**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Well take this for a note. Double evade being bugged right as they implement the new season of aq, and where they placed champs that you need double evade to not take damage. Yellow Jacket, Psyloke,Venom, Dormumu ect.. Also the ability to get revives from milestones was removed. For a company to know of an issue, and take over 30 days to fix a problem with no compensation and no other way to get revives other than units, that to me looks like it was done with intent.
We have seen bugs that were helpful to players get fixed in days, like the bastista event glitch of not having to beat it in one pass. But when the bug costs the player money, it takes months to get fixed.
On another note, most gaming companies have a beta system. Kabam has stated that they also have one. Me and 100s of players knew the 1st day of aq on the new season, something was broken. So how is it possibly the developers or the beta testers did not catch something everyone else did.
Half of these aren't even bugs, bud. If you want to be taken seriously maybe consider posting actual relevant bugs and not include your own little personal fantasy wishlist for changes you want made to the game.
I have another fix to add to the list:
Fixed a problem causing the 3-Star Version of Yondu to incorrectly only have 1 Synergy. He should also have a Rivals Synergy with Star Lord.
Phew
We are cool now
I was wondering what the hold up was now I see can't release an update without a 3* Yondu fix.
THE MCOC GODS HAVE ANSWERED OUR PRAYERS!! lol
And Carnage looks....ridiculous
Make sure you guys buy up all the the awesome 4* deals they have been offering before they kill off 4* champs with 5* champs as well.
And the 4☆ version? Will his Star Lord synergy be fixed?
Surprised? I'm not.
I get the feeling maybe they have NO idea what we are talking about. It is reproducible in almost every fight in every game mode for every user, yet they can't fix it.
I guess it's just part of the game now, maybe
What's this?
That would be highly confusing if they didn't know what we were speaking about. How else could it be described? Double Evade, Double Dexterity?
Did you noticed any difference in the load times? Are they faster?
Still didn't updated, but I really want to know this
It's really fast. Almost felt like I was playing on Apple
But that happens for a few days/hours every time I update...
EDIT: Nvm...experiencing frame drops and lag again
They seem faster., but evade is still not fixed at all.
Who is still noticing and issue with the Double Dash Back? If you are, can you give some more context? Are you just dashing twice to avoid an attack, or are you Dexterity Evading and then Dashing Back? Or something else?
I suffered from it before the update, but have just tested against Dormammu, Yellow Jacket and ROL Winter Soldier myself, and didn't have any issues.
Is that a case of Crossbones converting the Bleed into a Fury? Or were there multiple stacks of Bleed on CB?