybe they have NO idea what we are talking about. It is reproducible in almost every fight in every game mode for every user, yet they can't fix it.
@Kabam Miike the double evade bug is not fixed at all. It is still there. Just tested it multiple time. Not a device issue either. iPhone 7+. We have waited all this time, which was a little over a month now, for this main bug to be fixed, & it is still the same. Makes you really wonder now if this was on purpose. My retirement in definitely coming soon...
I get the feeling maybe they have NO idea what we are talking about. It is reproducible in almost every fight in every game mode for every user, yet they can't fix it.
I guess it's just part of the game now, maybe
That would be highly confusing if they didn't know what we were speaking about. How else could it be described? Double Evade, Double Dexterity?
Anyone that updated on an android device.
Did you noticed any difference in the load times? Are they faster?
Still didn't updated, but I really want to know this
Anyone that updated on an android device.
Did you noticed any difference in the load times? Are they faster?
Still didn't updated, but I really want to know this
It's really fast. Almost felt like I was playing on Apple
But that happens for a few days/hours every time I update...
EDIT: Nvm...experiencing frame drops and lag again
Anyone that updated on an android device.
Did you noticed any difference in the load times? Are they faster?
Still didn't updated, but I really want to know this
They seem faster., but evade is still not fixed at all.
Who is still noticing and issue with the Double Dash Back? If you are, can you give some more context? Are you just dashing twice to avoid an attack, or are you Dexterity Evading and then Dashing Back? Or something else?
I suffered from it before the update, but have just tested against Dormammu, Yellow Jacket and ROL Winter Soldier myself, and didn't have any issues.
Comments
Well take this for a note. Double evade being bugged right as they implement the new season of aq, and where they placed champs that you need double evade to not take damage. Yellow Jacket, Psyloke,Venom, Dormumu ect.. Also the ability to get revives from milestones was removed. For a company to know of an issue, and take over 30 days to fix a problem with no compensation and no other way to get revives other than units, that to me looks like it was done with intent.
We have seen bugs that were helpful to players get fixed in days, like the bastista event glitch of not having to beat it in one pass. But when the bug costs the player money, it takes months to get fixed.
On another note, most gaming companies have a beta system. Kabam has stated that they also have one. Me and 100s of players knew the 1st day of aq on the new season, something was broken. So how is it possibly the developers or the beta testers did not catch something everyone else did.
Half of these aren't even bugs, bud. If you want to be taken seriously maybe consider posting actual relevant bugs and not include your own little personal fantasy wishlist for changes you want made to the game.
I have another fix to add to the list:
Fixed a problem causing the 3-Star Version of Yondu to incorrectly only have 1 Synergy. He should also have a Rivals Synergy with Star Lord.
Phew
We are cool now
I was wondering what the hold up was now I see can't release an update without a 3* Yondu fix.
THE MCOC GODS HAVE ANSWERED OUR PRAYERS!! lol
And Carnage looks....ridiculous
Make sure you guys buy up all the the awesome 4* deals they have been offering before they kill off 4* champs with 5* champs as well.
And the 4☆ version? Will his Star Lord synergy be fixed?
Surprised? I'm not.
I get the feeling maybe they have NO idea what we are talking about. It is reproducible in almost every fight in every game mode for every user, yet they can't fix it.
I guess it's just part of the game now, maybe
What's this?
That would be highly confusing if they didn't know what we were speaking about. How else could it be described? Double Evade, Double Dexterity?
Did you noticed any difference in the load times? Are they faster?
Still didn't updated, but I really want to know this
It's really fast. Almost felt like I was playing on Apple
But that happens for a few days/hours every time I update...
EDIT: Nvm...experiencing frame drops and lag again
They seem faster., but evade is still not fixed at all.
Who is still noticing and issue with the Double Dash Back? If you are, can you give some more context? Are you just dashing twice to avoid an attack, or are you Dexterity Evading and then Dashing Back? Or something else?
I suffered from it before the update, but have just tested against Dormammu, Yellow Jacket and ROL Winter Soldier myself, and didn't have any issues.
Is that a case of Crossbones converting the Bleed into a Fury? Or were there multiple stacks of Bleed on CB?